Player Matchup

Cthulhu
Cthulhu
Dead-__-Angel666
Cthulhu
Level 48
God Stats
9W - 6L
1,500 SR
Queue Stats
77W - 82L
1,500 Elo+
Party 1
Anhur
Anhur
JimAxel
Anhur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Chang'e
Chang'e
Nagatip
Chang'e
Level 13
God Stats
1W - 1L
1,772 SR
Queue Stats
81W - 76L
1,425 Elo+
Party 1
Bakasura
Bakasura
OKBODYXD
Bakasura
Level 5
God Stats
0W - 4L
1,160 SR
Queue Stats
0W - 5L
1,045 Elo+
Solo
King Arthur
King Arthur
cresix
King Arthur
Level 4
God Stats
3W - 8L
1,531 SR
Queue Stats
83W - 80L
1,462 Elo+
Party 1
Team Averages
Level 15
1,493 SR
1,386 Elo+

VS

Team Averages
Level 22
1,518 SR
1,411 Elo+
Scylla
Scylla
Buttoxnbreasts
Scylla
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 24L
1,361 Elo+
Party 2
Odin
Odin
Kositar
Odin
Level 28
God Stats
7W - 9L
1,158 SR
Queue Stats
138W - 123L
1,473 Elo+
Party 2
Serqet
Serqet
Re3eRFoRD
Serqet
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 18L
1,374 Elo+
Party 3
Chernobog
Chernobog
Ridchard
Chernobog
Level 42
God Stats
2W - 1L
1,710 SR
Queue Stats
15W - 19L
1,374 Elo+
Party 3
Pele
Pele
StevoAga
Pele
Level 27
God Stats
22W - 12L
1,722 SR
Queue Stats
75W - 58L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 1
9,652
420
7,016
11,183
12,835
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anhur
JimAxel
Anhur
13
1 / 10 / 1
8,479
369
3,913
14,473
3,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
Nagatip
Chang'e
17
3 / 7 / 2
10,468
455
8,178
14,273
4,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
OKBODYXD
Bakasura
15
3 / 7 / 2
9,960
433
4,900
18,175
7,523
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
cresix
King Arthur
16
4 / 5 / 6
10,484
456
12,144
20,901
17,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 6 / 7
13,033
567
13,516
14,299
5,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
Kositar
Odin
19
10 / 0 / 6
12,339
536
10,855
13,466
13,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Serqet
Re3eRFoRD
Serqet
15
2 / 5 / 3
10,362
451
4,397
13,250
5,684
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
Ridchard
Chernobog
16
3 / 3 / 8
11,019
479
7,437
11,217
4,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Boots

Boots

+6%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Pele
20
12 / 1 / 10
14,788
643
21,047
16,814
9,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
67
14
Kills
33
33
Deaths
15
12
Assists
34
Player
Kills
Deaths
Assists
KDA
W
6
6
7
1.58
L
3
4
1
0.88
L
Anhur
JimAxel
Anhur
1
10
1
0.15
W
Odin
Kositar
Odin
10
0
6
13
L
Chang'e
Nagatip
Chang'e
3
7
2
0.57
L
Bakasura
OKBODYXD
Bakasura
3
7
2
0.57
W
Serqet
Re3eRFoRD
Serqet
2
5
3
0.7
W
Chernobog
Ridchard
Chernobog
3
3
8
2.33
W
Pele
12
1
10
17
L
King Arthur
cresix
King Arthur
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,151
Damage
57,252
79,005
Taken
69,046
46,582
Mitigated
38,309
16,264
Healing
15,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,516
2,355
0
2,268
14,299
5,568
467
4,614
9,575
80,963
0
L
7,016
763
146
1,230
11,183
12,835
33
0
10,948
34,990
0
L
Anhur
JimAxel
Anhur
3,913
2,020
0
2,142
14,473
3,830
1,718
1,380
12,943
0
27,939
W
Odin
Kositar
Odin
10,855
2,143
0
2,686
13,466
13,264
2,370
2,171
10,970
0
58,566
L
Chang'e
Nagatip
Chang'e
8,178
1,416
651
5,195
14,273
4,659
0
5,753
8,290
44,798
0
L
Bakasura
OKBODYXD
Bakasura
4,900
3,451
0
2,257
18,175
7,523
1,341
3,284
14,766
0
47,991
W
Serqet
Re3eRFoRD
Serqet
4,397
821
0
216
13,250
5,684
0
2,574
10,571
0
43,160
W
Chernobog
Ridchard
Chernobog
7,437
4,568
0
4,271
11,217
4,662
1,132
4,534
6,583
0
40,692
W
Pele
21,047
6,973
0
6,194
16,814
9,131
7,277
1,301
15,032
0
132,388
L
King Arthur
cresix
King Arthur
12,144
2,268
0
4,643
20,901
17,735
0
3,099
17,147
0
48,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,043
Gold Earned
61,541
369
Minions Killed
574
0
Camps Cleared
0
1,953,419
Distance Traveled
2,000,891
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,033
567
140
6
0
331,915
0
L
Cthulhu
9,652
420
56
2
0
392,542
0
L
Anhur
8,479
369
53
2
0
352,814
0
W
Odin
12,339
536
101
4
0
488,496
4
L
Chang'e
10,468
455
104
5
0
373,910
0
L
Bakasura
9,960
433
87
4
0
408,258
0
W
Serqet
10,362
451
74
3
0
388,423
1
W
Chernobog
11,019
479
75
3
0
342,423
0
W
Pele
14,788
643
184
8
0
449,634
7
L
King Arthur
10,484
456
69
3
0
425,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role