Player Matchup

Thanatos
Thanatos
Necarach
Thanatos
Level 100
God Stats
116W - 96L
1,592 SR
Queue Stats
432W - 352L
1,596 Elo+
Party 2
Medusa
Medusa
Stra1ker
Medusa
Level 69
God Stats
51W - 32L
1,628 SR
Queue Stats
303W - 218L
1,660 Elo+
Party 2
Olorun
Olorun
gpb89
Olorun
Level 125
God Stats
19W - 15L
1,810 SR
Queue Stats
484W - 409L
1,593 Elo+
Party 2
Team Averages
Level 98
1,676 SR
1,616 Elo+

VS

Team Averages
Level 38
1,482 SR
1,552 Elo+
Pele
Pele
Crieg1337
Pele
Level 24
God Stats
4W - 7L
1,437 SR
Queue Stats
55W - 68L
1,435 Elo+
Solo
Chang'e
Chang'e
Longtibau
Chang'e
Level 74
God Stats
32W - 6L
1,663 SR
Queue Stats
98W - 46L
1,621 Elo+
Party 1
Artemis
Artemis
SlingThyGoo
Artemis
Level 16
God Stats
1W - 2L
1,345 SR
Queue Stats
30W - 15L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Necarach
Thanatos
11
9 / 1 / 5
8,398
840
8,256
6,143
3,056
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
Stra1ker
Medusa
11
2 / 0 / 13
7,709
771
8,799
4,544
2,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
gpb89
Olorun
11
4 / 0 / 9
7,721
772
4,784
6,776
2,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
9
1 / 5 / 0
6,067
607
2,348
9,041
2,071
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
Longtibau
Chang'e
9
0 / 4 / 1
5,957
596
3,786
6,192
1,480
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
SlingThyGoo
Artemis
8
0 / 6 / 1
5,841
584
5,910
8,763
2,103
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
15
Kills
1
1
Deaths
15
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Pele
1
5
0
0.2
L
Chang'e
Longtibau
Chang'e
0
4
1
0.13
W
Thanatos
Necarach
Thanatos
9
1
5
11.5
L
Artemis
SlingThyGoo
Artemis
0
6
1
0.08
W
Medusa
Stra1ker
Medusa
2
0
13
8.5
W
Olorun
gpb89
Olorun
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,839
Damage
12,044
17,463
Taken
23,996
7,247
Mitigated
5,654
10,369
Healing
4,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
2,348
252
0
719
9,041
2,071
0
1,436
7,605
0
13,322
L
Chang'e
Longtibau
Chang'e
3,786
341
1,718
1,222
6,192
1,480
0
1,004
5,188
16,980
0
W
Thanatos
Necarach
Thanatos
8,256
1,725
0
5,451
6,143
3,056
381
1,472
4,671
0
20,929
L
Artemis
SlingThyGoo
Artemis
5,910
1,793
0
469
8,763
2,103
0
2,376
6,387
0
22,151
W
Medusa
Stra1ker
Medusa
8,799
1,787
0
119
4,544
2,061
640
1,737
2,807
0
35,752
W
Olorun
gpb89
Olorun
4,784
2,423
883
3,916
6,776
2,130
265
638
6,138
29,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,828
Gold Earned
17,865
135
Minions Killed
83
0
Camps Cleared
0
523,646
Distance Traveled
517,539
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,067
607
15
2
0
173,880
2
L
Chang'e
5,957
596
29
3
0
189,471
4
W
Thanatos
8,398
840
25
3
0
184,292
2
L
Artemis
5,841
584
39
4
0
154,188
3
W
Medusa
7,709
771
50
5
0
190,603
3
W
Olorun
7,721
772
60
6
0
148,751
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role