Player Matchup

Tsukuyomi
Tsukuyomi
DamnDaniel12
Tsukuyomi
Level 25
God Stats
2W - 1L
1,502 SR
Queue Stats
11W - 15L
1,383 Elo+
Solo
Bakasura
Bakasura
FeelsofJustice
Bakasura
Level 22
God Stats
2W - 1L
1,207 SR
Queue Stats
64W - 48L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
MeravMenachem
Ao Kuang
Level 17
God Stats
5W - 1L
1,552 SR
Queue Stats
25W - 27L
1,439 Elo+
Solo
Nike
Nike
Saxnot
Nike
Level 21
God Stats
5W - 5L
1,177 SR
Queue Stats
26W - 27L
1,350 Elo+
Party 3
Chernobog
Chernobog
Speedy0067
Chernobog
Level 18
God Stats
1W - 1L
1,311 SR
Queue Stats
26W - 31L
1,283 Elo+
Party 3
Team Averages
Level 21
1,350 SR
1,391 Elo+

VS

Team Averages
Level 30
1,499 SR
1,564 Elo+
Awilix
Awilix
Alucard7897
Awilix
Level 65
God Stats
13W - 12L
1,494 SR
Queue Stats
490W - 520L
1,458 Elo+
Party 2
Anubis
Anubis
DarkSerqet
Anubis
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Legendbär
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,611 Elo+
Party 1
Ymir
Ymir
MarekIsguud
Ymir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
desiWarrior
Neith
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 5L
1,749 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DamnDaniel12
Tsukuyomi
16
3 / 3 / 7
11,371
598
4,750
11,256
3,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bakasura
18
10 / 0 / 0
12,777
672
13,736
8,779
4,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
MeravMenachem
Ao Kuang
16
6 / 1 / 6
11,437
602
4,449
13,419
4,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nike
Saxnot
Nike
15
4 / 1 / 11
11,422
601
5,962
13,868
9,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chernobog
Speedy0067
Chernobog
16
7 / 0 / 7
11,321
596
8,943
7,920
2,557
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
8
0 / 5 / 1
6,564
345
1,812
9,321
2,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anubis
DarkSerqet
Anubis
15
2 / 9 / 2
9,501
500
5,939
10,544
4,299
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 9 / 1
8,673
456
5,848
9,259
2,431
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
0 / 4 / 2
8,385
441
2,297
12,027
7,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 3 / 1
6,933
365
2,278
7,052
1,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
12
30
Kills
5
5
Deaths
30
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Awilix
0
5
1
0.1
W
Tsukuyomi
DamnDaniel12
Tsukuyomi
3
3
7
2.17
L
Anubis
DarkSerqet
Anubis
2
9
2
0.33
W
Bakasura
10
0
0
10
L
3
9
1
0.39
L
0
4
2
0.25
W
Ao Kuang
MeravMenachem
Ao Kuang
6
1
6
9
W
Nike
Saxnot
Nike
4
1
11
9.5
W
Chernobog
Speedy0067
Chernobog
7
0
7
10.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,840
Damage
18,174
55,242
Taken
48,203
25,175
Mitigated
18,038
17,658
Healing
5,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
1,812
856
0
2,056
9,321
2,426
0
1,967
6,728
0
22,723
W
Tsukuyomi
DamnDaniel12
Tsukuyomi
4,750
1,064
0
4,531
11,256
3,423
2,014
1,377
8,615
0
68,837
L
Anubis
DarkSerqet
Anubis
5,939
518
0
0
10,544
4,299
0
2,258
7,958
54,931
0
W
Bakasura
13,736
10,157
0
2,680
8,779
4,765
3,981
1,441
7,338
0
55,007
L
5,848
1,189
427
748
9,259
2,431
156
0
8,951
38,129
0
L
2,297
325
0
933
12,027
7,227
93
249
11,225
31,525
0
W
Ao Kuang
MeravMenachem
Ao Kuang
4,449
1,173
0
7,778
13,419
4,693
3,322
2,603
10,702
69,336
0
W
Nike
Saxnot
Nike
5,962
835
0
962
13,868
9,737
1,836
4,641
9,227
1,305
41,948
W
Chernobog
Speedy0067
Chernobog
8,943
4,731
0
1,707
7,920
2,557
7,738
4,022
3,898
0
70,930
L
2,278
439
0
1,727
7,052
1,655
0
0
5,760
0
22,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,328
Gold Earned
40,056
508
Minions Killed
348
0
Camps Cleared
0
1,817,040
Distance Traveled
1,218,607
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,564
345
53
3
0
194,377
0
W
Tsukuyomi
11,371
598
110
6
0
384,013
2
L
Anubis
9,501
500
116
6
0
249,533
3
W
Bakasura
12,777
672
128
7
0
374,774
0
L
Ra
8,673
456
69
4
0
285,796
1
L
Ymir
8,385
441
52
3
0
314,449
4
W
Ao Kuang
11,437
602
86
5
0
324,159
2
W
Nike
11,422
601
78
4
0
355,624
5
W
Chernobog
11,321
596
106
6
0
378,470
1
L
Neith
6,933
365
58
3
0
174,452
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role