Player Matchup

Hercules
Hercules
Cholkar
Hercules
Level 158
God Stats
13W - 10L
1,894 SR
Queue Stats
509W - 538L
1,501 Elo+
Party 1
Jing Wei
Jing Wei
Mister Champyx
Jing Wei
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 22L
1,451 Elo+
Party 1
Vulcan
Vulcan
Sk1T I Tchoco
Vulcan
Level 142
God Stats
6W - 2L
1,460 SR
Queue Stats
246W - 260L
1,499 Elo+
Party 1
Aphrodite
Aphrodite
ZeXus RaZn
Aphrodite
Level 137
God Stats
6W - 7L
1,701 SR
Queue Stats
467W - 488L
1,504 Elo+
Party 1
Chiron
Chiron
uMbur
Chiron
Level 119
God Stats
4W - 4L
1,559 SR
Queue Stats
308W - 293L
1,529 Elo+
Solo
Team Averages
Level 130
1,623 SR
1,497 Elo+

VS

Team Averages
Level 113
1,483 SR
1,526 Elo+
Kuzenbo
Kuzenbo
BarackObanter
Kuzenbo
Level 115
God Stats
3W - 3L
1,475 SR
Queue Stats
384W - 385L
1,527 Elo+
Solo
Anhur
Anhur
DreadLord999
Anhur
Level 86
God Stats
2W - 1L
1,744 SR
Queue Stats
123W - 111L
1,456 Elo+
Solo
Anubis
Anubis
Heysoumaru
Anubis
Level 119
God Stats
0W - 2L
1,387 SR
Queue Stats
22W - 21L
1,405 Elo+
Party 2
Odin
Odin
HorosCopio
Odin
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 5L
1,727 Elo+
Party 2
Agni
Agni
ahahahahaha
Agni
Level 118
God Stats
1W - 2L
1,307 SR
Queue Stats
70W - 65L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Cholkar
Hercules
20
6 / 2 / 15
12,389
688
19,224
39,056
36,295
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
19
2 / 2 / 18
11,812
656
9,964
10,830
4,034
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
2 / 4 / 16
12,060
670
24,371
14,017
5,693
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
ZeXus RaZn
Aphrodite
20
9 / 3 / 11
12,922
718
17,715
19,898
11,215
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
uMbur
Chiron
20
7 / 3 / 13
12,688
705
20,607
22,041
8,589
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
15
0 / 5 / 9
9,643
536
10,403
21,691
36,665
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
6 / 4 / 5
11,811
656
14,142
22,107
11,356
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
Heysoumaru
Anubis
19
2 / 5 / 10
11,519
640
20,984
18,938
11,876
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
3 / 8 / 7
10,993
611
16,830
24,585
18,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
3 / 4 / 7
11,407
634
29,619
13,382
6,572
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
52
26
Kills
14
14
Deaths
26
73
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
0
5
9
0.9
W
Hercules
Cholkar
Hercules
6
2
15
6.75
L
6
4
5
2.13
L
Anubis
Heysoumaru
Anubis
2
5
10
1.4
L
3
8
7
0.81
W
Jing Wei
2
2
18
5.5
W
2
4
16
2.5
W
Aphrodite
ZeXus RaZn
Aphrodite
9
3
11
4.83
L
3
4
7
1.63
W
Chiron
uMbur
Chiron
7
3
13
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,881
Damage
91,978
105,842
Taken
100,703
65,826
Mitigated
84,683
71,462
Healing
37,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
10,403
2,462
3,108
2,554
21,691
36,665
52
9,101
12,405
15,283
0
W
Hercules
Cholkar
Hercules
19,224
4,150
180
19,353
39,056
36,295
113
19,630
19,426
0
27,934
L
14,142
5,605
3,126
7,622
22,107
11,356
1,049
9,789
12,168
0
37,462
L
Anubis
Heysoumaru
Anubis
20,984
760
0
6,768
18,938
11,876
469
7,901
10,912
52,804
0
L
16,830
1,820
4,008
5,714
24,585
18,214
54
8,451
15,784
0
30,143
W
Jing Wei
9,964
6,910
1,752
2,053
10,830
4,034
1,475
6,666
4,164
0
30,050
W
24,371
12,605
3,056
2,353
14,017
5,693
539
9,302
4,715
45,451
0
W
Aphrodite
ZeXus RaZn
Aphrodite
17,715
1,340
17,814
12,930
19,898
11,215
312
10,050
9,848
36,130
0
L
29,619
2,478
1,347
2,808
13,382
6,572
80
6,844
6,408
49,992
0
W
Chiron
uMbur
Chiron
20,607
8,722
4,145
7,826
22,041
8,589
2,960
15,358
6,683
0
53,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,871
Gold Earned
55,373
218
Minions Killed
187
0
Camps Cleared
0
1,710,336
Distance Traveled
1,551,175
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,643
536
2
0
0
259,967
1
W
Hercules
12,389
688
21
1
0
342,299
1
L
Anhur
11,811
656
47
3
0
346,624
2
L
Anubis
11,519
640
70
4
0
313,607
0
L
Odin
10,993
611
19
1
0
349,773
0
W
Jing Wei
11,812
656
46
3
0
329,214
0
W
Vulcan
12,060
670
52
3
0
345,978
0
W
Aphrodite
12,922
718
48
3
0
350,905
0
L
Agni
11,407
634
49
3
0
281,204
1
W
Chiron
12,688
705
51
3
0
341,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role