Player Matchup

Chronos
Chronos
BIGTrent1738
Chronos
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
206W - 210L
1,579 Elo+
Solo
Jormungandr
Jormungandr
Gemini Bucky
Jormungandr
Level 160
God Stats
11W - 17L
1,421 SR
Queue Stats
846W - 846L
1,517 Elo+
Solo
Sol
Sol
Rd_SniperTrooper
Sol
Level 120
God Stats
1W - 1L
1,695 SR
Queue Stats
30W - 34L
1,517 Elo+
Solo
Cupid
Cupid
XI PinoL x 4
Cupid
Level 104
God Stats
14W - 9L
1,739 SR
Queue Stats
182W - 188L
1,496 Elo+
Party 1
Danzaburou
Danzaburou
xSKYx Tiksetjam
Danzaburou
Level 63
God Stats
20W - 17L
1,636 SR
Queue Stats
103W - 131L
1,512 Elo+
Party 1
Team Averages
Level 103
1,598 SR
1,524 Elo+

VS

Team Averages
Level 112
1,654 SR
1,548 Elo+
Zeus
Zeus
FredSavageTaker
Zeus
Level 155
God Stats
118W - 56L
1,832 SR
Queue Stats
482W - 484L
1,621 Elo+
Solo
Pele
Pele
LastOneShot92
Pele
Level 108
God Stats
897W - 949L
1,520 SR
Queue Stats
916W - 965L
1,508 Elo+
Solo
Cu Chulainn
Cu Chulainn
Lord_Vayllian16
Cu Chulainn
Level 85
God Stats
14W - 9L
1,647 SR
Queue Stats
54W - 53L
1,539 Elo+
Solo
Ymir
Ymir
N7NES_007
Ymir
Level 78
God Stats
1W - 0L
1,574 SR
Queue Stats
45W - 42L
1,568 Elo+
Party 2
Merlin
Merlin
Vico_br01
Merlin
Level 134
God Stats
7W - 7L
1,697 SR
Queue Stats
193W - 206L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BIGTrent1738
Chronos
15
0 / 8 / 3
9,119
829
8,904
20,683
8,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
Gemini Bucky
Jormungandr
17
4 / 0 / 3
11,614
1,056
7,331
8,721
10,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
0 / 2 / 4
9,531
866
8,932
12,237
5,805
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
2 / 7 / 4
10,267
933
8,512
17,113
7,008
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
xSKYx Tiksetjam
Danzaburou
15
1 / 5 / 2
9,256
841
6,902
11,702
4,880
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

129

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 8
10,512
956
15,668
5,106
1,952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 1 / 6
10,307
937
12,308
6,068
2,577
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
Lord_Vayllian16
Cu Chulainn
18
5 / 1 / 13
11,443
1,040
17,584
11,521
12,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ymir
17
2 / 4 / 11
10,900
991
5,089
13,471
15,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
Vico_br01
Merlin
17
5 / 1 / 12
11,000
1,000
15,549
8,787
4,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
72
7
Kills
22
22
Deaths
7
16
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Chronos
BIGTrent1738
Chronos
0
8
3
0.19
W
4
0
8
8
L
Jormungandr
Gemini Bucky
Jormungandr
4
0
3
5.5
W
6
1
6
9
W
Cu Chulainn
Lord_Vayllian16
Cu Chulainn
5
1
13
11.5
W
Ymir
2
4
11
1.88
L
0
2
4
1
W
Merlin
Vico_br01
Merlin
5
1
12
11
L
2
7
4
0.57
L
Danzaburou
xSKYx Tiksetjam
Danzaburou
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,581
Damage
66,198
70,456
Taken
44,953
36,480
Mitigated
36,000
5,046
Healing
7,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
BIGTrent1738
Chronos
8,904
2,250
0
385
20,683
8,618
0
9,831
10,752
14,047
0
W
15,668
273
779
1,592
5,106
1,952
0
2,447
2,659
33,883
0
L
Jormungandr
Gemini Bucky
Jormungandr
7,331
910
0
1,026
8,721
10,169
0
4,343
4,230
28,941
0
W
12,308
3,064
516
1,203
6,068
2,577
0
2,404
3,664
0
25,321
W
Cu Chulainn
Lord_Vayllian16
Cu Chulainn
17,584
2,055
0
816
11,521
12,037
0
6,509
5,012
222
39,033
W
Ymir
5,089
318
0
1,250
13,471
15,434
0
8,038
5,433
12,435
0
L
8,932
2,427
0
2,085
12,237
5,805
0
6,775
5,337
32,692
0
W
Merlin
Vico_br01
Merlin
15,549
810
171
1,127
8,787
4,000
0
5,769
3,018
41,749
0
L
8,512
4,785
26
1,189
17,113
7,008
0
8,418
8,495
0
25,664
L
Danzaburou
xSKYx Tiksetjam
Danzaburou
6,902
900
0
335
11,702
4,880
0
7,070
4,482
0
18,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,787
Gold Earned
54,162
190
Minions Killed
214
6
Camps Cleared
8
946,665
Distance Traveled
1,018,219
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,119
829
10
1
0
181,122
0
W
Zeus
10,512
956
55
5
0
204,230
0
L
Jormungandr
11,614
1,056
38
3
1
226,540
1
W
Pele
10,307
937
25
2
4
208,410
0
W
Cu Chulainn
11,443
1,040
38
3
3
234,584
1
W
Ymir
10,900
991
22
2
1
172,021
0
L
Sol
9,531
866
72
7
2
195,869
1
W
Merlin
11,000
1,000
74
7
0
198,974
0
L
Cupid
10,267
933
44
4
3
183,075
0
L
Danzaburou
9,256
841
26
2
0
160,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role