Player Matchup

Zhong Kui
Zhong Kui
Gold III
JORDAN_23_TABB
Zhong Kui
Gold III
Level 108
God Stats
102W - 80L
1,515 SR
Queue Stats
364W - 357L
1,486 MMR
Party 2
Xbalanque
Xbalanque
Gold III
Jambones99
Xbalanque
Gold III
Level 108
God Stats
21W - 36L
1,284 SR
Queue Stats
363W - 357L
1,486 MMR
Party 2
Cthulhu
Cthulhu
Bronze III
Ni9htxRaven
Cthulhu
Bronze III
Level 94
God Stats
2W - 1L
1,704 SR
Queue Stats
6W - 7L
1,459 MMR
Party 4
Pele
Pele
Bronze III
ToxicSpartan312
Pele
Bronze III
Level 86
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 MMR
Party 4
Ullr
Ullr
Bronze III
asianfaker
Ullr
Bronze III
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,458 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,501 SR
1,478 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 83
1,480 SR
1,480 MMR
Heimdallr
Heimdallr
Gold IV
Axel-M20
Heimdallr
Gold IV
Level 92
God Stats
10W - 17L
1,212 SR
Queue Stats
158W - 165L
1,521 MMR
Party 1
Discordia
Discordia
Silver II
DemonAtrax
Discordia
Silver II
Level 147
God Stats
8W - 11L
1,605 SR
Queue Stats
42W - 50L
1,446 MMR
Solo
Ao Kuang
Ao Kuang
Bronze III
Goldenman Micah
Ao Kuang
Bronze III
Level 35
God Stats
0W - 1L
1,477 SR
Queue Stats
14W - 22L
1,500 MMR
Party 3
Anubis
Anubis
Bronze III
ItsLIGHTbruh
Anubis
Bronze III
Level 30
God Stats
0W - 1L
1,393 SR
Queue Stats
0W - 2L
1,500 MMR
Party 3
Ymir
Ymir
Silver I
jccali2012
Ymir
Silver I
Level 109
God Stats
18W - 26L
1,715 SR
Queue Stats
261W - 274L
1,434 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
JORDAN_23_TABB
Zhong Kui
20
5 / 0 / 6
13,789
600
15,369
18,383
22,642
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
Jambones99
Xbalanque
20
5 / 1 / 4
12,843
558
11,022
13,624
5,154
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Ni9htxRaven
Cthulhu
15
1 / 0 / 6
9,575
416
7,997
18,637
12,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
7 / 3 / 6
12,025
523
16,116
21,624
8,427
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
3 / 3 / 6
12,244
532
10,063
12,049
4,757
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
Cu ChulainnAphroditeHelDanzaburouAchilles

VS

Bans
SetCupidGaneshaApolloCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Axel-M20
Heimdallr
18
1 / 5 / 2
11,009
479
11,231
16,238
8,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
DemonAtrax
Discordia
18
0 / 2 / 1
11,236
489
14,909
7,095
2,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
13
1 / 7 / 0
8,935
388
10,348
20,936
6,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
19
3 / 5 / 0
11,390
495
7,928
15,234
7,969
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 2 / 4
10,538
458
10,374
20,888
19,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
14
21
Kills
7
7
Deaths
21
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Axel-M20
Heimdallr
1
5
2
0.4
L
Discordia
DemonAtrax
Discordia
0
2
1
0.25
L
Ao Kuang
1
7
0
0.14
L
Anubis
3
5
0
0.6
W
Zhong Kui
JORDAN_23_TABB
Zhong Kui
5
0
6
8
W
Xbalanque
Jambones99
Xbalanque
5
1
4
7
W
Cthulhu
Ni9htxRaven
Cthulhu
1
0
6
4
W
7
3
6
3.33
W
3
3
6
2
L
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,567
Damage
54,790
84,317
Taken
80,391
53,065
Mitigated
44,723
35,317
Healing
22,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Axel-M20
Heimdallr
11,231
3,069
0
5,564
16,238
8,260
417
4,163
12,075
0
86,434
L
Discordia
DemonAtrax
Discordia
14,909
244
0
702
7,095
2,641
0
2,925
4,170
93,839
0
L
Ao Kuang
10,348
1,721
254
6,720
20,936
6,212
0
5,556
15,380
47,572
0
L
Anubis
7,928
81
537
6,251
15,234
7,969
1,549
2,628
12,606
74,847
0
W
Zhong Kui
JORDAN_23_TABB
Zhong Kui
15,369
2,190
0
11,938
18,383
22,642
1,589
9,516
8,093
114,646
0
W
Xbalanque
Jambones99
Xbalanque
11,022
6,248
0
5,296
13,624
5,154
2,732
2,673
10,897
0
100,214
W
Cthulhu
Ni9htxRaven
Cthulhu
7,997
363
509
7,093
18,637
12,085
105
9,237
9,263
36,634
0
W
16,116
4,436
209
8,747
21,624
8,427
0
13,867
7,665
0
87,430
W
10,063
5,202
0
1,525
12,049
4,757
1,701
7,187
4,840
0
80,429
L
10,374
1,683
0
2,288
20,888
19,641
246
8,094
12,794
49,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,476
Gold Earned
53,108
707
Minions Killed
571
0
Camps Cleared
0
2,127,291
Distance Traveled
2,051,485
29
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,009
479
138
6
0
385,680
6
L
Discordia
11,236
489
184
8
0
430,399
5
L
Ao Kuang
8,935
388
62
3
0
483,770
5
L
Anubis
11,390
495
115
5
0
335,079
4
W
Zhong Kui
13,789
600
224
10
0
364,112
9
W
Xbalanque
12,843
558
169
7
0
436,058
10
W
Cthulhu
9,575
416
40
2
0
452,179
5
W
Pele
12,025
523
125
5
0
460,287
0
W
Ullr
12,244
532
149
6
0
414,655
5
L
Ymir
10,538
458
72
3
0
416,557
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role