Player Matchup

Anhur
Anhur
 
Anhur
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
DrShrubs
Vamana
Level 29
God Stats
1W - 4L
1,508 SR
Queue Stats
196W - 147L
1,668 Elo+
Solo
Merlin
Merlin
Emilia_xoxo
Merlin
Level 29
God Stats
8W - 4L
1,500 SR
Queue Stats
93W - 90L
1,628 Elo+
Solo
Guan Yu
Guan Yu
Lewisdenim30
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,706 Elo+
Solo
Sylvanus
Sylvanus
OffHurdle856696
Sylvanus
Level 27
God Stats
4W - 2L
1,855 SR
Queue Stats
59W - 49L
1,573 Elo+
Solo
Team Averages
Level 23
1,573 SR
1,615 Elo+

VS

Team Averages
Level 25
1,643 SR
1,699 Elo+
Poseidon
Poseidon
Ayoo Misha
Poseidon
Level 26
God Stats
4W - 1L
1,696 SR
Queue Stats
23W - 5L
1,796 Elo+
Party 1
Cthulhu
Cthulhu
GaneshaGod3205
Cthulhu
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,714 Elo+
Party 1
Janus
Janus
Hortheny
Janus
Level 17
God Stats
15W - 9L
1,688 SR
Queue Stats
100W - 74L
1,695 Elo+
Solo
Mercury
Mercury
TillerGames
Mercury
Level 29
God Stats
6W - 4L
1,660 SR
Queue Stats
245W - 216L
1,535 Elo+
Solo
Rama
Rama
Zemetia
Rama
Level 29
God Stats
6W - 3L
1,672 SR
Queue Stats
250W - 124L
1,755 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
5
0 / 2 / 0
2,960
592
383
2,774
452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Vamana
DrShrubs
Vamana
6
0 / 1 / 0
3,415
683
1,662
2,830
1,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
1
0 / 0 / 0
2,567
513
66
140
21
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
Lewisdenim30
Guan Yu
1
0 / 2 / 0
2,515
503
259
1,352
525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sylvanus
6
1 / 0 / 0
3,715
743
553
2,262
1,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Ayoo Misha
Poseidon
5
1 / 0 / 1
3,477
695
1,049
1,050
154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
1 / 0 / 0
3,511
702
914
3,021
1,504
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Janus
Hortheny
Janus
6
2 / 0 / 1
4,122
824
945
1,708
285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mercury
TillerGames
Mercury
5
0 / 0 / 1
3,165
633
303
1,805
378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rama
Zemetia
Rama
7
1 / 1 / 1
3,985
797
1,751
3,005
712
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
9
1
Kills
5
5
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
2
0
0
W
Poseidon
Ayoo Misha
Poseidon
1
0
1
1.5
L
Vamana
DrShrubs
Vamana
0
1
0
0
L
Merlin
0
0
0
0
W
1
0
0
1
W
Janus
Hortheny
Janus
2
0
1
2.5
L
Guan Yu
Lewisdenim30
Guan Yu
0
2
0
0
L
Sylvanus
1
0
0
1
W
Mercury
TillerGames
Mercury
0
0
1
0.5
W
Rama
Zemetia
Rama
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,923
Damage
4,962
9,358
Taken
10,589
3,598
Mitigated
3,033
3,302
Healing
4,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
383
165
0
913
2,774
452
0
597
2,121
0
8,021
W
Poseidon
Ayoo Misha
Poseidon
1,049
108
0
373
1,050
154
0
0
1,050
11,497
0
L
Vamana
DrShrubs
Vamana
1,662
874
0
1,372
2,830
1,217
0
1,060
1,730
0
12,995
L
Merlin
66
39
0
0
140
21
0
0
140
661
0
W
914
259
0
875
3,021
1,504
0
0
2,896
9,505
0
W
Janus
Hortheny
Janus
945
157
0
1,008
1,708
285
0
203
1,449
14,633
0
L
Guan Yu
Lewisdenim30
Guan Yu
259
171
0
25
1,352
525
0
801
511
0
589
L
Sylvanus
553
184
94
898
2,262
1,383
0
314
1,948
9,474
5,010
W
Mercury
TillerGames
Mercury
303
98
0
951
1,805
378
0
0
1,780
0
7,705
W
Rama
Zemetia
Rama
1,751
1,661
0
1,294
3,005
712
112
388
2,617
0
17,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,172
Gold Earned
18,260
81
Minions Killed
147
0
Camps Cleared
0
307,720
Distance Traveled
515,111
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
2,960
592
15
3
0
78,940
0
W
Poseidon
3,477
695
30
6
0
105,247
1
L
Vamana
3,415
683
28
6
0
90,927
1
L
Merlin
2,567
513
1
0
0
23,764
0
W
Cthulhu
3,511
702
25
5
0
92,944
0
W
Janus
4,122
824
33
7
0
109,944
2
L
Guan Yu
2,515
503
0
0
0
43,533
0
L
Sylvanus
3,715
743
37
7
0
70,556
0
W
Mercury
3,165
633
18
4
0
115,069
0
W
Rama
3,985
797
41
8
0
91,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role