Player Matchup

Baron Samedi
Baron Samedi
Quantum V0id22
Baron Samedi
Level 134
God Stats
22W - 9L
2,076 SR
Queue Stats
486W - 359L
1,730 Elo+
Party 1
Thor
Thor
XB3ASTxPenguinX
Thor
Level 80
God Stats
6W - 4L
1,770 SR
Queue Stats
68W - 49L
1,667 Elo+
Party 1
King Arthur
King Arthur
wolf6500
King Arthur
Level 121
God Stats
28W - 20L
1,603 SR
Queue Stats
626W - 446L
1,718 Elo+
Party 1
Team Averages
Level 112
1,817 SR
1,705 Elo+

VS

Team Averages
Level 99
1,538 SR
1,486 Elo+
Ah Puch
Ah Puch
BigDRMR
Ah Puch
Level 124
God Stats
15W - 17L
1,434 SR
Queue Stats
223W - 256L
1,578 Elo+
Solo
Sun Wukong
Sun Wukong
SHliCk--bOp
Sun Wukong
Level 92
God Stats
5W - 11L
1,500 SR
Queue Stats
47W - 82L
1,454 Elo+
Party 2
Medusa
Medusa
yobrodog
Medusa
Level 81
God Stats
7W - 8L
1,680 SR
Queue Stats
43W - 77L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Quantum V0id22
Baron Samedi
20
8 / 7 / 6
18,680
644
28,794
26,750
12,767
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 3 / 8
17,592
607
13,581
19,321
17,479
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

King Arthur
wolf6500
King Arthur
20
6 / 2 / 10
18,228
629
24,289
30,566
38,114
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BigDRMR
Ah Puch
20
4 / 9 / 3
17,282
596
19,944
20,493
8,498
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
SHliCk--bOp
Sun Wukong
20
3 / 2 / 8
16,517
570
17,924
27,550
32,073
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Medusa
yobrodog
Medusa
19
5 / 8 / 5
16,805
579
22,526
26,406
10,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
28
19
Kills
12
12
Deaths
19
24
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
BigDRMR
Ah Puch
4
9
3
0.61
W
Baron Samedi
Quantum V0id22
Baron Samedi
8
7
6
1.57
L
Sun Wukong
SHliCk--bOp
Sun Wukong
3
2
8
3.5
W
5
3
8
3
W
King Arthur
wolf6500
King Arthur
6
2
10
5.5
L
Medusa
yobrodog
Medusa
5
8
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,664
Damage
60,394
76,637
Taken
74,449
68,360
Mitigated
50,733
19,867
Healing
17,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
BigDRMR
Ah Puch
19,944
88
0
3,062
20,493
8,498
78
5,019
14,930
133,368
0
W
Baron Samedi
Quantum V0id22
Baron Samedi
28,794
461
2,157
10,924
26,750
12,767
1,648
6,084
20,038
142,263
0
L
Sun Wukong
SHliCk--bOp
Sun Wukong
17,924
3,819
972
6,405
27,550
32,073
67
11,939
14,392
0
57,742
W
13,581
1,628
0
4,623
19,321
17,479
1,579
5,212
13,635
0
73,406
W
King Arthur
wolf6500
King Arthur
24,289
2,715
0
2,163
30,566
38,114
57
8,794
21,280
1,599
80,226
L
Medusa
yobrodog
Medusa
22,526
10,166
0
7,292
26,406
10,162
1,512
11,308
14,527
0
105,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,500
Gold Earned
50,604
320
Minions Killed
341
0
Camps Cleared
0
1,440,085
Distance Traveled
1,431,276
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
17,282
596
170
6
0
444,829
11
W
Baron Samedi
18,680
644
164
6
0
458,112
6
L
Sun Wukong
16,517
570
43
1
0
528,694
2
W
Thor
17,592
607
85
3
0
529,129
1
W
King Arthur
18,228
629
71
2
0
452,844
2
L
Medusa
16,805
579
128
4
0
457,753
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role