Player Matchup

Geb
Geb
Masters
GuyJ
Geb
Masters
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
246W - 197L
2,652 MMR
Party 2
Jing Wei
Jing Wei
Grandmaster
InMyZen
Jing Wei
Grandmaster
Level 158
God Stats
30W - 22L
1,707 SR
Queue Stats
797W - 630L
3,095 MMR
Solo
Chaac
Chaac
Grandmaster
RelentlessOne
Chaac
Grandmaster
Level 160
God Stats
12W - 10L
1,671 SR
Queue Stats
562W - 481L
3,130 MMR
Solo
Chronos
Chronos
Masters
Trypno
Chronos
Masters
Level 160
God Stats
63W - 43L
1,809 SR
Queue Stats
557W - 464L
2,806 MMR
Party 2
Tsukuyomi
Tsukuyomi
Masters
charlosi
Tsukuyomi
Masters
Level 129
God Stats
25W - 8L
1,884 SR
Queue Stats
173W - 142L
3,051 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 153
1,714 SR
2,947 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 138
1,500 SR
1,500 MMR
Cerberus
Cerberus
Masters
Carlosarturo24
Cerberus
Masters
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Sun Wukong
Sun Wukong
Masters
Haddix
Sun Wukong
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Heimdallr
Heimdallr
Masters
Napstyyyy
Heimdallr
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ao Kuang
Ao Kuang
Grandmaster
Panitom
Ao Kuang
Grandmaster
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Masters
Venenu
Janus
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
GuyJ
Geb
10
0 / 1 / 4
6,202
443
3,464
8,679
3,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jing Wei
InMyZen
Jing Wei
14
0 / 2 / 1
8,129
581
3,089
7,356
2,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
1 / 2 / 0
7,464
533
8,880
10,499
7,714
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chronos
Trypno
Chronos
12
2 / 4 / 2
6,918
494
7,018
9,182
3,188
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
charlosi
Tsukuyomi
12
1 / 4 / 1
6,775
484
5,562
7,537
2,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
SetDanzaburouGuan YuApolloNemesis

VS

Bans
PersephoneThe MorriganCupidSobekRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
2 / 1 / 5
6,930
495
5,068
9,516
6,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
Haddix
Sun Wukong
15
6 / 0 / 3
8,844
632
7,731
10,115
4,628
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
Napstyyyy
Heimdallr
15
2 / 0 / 3
8,553
611
6,382
7,440
3,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
Panitom
Ao Kuang
14
3 / 1 / 7
8,250
589
7,383
9,673
3,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Janus
Venenu
Janus
14
0 / 2 / 7
7,848
561
3,697
6,666
2,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
4
Kills
13
13
Deaths
4
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cerberus
2
1
5
4.5
L
Geb
GuyJ
Geb
0
1
4
2
W
Sun Wukong
Haddix
Sun Wukong
6
0
3
7.5
L
Jing Wei
InMyZen
Jing Wei
0
2
1
0.25
W
Heimdallr
Napstyyyy
Heimdallr
2
0
3
3.5
W
Ao Kuang
Panitom
Ao Kuang
3
1
7
6.5
L
1
2
0
0.5
L
Chronos
Trypno
Chronos
2
4
2
0.75
W
Janus
Venenu
Janus
0
2
7
1.75
L
Tsukuyomi
charlosi
Tsukuyomi
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,013
Damage
30,261
43,253
Taken
43,410
19,174
Mitigated
20,548
13,704
Healing
20,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
5,068
181
0
4,386
9,516
6,999
0
2,690
6,826
26,233
0
L
Geb
GuyJ
Geb
3,464
684
0
3,277
8,679
3,461
0
3,922
4,713
18,608
0
W
Sun Wukong
Haddix
Sun Wukong
7,731
2,016
0
4,961
10,115
4,628
209
1,987
8,128
0
56,105
L
Jing Wei
InMyZen
Jing Wei
3,089
2,309
0
2,534
7,356
2,208
0
1,103
6,253
0
59,395
W
Heimdallr
Napstyyyy
Heimdallr
6,382
2,838
0
4,471
7,440
3,458
0
1,075
6,365
0
65,024
W
Ao Kuang
Panitom
Ao Kuang
7,383
976
0
5,818
9,673
3,391
0
2,825
6,848
53,024
0
L
8,880
1,812
0
4,212
10,499
7,714
0
3,166
7,281
0
53,218
L
Chronos
Trypno
Chronos
7,018
2,447
0
1,262
9,182
3,188
0
5,211
3,855
49,654
0
W
Janus
Venenu
Janus
3,697
252
0
882
6,666
2,072
0
1,905
4,761
56,327
0
L
Tsukuyomi
charlosi
Tsukuyomi
5,562
2,033
0
2,419
7,537
2,603
0
2,492
5,000
0
45,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,488
Gold Earned
40,425
468
Minions Killed
543
0
Camps Cleared
0
1,471,158
Distance Traveled
1,484,565
23
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,930
495
65
5
0
307,821
7
L
Geb
6,202
443
13
1
0
307,047
7
W
Sun Wukong
8,844
632
128
9
0
317,317
2
L
Jing Wei
8,129
581
147
11
0
266,656
5
W
Heimdallr
8,553
611
128
9
0
261,846
3
W
Ao Kuang
8,250
589
91
7
0
308,593
5
L
Chaac
7,464
533
109
8
0
286,817
4
L
Chronos
6,918
494
110
8
0
273,215
6
W
Janus
7,848
561
131
9
0
288,988
7
L
Tsukuyomi
6,775
484
89
6
0
337,423
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role