Player Matchup

Fafnir
Fafnir
Aragorn67340
Fafnir
Level 109
God Stats
1W - 0L
1,368 SR
Queue Stats
45W - 21L
1,823 Elo+
Party 2
Ao Kuang
Ao Kuang
Goldenbar3
Ao Kuang
Level 87
God Stats
6W - 1L
1,870 SR
Queue Stats
32W - 14L
1,946 Elo+
Party 2
Athena
Athena
LoLoWxGoZu
Athena
Level 106
God Stats
11W - 3L
1,661 SR
Queue Stats
32W - 14L
1,768 Elo+
Party 2
Arachne
Arachne
Maxxo14
Arachne
Level 23
God Stats
6W - 2L
1,659 SR
Queue Stats
38W - 12L
1,900 Elo+
Party 2
Heimdallr
Heimdallr
Solodonte
Heimdallr
Level 123
God Stats
1W - 0L
1,619 SR
Queue Stats
46W - 25L
1,775 Elo+
Party 2
Team Averages
Level 90
1,635 SR
1,843 Elo+

VS

Team Averages
Level 37
1,507 SR
1,573 Elo+
Anubis
Anubis
BadNewsBman
Anubis
Level 7
God Stats
1W - 2L
1,379 SR
Queue Stats
2W - 3L
1,497 Elo+
Party 1
Cthulhu
Cthulhu
Gerolopop
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,841 Elo+
Party 1
Athena
Athena
Gripuorepol
Athena
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,491 Elo+
Party 1
Janus
Janus
Slyn
Janus
Level 45
God Stats
1W - 3L
1,496 SR
Queue Stats
99W - 93L
1,546 Elo+
Solo
Thoth
Thoth
pomodorus
Thoth
Level 50
God Stats
1W - 1L
1,659 SR
Queue Stats
20W - 20L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
18
3 / 1 / 18
11,300
1,027
14,792
13,897
20,279
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Goldenbar3
Ao Kuang
19
10 / 0 / 12
13,099
1,191
12,511
10,084
5,465
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Athena
LoLoWxGoZu
Athena
18
2 / 2 / 19
12,089
1,099
10,412
19,530
30,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
Maxxo14
Arachne
17
5 / 5 / 13
11,243
1,022
12,688
17,568
8,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heimdallr
Solodonte
Heimdallr
20
13 / 2 / 15
13,729
1,248
37,295
16,169
7,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

241

VS

Team 2 Tickets

78

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
0 / 8 / 5
9,767
888
5,034
11,613
4,467
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cthulhu
Gerolopop
Cthulhu
16
1 / 5 / 6
10,289
935
18,158
25,078
20,744
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Athena
16
2 / 5 / 5
11,480
1,044
8,867
22,827
25,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Janus
Slyn
Janus
16
3 / 8 / 5
11,021
1,002
19,994
15,832
6,185
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thoth
pomodorus
Thoth
16
4 / 7 / 4
11,114
1,010
16,570
18,278
7,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
35
33
Kills
10
10
Deaths
33
77
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Fafnir
3
1
18
12
L
Anubis
0
8
5
0.31
L
Cthulhu
Gerolopop
Cthulhu
1
5
6
0.8
W
Ao Kuang
Goldenbar3
Ao Kuang
10
0
12
16
L
Athena
2
5
5
0.9
W
Athena
LoLoWxGoZu
Athena
2
2
19
5.75
W
Arachne
Maxxo14
Arachne
5
5
13
2.3
L
Janus
Slyn
Janus
3
8
5
0.69
W
Heimdallr
Solodonte
Heimdallr
13
2
15
10.25
L
Thoth
pomodorus
Thoth
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,698
Damage
68,623
77,248
Taken
93,628
71,962
Mitigated
63,755
21,327
Healing
3,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
14,792
2,711
0
2,659
13,897
20,279
0
12,658
1,239
23,388
0
L
Anubis
5,034
969
0
468
11,613
4,467
0
5,664
5,949
19,242
0
L
Cthulhu
Gerolopop
Cthulhu
18,158
1,986
370
0
25,078
20,744
0
5,595
19,483
31,759
0
W
Ao Kuang
Goldenbar3
Ao Kuang
12,511
3,822
0
4,617
10,084
5,465
0
8,089
1,995
38,101
0
L
Athena
8,867
3,030
0
1,191
22,827
25,049
0
6,923
15,904
17,437
0
W
Athena
LoLoWxGoZu
Athena
10,412
4,233
0
1,508
19,530
30,698
0
16,496
3,034
19,384
0
W
Arachne
Maxxo14
Arachne
12,688
8,446
524
4,134
17,568
8,366
0
15,916
1,652
0
15,645
L
Janus
Slyn
Janus
19,994
1,018
0
197
15,832
6,185
0
7,778
8,054
56,190
0
W
Heimdallr
Solodonte
Heimdallr
37,295
26,527
0
7,885
16,169
7,154
0
15,464
705
0
66,830
L
Thoth
pomodorus
Thoth
16,570
1,893
152
862
18,278
7,310
0
11,755
6,520
34,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,460
Gold Earned
53,671
174
Minions Killed
227
4
Camps Cleared
4
1,092,929
Distance Traveled
1,061,655
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,300
1,027
21
2
0
207,002
0
L
Anubis
9,767
888
32
3
1
147,265
0
L
Cthulhu
10,289
935
39
4
1
233,470
0
W
Ao Kuang
13,099
1,191
54
5
1
235,127
1
L
Athena
11,480
1,044
15
1
0
219,143
0
W
Athena
12,089
1,099
19
2
1
221,433
0
W
Arachne
11,243
1,022
14
1
1
213,044
0
L
Janus
11,021
1,002
97
9
1
219,409
0
W
Heimdallr
13,729
1,248
66
6
1
216,323
0
L
Thoth
11,114
1,010
44
4
1
242,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role