Player Matchup

Aphrodite
Aphrodite
CaptainEddie
Aphrodite
Level 28
God Stats
3W - 6L
1,550 SR
Queue Stats
89W - 74L
1,472 Elo+
Party 2
Fenrir
Fenrir
CaptainHalunke
Fenrir
Level 25
God Stats
16W - 11L
1,532 SR
Queue Stats
49W - 42L
1,448 Elo+
Party 2
Kukulkan
Kukulkan
Chocapicds
Kukulkan
Level 4
God Stats
2W - 1L
1,707 SR
Queue Stats
3W - 5L
1,326 Elo+
Solo
Izanami
Izanami
PhantomTheSKy
Izanami
Level 29
God Stats
4W - 3L
1,586 SR
Queue Stats
95W - 76L
1,551 Elo+
Solo
Artio
Artio
SourBounty
Artio
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 23
1,575 SR
1,459 Elo+

VS

Team Averages
Level 20
1,521 SR
1,498 Elo+
Merlin
Merlin
Bananoman
Merlin
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 30L
1,500 Elo+
Solo
Artemis
Artemis
CaptainGroza
Artemis
Level 18
God Stats
4W - 4L
1,583 SR
Queue Stats
46W - 45L
1,514 Elo+
Party 1
Fenrir
Fenrir
DarckWeezo
Fenrir
Level 8
God Stats
5W - 2L
1,580 SR
Queue Stats
11W - 13L
1,477 Elo+
Solo
Bacchus
Bacchus
Paddi619
Bacchus
Level 27
God Stats
5W - 6L
1,360 SR
Queue Stats
45W - 40L
1,557 Elo+
Party 1
Izanami
Izanami
vempulaz
Izanami
Level 21
God Stats
43W - 32L
1,581 SR
Queue Stats
211W - 232L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CaptainEddie
Aphrodite
9
0 / 0 / 0
5,331
533
1,102
2,964
1,758
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes

Shoes

+6%
Movement Speed

7
0 / 2 / 1
4,606
461
1,080
5,187
1,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Mace

Mace

+10
Physical Power

Kukulkan
Chocapicds
Kukulkan
9
1 / 0 / 0
5,588
559
2,036
3,878
1,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Izanami
9
1 / 5 / 1
5,586
559
3,345
6,385
1,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artio
6
1 / 3 / 1
4,999
500
923
7,250
2,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bananoman
Merlin
10
0 / 1 / 0
5,407
541
2,176
3,503
1,163
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
CaptainGroza
Artemis
10
5 / 1 / 3
6,073
607
6,306
5,463
1,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
DarckWeezo
Fenrir
8
1 / 0 / 0
5,039
504
1,368
3,875
1,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bacchus
Paddi619
Bacchus
10
3 / 1 / 5
6,276
628
4,206
5,393
2,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
vempulaz
Izanami
11
1 / 0 / 1
6,207
621
2,314
3,723
1,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
3
Kills
10
10
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Merlin
Bananoman
Merlin
0
1
0
0
L
Aphrodite
CaptainEddie
Aphrodite
0
0
0
0
W
Artemis
CaptainGroza
Artemis
5
1
3
6.5
L
0
2
1
0.25
L
Kukulkan
Chocapicds
Kukulkan
1
0
0
1
W
Fenrir
DarckWeezo
Fenrir
1
0
0
1
W
Bacchus
Paddi619
Bacchus
3
1
5
5.5
L
Izanami
1
5
1
0.3
L
Artio
1
3
1
0.5
W
Izanami
vempulaz
Izanami
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,486
Damage
16,370
25,664
Taken
21,957
9,177
Mitigated
7,701
7,206
Healing
6,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Bananoman
Merlin
2,176
169
0
914
3,503
1,163
468
2,036
1,467
23,916
0
L
Aphrodite
CaptainEddie
Aphrodite
1,102
91
71
2,138
2,964
1,758
0
0
2,964
24,571
0
W
Artemis
CaptainGroza
Artemis
6,306
2,484
0
3,615
5,463
1,318
756
625
4,838
0
33,905
L
1,080
45
0
1,892
5,187
1,448
0
0
5,187
0
13,124
L
Kukulkan
Chocapicds
Kukulkan
2,036
256
0
1,069
3,878
1,334
96
2,176
1,702
25,460
0
W
Fenrir
DarckWeezo
Fenrir
1,368
355
0
316
3,875
1,159
0
0
3,875
0
26,193
W
Bacchus
Paddi619
Bacchus
4,206
620
0
1,323
5,393
2,974
340
298
5,095
15,880
0
L
Izanami
3,345
2,295
0
1,027
6,385
1,808
216
2,445
3,940
0
32,552
L
Artio
923
64
0
1,009
7,250
2,829
0
1,761
5,489
6,225
0
W
Izanami
vempulaz
Izanami
2,314
1,491
0
808
3,723
1,087
0
1,102
2,621
0
29,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,110
Gold Earned
29,002
209
Minions Killed
285
0
Camps Cleared
0
907,397
Distance Traveled
951,295
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,407
541
59
6
0
174,560
3
L
Aphrodite
5,331
533
44
4
0
187,736
2
W
Artemis
6,073
607
65
7
0
176,341
0
L
Fenrir
4,606
461
28
3
0
175,402
4
L
Kukulkan
5,588
559
60
6
0
184,224
1
W
Fenrir
5,039
504
51
5
0
210,284
0
W
Bacchus
6,276
628
27
3
0
201,200
1
L
Izanami
5,586
559
66
7
0
162,717
0
L
Artio
4,999
500
11
1
0
197,318
6
W
Izanami
6,207
621
83
8
0
188,910
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role