Player Matchup

Hera
Hera
 
Hera
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Asamidori
Cthulhu
Level 115
God Stats
5W - 8L
1,475 SR
Queue Stats
306W - 332L
1,446 Elo+
Party 1
Anhur
Anhur
Hairoki
Anhur
Level 121
God Stats
2W - 1L
1,561 SR
Queue Stats
121W - 120L
1,533 Elo+
Party 1
Tiamat
Tiamat
KataramenosCY
Tiamat
Level 68
God Stats
6W - 9L
1,486 SR
Queue Stats
567W - 526L
1,504 Elo+
Solo
Bellona
Bellona
NoFeär
Bellona
Level 113
God Stats
4W - 1L
1,491 SR
Queue Stats
53W - 62L
1,483 Elo+
Party 1
Team Averages
Level 115
1,502 SR
1,493 Elo+

VS

Team Averages
Level 123
1,459 SR
1,478 Elo+
Sun Wukong
Sun Wukong
Calyan
Sun Wukong
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 86L
1,432 Elo+
Party 2
Neith
Neith
DkwTheHurricane
Neith
Level 68
God Stats
0W - 2L
1,294 SR
Queue Stats
28W - 36L
1,459 Elo+
Solo
Rama
Rama
Hunterizer
Rama
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Tiirachu
Nu Wa
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
harci
Da Ji
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
3 / 5 / 9
9,057
823
11,432
11,489
4,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Asamidori
Cthulhu
15
2 / 4 / 11
9,126
830
10,184
18,666
18,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
Hairoki
Anhur
16
7 / 3 / 5
9,535
867
7,093
10,389
4,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
6 / 2 / 7
9,586
871
14,600
12,778
10,768
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
NoFeär
Bellona
15
0 / 2 / 10
8,160
742
9,191
15,132
11,906
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Calyan
Sun Wukong
11
3 / 5 / 7
7,221
656
6,884
12,903
12,878
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

18
4 / 2 / 10
9,411
856
16,394
11,522
4,668
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
3 / 4 / 7
7,608
692
10,466
13,811
5,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
Tiirachu
Nu Wa
14
4 / 3 / 9
8,328
757
12,567
8,700
3,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
harci
Da Ji
14
2 / 4 / 6
7,792
708
7,722
11,473
5,232
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
55
18
Kills
16
16
Deaths
18
42
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
3
5
9
1.5
W
Cthulhu
Asamidori
Cthulhu
2
4
11
1.88
L
Sun Wukong
Calyan
Sun Wukong
3
5
7
1.3
L
4
2
10
4.5
W
Anhur
Hairoki
Anhur
7
3
5
3.17
L
3
4
7
1.63
W
6
2
7
4.75
W
Bellona
NoFeär
Bellona
0
2
10
2.5
L
Nu Wa
Tiirachu
Nu Wa
4
3
9
2.83
L
Da Ji
harci
Da Ji
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,500
Damage
54,033
68,454
Taken
58,409
50,641
Mitigated
32,381
23,237
Healing
24,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
11,432
2,064
745
1,622
11,489
4,524
946
3,140
8,349
31,896
0
W
Cthulhu
Asamidori
Cthulhu
10,184
330
2,872
4,008
18,666
18,559
589
3,909
14,757
25,969
0
L
Sun Wukong
Calyan
Sun Wukong
6,884
424
2,018
1,654
12,903
12,878
39
8,170
4,733
0
11,942
L
16,394
7,845
1,548
5,317
11,522
4,668
0
6,665
4,857
0
38,907
W
Anhur
Hairoki
Anhur
7,093
2,442
462
2,124
10,389
4,884
1,874
2,240
8,149
0
13,214
L
10,466
7,855
821
4,439
13,811
5,653
434
8,074
5,737
0
16,358
W
14,600
318
953
4,530
12,778
10,768
332
1,690
11,088
32,669
0
W
Bellona
NoFeär
Bellona
9,191
1,475
2,166
3,755
15,132
11,906
1,287
1,588
13,544
0
16,172
L
Nu Wa
Tiirachu
Nu Wa
12,567
1,677
1,170
2,089
8,700
3,950
64
6,569
2,131
23,924
0
L
Da Ji
harci
Da Ji
7,722
881
2,754
2,276
11,473
5,232
0
6,738
4,735
0
10,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,464
Gold Earned
40,360
118
Minions Killed
98
0
Camps Cleared
0
1,017,910
Distance Traveled
904,617
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,057
823
46
4
0
191,374
0
W
Cthulhu
9,126
830
32
3
0
211,556
2
L
Sun Wukong
7,221
656
9
1
0
205,221
3
L
Neith
9,411
856
51
5
0
165,863
1
W
Anhur
9,535
867
9
1
0
182,904
0
L
Rama
7,608
692
14
1
0
162,553
0
W
Tiamat
9,586
871
22
2
0
209,299
1
W
Bellona
8,160
742
9
1
0
222,777
0
L
Nu Wa
8,328
757
18
2
0
161,236
1
L
Da Ji
7,792
708
6
1
0
209,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role