Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
Patrìck
Khepri
Level 107
God Stats
2W - 5L
1,504 SR
Queue Stats
152W - 137L
1,546 Elo+
Party 3
Thanatos
Thanatos
VooDooMagic
Thanatos
Level 60
God Stats
4W - 3L
1,689 SR
Queue Stats
46W - 45L
1,459 Elo+
Party 3
Tiamat
Tiamat
Wandeboy
Tiamat
Level 64
God Stats
16W - 12L
1,634 SR
Queue Stats
82W - 80L
1,560 Elo+
Party 2
The Morrigan
The Morrigan
nacoxd18
The Morrigan
Level 29
God Stats
17W - 13L
1,624 SR
Queue Stats
237W - 194L
1,596 Elo+
Party 2
Team Averages
Level 83
1,590 SR
1,532 Elo+

VS

Team Averages
Level 66
1,520 SR
1,490 Elo+
Rama
Rama
DeadPoolHi
Rama
Level 104
God Stats
2W - 1L
1,676 SR
Queue Stats
29W - 11L
1,769 Elo+
Party 1
Hades
Hades
FordFJuan50
Hades
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,458 Elo+
Party 1
Odin
Odin
PraiseTheSuuuun
Odin
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,327 Elo+
Party 1
Thor
Thor
ULISES 1397
Thor
Level 128
God Stats
7W - 10L
1,422 SR
Queue Stats
372W - 438L
1,471 Elo+
Solo
Ra
Ra
lzt787787
Ra
Level 40
God Stats
2W - 1L
1,505 SR
Queue Stats
101W - 100L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
1 / 2 / 3
7,589
506
5,616
8,714
2,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Khepri
Patrìck
Khepri
12
2 / 3 / 9
7,889
526
4,699
8,786
7,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
VooDooMagic
Thanatos
12
2 / 4 / 1
7,403
494
3,076
10,333
3,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Wandeboy
Tiamat
13
1 / 4 / 1
7,768
518
8,056
6,687
5,808
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
nacoxd18
The Morrigan
16
10 / 0 / 3
9,719
648
11,738
5,647
2,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 2
7,893
526
6,296
11,866
3,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
3 / 5 / 2
6,777
452
6,085
9,616
3,611
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 1 / 5
6,744
450
4,924
9,864
5,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
3 / 4 / 0
7,385
492
2,446
11,652
3,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
4 / 4 / 0
7,762
517
4,808
7,373
2,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
22
16
Kills
13
13
Deaths
16
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
2
3
1.25
W
2
2
2
1.5
W
3
5
2
0.8
L
Khepri
Patrìck
Khepri
2
3
9
2.17
W
1
1
5
3.5
W
3
4
0
0.75
L
Thanatos
VooDooMagic
Thanatos
2
4
1
0.63
L
Tiamat
Wandeboy
Tiamat
1
4
1
0.38
W
4
4
0
1
L
The Morrigan
nacoxd18
The Morrigan
10
0
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,185
Damage
24,559
40,167
Taken
50,371
22,272
Mitigated
18,424
18,092
Healing
18,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
5,616
3,708
0
4,861
8,714
2,939
450
1,605
7,059
0
41,810
W
6,296
4,953
0
6,870
11,866
3,831
200
2,442
9,358
0
56,088
W
6,085
1,652
97
3,069
9,616
3,611
220
4,285
5,247
23,988
0
L
Khepri
Patrìck
Khepri
4,699
643
0
2,075
8,786
7,350
0
3,978
4,660
16,303
0
W
4,924
1,632
0
1,628
9,864
5,271
121
6,685
3,179
0
24,862
W
2,446
427
0
4,290
11,652
3,448
0
3,734
7,848
0
42,304
L
Thanatos
VooDooMagic
Thanatos
3,076
929
0
8,239
10,333
3,747
411
2,459
7,746
0
44,969
L
Tiamat
Wandeboy
Tiamat
8,056
1,543
0
1,086
6,687
5,808
14
431
5,906
41,397
0
W
4,808
113
322
2,658
7,373
2,263
0
3,819
3,378
40,887
0
L
The Morrigan
nacoxd18
The Morrigan
11,738
2,767
0
1,831
5,647
2,428
432
1,859
3,560
64,784
4,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,368
Gold Earned
36,561
410
Minions Killed
387
0
Camps Cleared
0
1,364,577
Distance Traveled
1,337,525
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,589
506
94
6
0
263,510
1
W
Rama
7,893
526
85
6
0
244,939
3
W
Hades
6,777
452
39
3
0
236,704
1
L
Khepri
7,889
526
13
1
0
267,708
0
W
Odin
6,744
450
71
5
0
289,087
1
W
Thor
7,385
492
88
6
0
262,029
3
L
Thanatos
7,403
494
89
6
0
296,344
3
L
Tiamat
7,768
518
80
5
0
255,986
5
W
Ra
7,762
517
104
7
0
304,766
2
L
The Morrigan
9,719
648
134
9
0
281,029
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role