Player Matchup

Hou Yi
Hou Yi
Gold III
Metalight
Hou Yi
Gold III
Level 127
God Stats
0W - 3L
1,420 SR
Queue Stats
32W - 29L
1,407 MMR
Party 2
Baron Samedi
Baron Samedi
Platinum III
Parasitic_Killer
Baron Samedi
Platinum III
Level 126
God Stats
0W - 1L
1,789 SR
Queue Stats
86W - 70L
1,829 MMR
Party 2
Hercules
Hercules
Platinum V
Yinimus
Hercules
Platinum V
Level 155
God Stats
7W - 12L
1,575 SR
Queue Stats
121W - 106L
1,775 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 136
1,595 SR
1,670 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 133
1,501 SR
1,690 MMR
Chaac
Chaac
Gold I
AKolkk
Chaac
Gold I
Level 126
God Stats
33W - 22L
1,719 SR
Queue Stats
99W - 96L
1,688 MMR
Party 1
Discordia
Discordia
Gold II
FoamyIsMySenpai
Discordia
Gold II
Level 146
God Stats
10W - 6L
1,500 SR
Queue Stats
66W - 58L
1,742 MMR
Party 1
Fenrir
Fenrir
Gold V
Killowah
Fenrir
Gold V
Level 127
God Stats
4W - 1L
1,285 SR
Queue Stats
150W - 146L
1,641 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Metalight
Hou Yi
14
2 / 4 / 6
10,759
598
7,086
14,790
6,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
Parasitic_Killer
Baron Samedi
14
6 / 8 / 2
11,741
652
11,806
17,475
9,201
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
Yinimus
Hercules
12
0 / 7 / 8
9,990
555
6,982
20,057
11,896
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
PersephoneCthulhuAphroditeDanzaburouBacchus

VS

Bans
Cu ChulainnMedusaCupidKumbhakarnaNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AKolkk
Chaac
16
7 / 1 / 10
12,832
713
14,774
16,511
16,629
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
FoamyIsMySenpai
Discordia
18
9 / 2 / 6
13,151
731
22,510
8,657
3,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Killowah
Fenrir
13
3 / 5 / 7
11,300
628
8,115
15,175
10,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
42
8
Kills
19
19
Deaths
8
16
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chaac
AKolkk
Chaac
7
1
10
12
W
Discordia
FoamyIsMySenpai
Discordia
9
2
6
6
W
Fenrir
Killowah
Fenrir
3
5
7
1.3
L
Hou Yi
Metalight
Hou Yi
2
4
6
1.25
L
Baron Samedi
Parasitic_Killer
Baron Samedi
6
8
2
0.88
L
Hercules
Yinimus
Hercules
0
7
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,874
Damage
45,399
52,322
Taken
40,343
27,429
Mitigated
30,419
12,572
Healing
9,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
AKolkk
Chaac
14,774
910
0
6,013
16,511
16,629
1,540
4,734
11,777
0
59,648
W
Discordia
FoamyIsMySenpai
Discordia
22,510
558
0
2,220
8,657
3,213
774
3,376
5,281
79,704
0
W
Fenrir
Killowah
Fenrir
8,115
1,437
0
1,605
15,175
10,577
744
3,993
11,182
0
33,255
L
Hou Yi
Metalight
Hou Yi
7,086
4,277
0
1,692
14,790
6,332
0
5,147
9,184
0
45,705
L
Baron Samedi
Parasitic_Killer
Baron Samedi
11,806
768
1,483
4,482
17,475
9,201
0
7,930
8,875
52,106
0
L
Hercules
Yinimus
Hercules
6,982
2,516
632
4,283
20,057
11,896
0
8,160
11,346
0
22,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,490
Gold Earned
37,283
172
Minions Killed
200
0
Camps Cleared
0
871,004
Distance Traveled
982,229
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,832
713
48
3
0
350,624
6
W
Discordia
13,151
731
105
6
0
324,451
1
W
Fenrir
11,300
628
47
3
0
307,154
4
L
Hou Yi
10,759
598
65
4
0
302,943
4
L
Baron Samedi
11,741
652
76
4
0
278,591
4
L
Hercules
9,990
555
31
2
0
289,470
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role