Player Matchup

Cthulhu
Cthulhu
CALANGOTANK
Cthulhu
Level 29
God Stats
80W - 66L
1,467 SR
Queue Stats
660W - 654L
1,456 Elo+
Party 1
Raijin
Raijin
MURILORZK
Raijin
Level 25
God Stats
2W - 4L
1,157 SR
Queue Stats
145W - 180L
1,318 Elo+
Solo
Serqet
Serqet
R4T0 1MUND0
Serqet
Level 28
God Stats
8W - 14L
1,281 SR
Queue Stats
390W - 428L
1,472 Elo+
Party 1
Rama
Rama
XxCAVALRYxX7246
Rama
Level 32
God Stats
2W - 5L
1,500 SR
Queue Stats
656W - 555L
1,466 Elo+
Party 1
Olorun
Olorun
rin996
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 24
1,381 SR
1,442 Elo+

VS

Team Averages
Level 20
1,522 SR
1,421 Elo+
Bellona
Bellona
Brahma_Geladinha
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Nico_Geronimo_Mz
Ao Kuang
Level 26
God Stats
14W - 5L
1,692 SR
Queue Stats
129W - 195L
1,348 Elo+
Solo
Fenrir
Fenrir
NotPerFeecT_YT
Fenrir
Level 23
God Stats
33W - 28L
1,379 SR
Queue Stats
254W - 258L
1,377 Elo+
Solo
Izanami
Izanami
juliordgs
Izanami
Level 29
God Stats
18W - 17L
1,540 SR
Queue Stats
47W - 53L
1,529 Elo+
Solo
Ymir
Ymir
smitelucas1604
Ymir
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
330W - 404L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CALANGOTANK
Cthulhu
8
2 / 0 / 1
4,985
499
2,912
4,306
2,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Raijin
MURILORZK
Raijin
9
3 / 1 / 2
5,289
529
4,016
4,642
1,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes

Shoes

+6%
Movement Speed

Serqet
9
2 / 2 / 5
5,494
549
4,057
6,839
1,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

3
0 / 1 / 0
3,708
371
56
1,158
152
Boots

Boots

+6%
Movement Speed

Olorun
rin996
Olorun
8
1 / 2 / 1
4,663
466
2,155
5,195
1,469
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 0
5,289
529
3,492
4,230
2,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
2 / 3 / 0
5,098
510
3,699
6,709
1,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
1 / 2 / 1
4,862
486
1,871
5,297
1,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Izanami
juliordgs
Izanami
8
0 / 2 / 0
4,911
491
1,039
3,972
922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 1 / 0
4,499
450
103
3,332
1,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
8
Kills
5
6
Deaths
9
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
1
0
2
L
Cthulhu
CALANGOTANK
Cthulhu
2
0
1
2.5
L
Raijin
MURILORZK
Raijin
3
1
2
4
W
2
3
0
0.67
W
1
2
1
0.75
L
Serqet
2
2
5
2.25
L
0
1
0
0
W
Izanami
juliordgs
Izanami
0
2
0
0
L
Olorun
rin996
Olorun
1
2
1
0.75
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,196
Damage
10,204
22,140
Taken
23,540
7,147
Mitigated
8,176
6,793
Healing
4,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,492
1,448
0
501
4,230
2,889
635
1,945
2,245
0
18,103
L
Cthulhu
CALANGOTANK
Cthulhu
2,912
157
0
1,336
4,306
2,196
135
385
3,921
17,441
0
L
Raijin
MURILORZK
Raijin
4,016
321
0
1,233
4,642
1,388
502
1,791
2,851
21,690
0
W
3,699
1,421
0
1,742
6,709
1,851
0
1,812
4,778
20,762
0
W
1,871
837
0
1,665
5,297
1,370
129
2,169
2,850
0
12,694
L
Serqet
4,057
2,179
0
2,733
6,839
1,942
0
1,422
5,417
0
22,152
L
56
56
0
354
1,158
152
0
0
1,158
0
2,923
W
Izanami
juliordgs
Izanami
1,039
775
0
0
3,972
922
0
458
3,099
0
25,788
L
Olorun
rin996
Olorun
2,155
916
70
1,067
5,195
1,469
0
204
4,741
12,349
0
W
103
0
0
367
3,332
1,144
0
1,901
1,226
6,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,139
Gold Earned
24,659
157
Minions Killed
164
0
Camps Cleared
0
694,771
Distance Traveled
820,081
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,289
529
29
3
0
190,537
2
L
Cthulhu
4,985
499
27
3
0
188,815
0
L
Raijin
5,289
529
48
5
0
144,931
0
W
Ao Kuang
5,098
510
40
4
0
168,443
0
W
Fenrir
4,862
486
23
2
0
157,070
2
L
Serqet
5,494
549
48
5
0
194,715
0
L
Rama
3,708
371
10
1
0
36,921
0
W
Izanami
4,911
491
61
6
0
149,398
2
L
Olorun
4,663
466
24
2
0
129,389
2
W
Ymir
4,499
450
11
1
0
154,633
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role