Player Matchup

Thor
Thor
KianSabe
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 42L
1,427 Elo+
Party 1
Nox
Nox
PrismaDIAS2004
Nox
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,473 Elo+
Party 2
Merlin
Merlin
a_o_n1
Merlin
Level 28
God Stats
12W - 14L
1,608 SR
Queue Stats
468W - 459L
1,567 Elo+
Solo
Heimdallr
Heimdallr
charmingdus
Heimdallr
Level 11
God Stats
6W - 4L
1,576 SR
Queue Stats
18W - 16L
1,473 Elo+
Party 2
Tiamat
Tiamat
shiryuyusuke
Tiamat
Level 18
God Stats
1W - 5L
1,500 SR
Queue Stats
39W - 47L
1,521 Elo+
Party 1
Team Averages
Level 20
1,537 SR
1,492 Elo+

VS

Team Averages
Level 23
1,566 SR
1,483 Elo+
Ao Kuang
Ao Kuang
Ervas_do_Brasil
Ao Kuang
Level 20
God Stats
2W - 1L
1,543 SR
Queue Stats
33W - 48L
1,418 Elo+
Solo
Tyr
Tyr
PancracioOwO
Tyr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
VasqueZz0
Thor
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,468 Elo+
Solo
Ymir
Ymir
Zitarrosa
Ymir
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 92L
1,500 Elo+
Solo
Izanami
Izanami
marcosfs
Izanami
Level 29
God Stats
28W - 19L
1,786 SR
Queue Stats
159W - 174L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
1 / 6 / 2
7,348
432
6,580
13,600
4,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 10 / 3
6,674
393
2,881
8,386
2,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
a_o_n1
Merlin
16
6 / 0 / 1
9,787
576
7,734
5,645
2,598
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
charmingdus
Heimdallr
11
2 / 8 / 3
7,029
413
6,237
10,503
2,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
11
0 / 5 / 1
6,268
369
1,176
10,470
5,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
14
3 / 2 / 1
8,530
502
5,667
10,792
3,875
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
6 / 0 / 0
10,973
645
8,065
6,963
4,294
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
11
2 / 4 / 3
7,345
432
2,495
9,414
3,090
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
12
2 / 3 / 14
8,152
480
7,122
12,302
6,968
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
marcosfs
Izanami
15
15 / 3 / 1
9,791
576
13,173
9,800
3,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
47
10
Kills
28
29
Deaths
12
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
3
2
1
1.75
L
Thor
1
6
2
0.33
W
6
0
0
6
L
1
10
3
0.25
W
Thor
2
4
3
0.88
W
Ymir
2
3
14
3
L
Merlin
a_o_n1
Merlin
6
0
1
6.5
L
Heimdallr
charmingdus
Heimdallr
2
8
3
0.44
W
Izanami
marcosfs
Izanami
15
3
1
5.17
L
Tiamat
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,608
Damage
36,522
48,604
Taken
49,271
18,457
Mitigated
21,560
6,533
Healing
11,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
5,667
1,344
85
3,722
10,792
3,875
1,559
5,380
5,412
42,784
0
L
Thor
6,580
2,163
0
2,073
13,600
4,641
0
4,024
9,576
0
40,782
W
8,065
1,173
0
3,928
6,963
4,294
0
1,346
5,617
0
71,300
L
2,881
262
0
371
8,386
2,399
0
2,559
5,827
8,689
0
W
Thor
2,495
696
0
1,333
9,414
3,090
0
1,133
8,281
0
36,553
W
Ymir
7,122
1,844
0
2,892
12,302
6,968
567
2,097
10,199
29,643
0
L
Merlin
a_o_n1
Merlin
7,734
632
0
1,557
5,645
2,598
564
2,846
2,799
73,062
0
L
Heimdallr
charmingdus
Heimdallr
6,237
2,493
0
1,576
10,503
2,951
0
2,915
7,588
0
29,914
W
Izanami
marcosfs
Izanami
13,173
8,727
0
0
9,800
3,333
1,295
1,835
7,965
0
67,582
L
Tiamat
1,176
205
0
956
10,470
5,868
0
445
10,025
17,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,106
Gold Earned
44,791
308
Minions Killed
476
0
Camps Cleared
0
1,399,666
Distance Traveled
1,612,100
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,530
502
99
6
0
332,028
0
L
Thor
7,348
432
70
4
0
292,567
1
W
Tyr
10,973
645
142
8
0
340,206
4
L
Nox
6,674
393
8
0
0
261,803
1
W
Thor
7,345
432
68
4
0
273,025
1
W
Ymir
8,152
480
56
3
0
337,928
3
L
Merlin
9,787
576
150
9
0
307,316
3
L
Heimdallr
7,029
413
50
3
0
294,628
2
W
Izanami
9,791
576
111
7
0
328,913
5
L
Tiamat
6,268
369
30
2
0
243,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role