Player Matchup

Sol
Sol
Silver I
BioHelmeth
Sol
Silver I
Level 88
God Stats
2W - 3L
1,859 SR
Queue Stats
4W - 7L
1,593 MMR
Solo
Cabrakan
Cabrakan
Gold V
d3st1ny Zz
Cabrakan
Gold V
Level 47
God Stats
0W - 1L
1,485 SR
Queue Stats
12W - 13L
1,647 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
demonicblood_7
Cu Chulainn
Gold V
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 60L
1,593 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 82
1,615 SR
1,611 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 120
1,513 SR
1,624 MMR
Hera
Hera
Silver II
ThatWeirdGirl
Hera
Silver II
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
25W - 16L
1,583 MMR
Party 1
Cthulhu
Cthulhu
Silver II
WhiteDoubloon
Cthulhu
Silver II
Level 107
God Stats
4W - 4L
1,539 SR
Queue Stats
22W - 16L
1,583 MMR
Party 1
Achilles
Achilles
Platinum V
chupavty
Achilles
Platinum V
Level 125
God Stats
1W - 6L
1,500 SR
Queue Stats
760W - 911L
1,705 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
8,809
587
6,630
16,744
4,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cabrakan
d3st1ny Zz
Cabrakan
12
2 / 7 / 1
9,334
622
7,251
16,248
11,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cu Chulainn
demonicblood_7
Cu Chulainn
11
0 / 4 / 2
8,247
550
9,673
13,092
10,950
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
SkadiGaneshaSobekScyllaChaac

VS

Bans
DanzaburouAphroditeCupidThothMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 5
10,886
726
15,166
6,710
2,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
14
2 / 1 / 12
10,592
706
12,635
14,611
14,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Achilles
chupavty
Achilles
13
5 / 1 / 8
10,595
706
10,532
12,679
12,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
3
Kills
15
16
Deaths
3
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
8
1
5
10.5
W
Cthulhu
2
1
12
8
W
Achilles
chupavty
Achilles
5
1
8
9
L
Cabrakan
d3st1ny Zz
Cabrakan
2
7
1
0.36
L
Cu Chulainn
demonicblood_7
Cu Chulainn
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,554
Damage
38,333
46,084
Taken
34,000
27,702
Mitigated
30,322
10,159
Healing
9,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,630
1,665
0
6,713
16,744
4,827
136
9,702
6,672
56,114
0
W
15,166
3,990
0
991
6,710
2,993
1,935
2,857
3,753
48,027
0
W
Cthulhu
12,635
1,403
0
4,726
14,611
14,874
118
5,732
8,719
40,019
0
W
Achilles
chupavty
Achilles
10,532
2,586
0
3,846
12,679
12,455
991
4,913
7,591
0
35,065
L
Cabrakan
d3st1ny Zz
Cabrakan
7,251
1,388
0
2,696
16,248
11,925
0
8,877
6,738
21,787
0
L
Cu Chulainn
demonicblood_7
Cu Chulainn
9,673
2,263
0
750
13,092
10,950
0
8,492
4,202
0
35,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,390
Gold Earned
32,073
154
Minions Killed
168
0
Camps Cleared
0
706,752
Distance Traveled
820,608
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,809
587
71
5
0
218,255
1
W
Hera
10,886
726
77
5
0
233,041
0
W
Cthulhu
10,592
706
46
3
0
297,434
3
W
Achilles
10,595
706
45
3
0
290,133
1
L
Cabrakan
9,334
622
43
3
0
219,868
1
L
Cu Chulainn
8,247
550
40
3
0
268,629
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role