Player Matchup

Bastet
Bastet
LifelikeTrain83
Bastet
Level 83
God Stats
2W - 3L
1,500 SR
Queue Stats
133W - 197L
1,302 Elo+
Solo
Izanami
Izanami
Xx-YUNGBOIIAJ-xX
Izanami
Level 27
God Stats
20W - 21L
1,407 SR
Queue Stats
25W - 31L
1,230 Elo+
Solo
Tiamat
Tiamat
sackjosh123
Tiamat
Level 61
God Stats
25W - 32L
1,466 SR
Queue Stats
285W - 389L
1,330 Elo+
Solo
Team Averages
Level 57
1,458 SR
1,288 Elo+

VS

Team Averages
Level 74
1,507 SR
1,242 Elo+
Ah Puch
Ah Puch
StarLord261029
Ah Puch
Level 123
God Stats
141W - 152L
1,773 SR
Queue Stats
507W - 690L
1,304 Elo+
Party 1
Hel
Hel
galysona
Hel
Level 10
God Stats
13W - 23L
1,254 SR
Queue Stats
19W - 40L
1,123 Elo+
Solo
Tyr
Tyr
storilives
Tyr
Level 89
God Stats
13W - 15L
1,494 SR
Queue Stats
327W - 454L
1,297 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 12
9,748
750
9,180
9,845
3,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
6 / 4 / 11
10,052
773
12,822
10,730
3,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
15
12 / 4 / 9
11,515
886
17,863
9,687
9,683
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 5 / 1
10,013
770
10,671
9,171
2,624
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 10 / 8
7,929
610
2,794
22,241
6,532
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
4 / 7 / 3
9,245
711
6,965
17,197
12,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
23
22
Kills
11
11
Deaths
22
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
3
12
3.33
L
7
5
1
1.5
W
6
4
11
2.88
L
0
10
8
0.4
W
Tiamat
12
4
9
4.13
L
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,865
Damage
20,430
30,262
Taken
48,609
17,014
Mitigated
22,104
6,694
Healing
12,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,180
4,250
0
2
9,845
3,592
925
3,115
6,730
0
26,201
L
10,671
723
417
1,566
9,171
2,624
105
3,767
5,404
47,600
0
W
12,822
11,029
0
3,164
10,730
3,739
1,294
5,720
5,010
0
39,408
L
2,794
698
1,055
4,708
22,241
6,532
512
8,264
13,977
8,211
0
W
Tiamat
17,863
3,375
0
3,528
9,687
9,683
703
4,729
4,958
40,602
0
L
6,965
2,460
780
4,382
17,197
12,948
0
5,851
11,346
0
42,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,315
Gold Earned
27,187
137
Minions Killed
162
0
Camps Cleared
0
673,903
Distance Traveled
492,465
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,748
750
23
2
0
226,163
0
L
Ah Puch
10,013
770
83
6
0
123,840
1
W
Izanami
10,052
773
82
6
0
199,018
0
L
Hel
7,929
610
14
1
0
155,742
0
W
Tiamat
11,515
886
32
2
0
248,722
2
L
Tyr
9,245
711
65
5
0
212,883
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role