Player Matchup

King Arthur
King Arthur
Deadj-Ghost
King Arthur
Level 44
God Stats
12W - 12L
1,673 SR
Queue Stats
153W - 143L
1,396 Elo+
Party 2
Apollo
Apollo
JteB0uffelekul
Apollo
Level 17
God Stats
6W - 1L
1,856 SR
Queue Stats
9W - 3L
1,706 Elo+
Party 2
Nox
Nox
WOLFLEE121
Nox
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,357 Elo+
Party 3
Cernunnos
Cernunnos
abcv0
Cernunnos
Level 66
God Stats
14W - 11L
1,575 SR
Queue Stats
76W - 59L
1,576 Elo+
Party 3
Sylvanus
Sylvanus
martingamer256
Sylvanus
Level 23
God Stats
7W - 4L
1,654 SR
Queue Stats
290W - 311L
1,384 Elo+
Solo
Team Averages
Level 31
1,652 SR
1,484 Elo+

VS

Team Averages
Level 17
1,518 SR
1,354 Elo+
Kali
Kali
E4BF_elyas
Kali
Level 18
God Stats
5W - 11L
1,393 SR
Queue Stats
55W - 71L
1,357 Elo+
Solo
Hades
Hades
MrFrosss_
Hades
Level 28
God Stats
32W - 21L
1,819 SR
Queue Stats
114W - 113L
1,426 Elo+
Solo
Izanami
Izanami
YellowFang EG
Izanami
Level 18
God Stats
23W - 18L
1,625 SR
Queue Stats
27W - 24L
1,370 Elo+
Party 1
Tsukuyomi
Tsukuyomi
iG JROACH EG
Tsukuyomi
Level 12
God Stats
7W - 8L
1,518 SR
Queue Stats
16W - 20L
1,300 Elo+
Party 1
Cupid
Cupid
johnluke101
Cupid
Level 11
God Stats
1W - 3L
1,236 SR
Queue Stats
29W - 28L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Deadj-Ghost
King Arthur
16
1 / 2 / 4
10,629
531
7,118
17,018
9,721
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
13 / 0 / 4
13,300
665
13,341
11,043
4,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
11 / 3 / 6
12,052
603
16,837
12,665
5,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cernunnos
abcv0
Cernunnos
18
16 / 2 / 9
12,212
611
23,493
23,346
10,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sylvanus
16
3 / 1 / 21
11,357
568
8,706
18,097
19,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 9 / 0
9,551
478
8,117
21,264
10,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hades
MrFrosss_
Hades
11
0 / 10 / 3
6,889
344
10,505
22,649
10,348
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
14
1 / 7 / 4
8,924
446
11,235
16,482
7,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
iG JROACH EG
Tsukuyomi
13
2 / 10 / 2
8,369
418
4,956
14,600
4,476
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
2 / 8 / 4
9,240
462
6,224
12,024
4,232
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
20
44
Kills
7
8
Deaths
44
44
Assists
13
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Deadj-Ghost
King Arthur
1
2
4
1.5
L
2
9
0
0.22
W
13
0
4
15
L
Hades
MrFrosss_
Hades
0
10
3
0.15
W
11
3
6
4.67
L
Izanami
1
7
4
0.43
W
Cernunnos
abcv0
Cernunnos
16
2
9
10.25
L
Tsukuyomi
iG JROACH EG
Tsukuyomi
2
10
2
0.3
L
2
8
4
0.5
W
Sylvanus
3
1
21
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,495
Damage
41,037
82,169
Taken
87,019
51,100
Mitigated
36,933
36,339
Healing
13,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Deadj-Ghost
King Arthur
7,118
603
0
6,017
17,018
9,721
410
1,666
15,352
0
46,252
L
8,117
4,319
0
3,260
21,264
10,465
0
4,687
16,467
0
68,357
W
13,341
6,698
0
2,525
11,043
4,974
7,697
1,542
9,501
0
119,424
L
Hades
MrFrosss_
Hades
10,505
1,190
156
4,199
22,649
10,348
0
10,172
12,209
33,429
0
W
16,837
1,403
0
4,117
12,665
5,911
658
1,133
11,035
67,120
0
L
Izanami
11,235
7,923
650
3,368
16,482
7,412
123
2,457
13,973
0
54,956
W
Cernunnos
abcv0
Cernunnos
23,493
11,152
0
12,253
23,346
10,662
3,256
4,455
17,465
0
90,911
L
Tsukuyomi
iG JROACH EG
Tsukuyomi
4,956
1,625
0
849
14,600
4,476
0
3,200
11,284
0
27,389
L
6,224
2,945
247
698
12,024
4,232
0
4,261
7,543
0
34,223
W
Sylvanus
8,706
2,278
3,696
7,731
18,097
19,832
1,321
4,305
13,792
34,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,550
Gold Earned
42,973
532
Minions Killed
378
0
Camps Cleared
0
1,710,270
Distance Traveled
1,493,748
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,629
531
80
4
0
393,070
2
L
Kali
9,551
478
111
6
0
354,696
2
W
Apollo
13,300
665
173
9
0
366,544
6
L
Hades
6,889
344
55
3
0
282,431
0
W
Nox
12,052
603
121
6
0
359,236
0
L
Izanami
8,924
446
100
5
0
286,118
3
W
Cernunnos
12,212
611
110
6
0
314,900
1
L
Tsukuyomi
8,369
418
51
3
0
299,487
3
L
Cupid
9,240
462
61
3
0
271,016
1
W
Sylvanus
11,357
568
48
2
0
276,520
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role