Player Matchup

Janus
Janus
ITAPIer00
Janus
Level 34
God Stats
0W - 4L
1,196 SR
Queue Stats
25W - 31L
1,497 Elo+
Solo
Baba Yaga
Baba Yaga
QyzeRRR
Baba Yaga
Level 69
God Stats
52W - 76L
1,505 SR
Queue Stats
267W - 410L
1,346 Elo+
Party 2
Danzaburou
Danzaburou
brian92m
Danzaburou
Level 89
God Stats
82W - 123L
1,470 SR
Queue Stats
396W - 628L
1,310 Elo+
Party 2
Team Averages
Level 64
1,390 SR
1,384 Elo+

VS

Team Averages
Level 52
1,457 SR
1,410 Elo+
Cthulhu
Cthulhu
EzGameNoSweat
Cthulhu
Level 29
God Stats
3W - 2L
1,425 SR
Queue Stats
183W - 95L
1,676 Elo+
Solo
Discordia
Discordia
WT6-relinquished
Discordia
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 46L
1,237 Elo+
Party 1
Da Ji
Da Ji
jama203
Da Ji
Level 22
God Stats
3W - 2L
1,447 SR
Queue Stats
8W - 10L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ITAPIer00
Janus
11
1 / 10 / 4
8,764
626
5,586
14,511
4,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Baba Yaga
QyzeRRR
Baba Yaga
14
6 / 6 / 2
10,407
743
9,324
13,246
4,260
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
brian92m
Danzaburou
12
4 / 8 / 3
9,522
680
7,847
14,646
4,624
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
10 / 1 / 7
11,243
803
10,573
16,501
14,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
15
6 / 4 / 14
11,275
805
15,387
8,290
2,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Da Ji
jama203
Da Ji
14
8 / 6 / 9
11,004
786
11,668
11,127
5,117
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
54
11
Kills
24
24
Deaths
11
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
10
1
7
13.5
L
Janus
ITAPIer00
Janus
1
10
4
0.3
L
Baba Yaga
QyzeRRR
Baba Yaga
6
6
2
1.17
W
Discordia
6
4
14
3.25
L
Danzaburou
brian92m
Danzaburou
4
8
3
0.69
W
Da Ji
jama203
Da Ji
8
6
9
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,757
Damage
37,628
42,403
Taken
35,918
13,227
Mitigated
22,919
7,523
Healing
8,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
10,573
701
139
6,699
16,501
14,949
1,208
6,323
9,846
33,185
0
L
Janus
ITAPIer00
Janus
5,586
983
0
1,419
14,511
4,343
0
8,800
5,235
28,562
0
L
Baba Yaga
QyzeRRR
Baba Yaga
9,324
418
315
3,584
13,246
4,260
0
7,045
5,714
23,643
0
W
Discordia
15,387
723
780
947
8,290
2,853
1,109
3,149
5,059
56,486
0
L
Danzaburou
brian92m
Danzaburou
7,847
3,077
321
1,884
14,646
4,624
0
8,615
5,458
0
29,559
W
Da Ji
jama203
Da Ji
11,668
3,572
0
0
11,127
5,117
357
5,052
6,075
0
17,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,693
Gold Earned
33,522
119
Minions Killed
142
0
Camps Cleared
0
683,531
Distance Traveled
768,095
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,243
803
37
3
0
272,271
2
L
Janus
8,764
626
45
3
0
200,816
1
L
Baba Yaga
10,407
743
29
2
0
248,334
5
W
Discordia
11,275
805
90
6
0
242,307
3
L
Danzaburou
9,522
680
45
3
0
234,381
3
W
Da Ji
11,004
786
15
1
0
253,517
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role