Player Matchup

Da Ji
Da Ji
Hanzy321
Da Ji
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,202 Elo+
Party 1
Athena
Athena
SemblnceSoliloqy
Athena
Level 13
God Stats
1W - 2L
1,318 SR
Queue Stats
7W - 6L
1,465 Elo+
Solo
Kuzenbo
Kuzenbo
TrashCore
Kuzenbo
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 12L
1,202 Elo+
Party 1
Chernobog
Chernobog
Ultimahawk6
Chernobog
Level 26
God Stats
12W - 15L
1,578 SR
Queue Stats
421W - 397L
1,526 Elo+
Solo
The Morrigan
The Morrigan
WinableANGEL
The Morrigan
Level 15
God Stats
3W - 4L
1,571 SR
Queue Stats
24W - 15L
1,567 Elo+
Solo
Team Averages
Level 14
1,493 SR
1,392 Elo+

VS

Team Averages
Level 20
1,556 SR
1,558 Elo+
Ra
Ra
Justinfm16
Ra
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 68L
1,518 Elo+
Solo
Osiris
Osiris
Mazilel
Osiris
Level 13
God Stats
4W - 0L
1,659 SR
Queue Stats
14W - 7L
1,645 Elo+
Solo
Bacchus
Bacchus
Rizmylove
Bacchus
Level 29
God Stats
10W - 12L
1,621 SR
Queue Stats
280W - 256L
1,492 Elo+
Solo
Set
Set
Struggsth
Set
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Ultron23
Medusa
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
41W - 43L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Hanzy321
Da Ji
8
1 / 4 / 2
5,136
467
2,024
6,404
1,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 2 / 6
5,420
493
2,371
4,360
2,150
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kuzenbo
TrashCore
Kuzenbo
6
1 / 3 / 3
4,507
410
1,724
3,929
2,337
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chernobog
Ultimahawk6
Chernobog
8
1 / 5 / 4
5,066
461
5,566
8,564
1,882
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Morrigan
WinableANGEL
The Morrigan
12
6 / 1 / 2
6,890
626
5,536
4,552
1,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 2
5,734
521
2,524
4,692
1,571
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
Mazilel
Osiris
11
6 / 1 / 1
6,722
611
3,842
4,690
3,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
Rizmylove
Bacchus
8
2 / 3 / 8
6,113
556
3,828
9,407
7,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

10
1 / 1 / 6
6,016
547
1,219
4,514
2,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Medusa
Ultron23
Medusa
11
5 / 1 / 4
6,908
628
8,615
6,093
1,688
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
36
10
Kills
15
15
Deaths
10
17
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Hanzy321
Da Ji
1
4
2
0.5
W
1
4
2
0.5
W
Osiris
Mazilel
Osiris
6
1
1
6.5
W
Bacchus
Rizmylove
Bacchus
2
3
8
2
L
1
2
6
2
W
1
1
6
4
L
Kuzenbo
TrashCore
Kuzenbo
1
3
3
0.83
L
Chernobog
Ultimahawk6
Chernobog
1
5
4
0.6
W
Medusa
Ultron23
Medusa
5
1
4
7
L
The Morrigan
WinableANGEL
The Morrigan
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,221
Damage
20,028
27,809
Taken
29,396
9,820
Mitigated
16,583
3,469
Healing
5,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Hanzy321
Da Ji
2,024
408
0
610
6,404
1,850
0
654
5,675
0
20,454
W
2,524
840
0
976
4,692
1,571
360
3,251
1,441
27,968
0
W
Osiris
Mazilel
Osiris
3,842
683
0
260
4,690
3,243
1,120
1,641
3,049
0
22,853
W
Bacchus
Rizmylove
Bacchus
3,828
773
0
2,388
9,407
7,187
112
3,534
5,873
8,641
0
L
2,371
1,121
0
480
4,360
2,150
184
1,507
2,828
6,302
0
W
1,219
302
0
372
4,514
2,894
286
412
4,102
0
28,098
L
Kuzenbo
TrashCore
Kuzenbo
1,724
675
0
0
3,929
2,337
150
1,647
2,282
9,461
0
L
Chernobog
Ultimahawk6
Chernobog
5,566
2,177
0
2,004
8,564
1,882
0
1,298
7,241
0
22,182
W
Medusa
Ultron23
Medusa
8,615
3,898
0
1,528
6,093
1,688
1,152
793
5,300
0
46,005
L
The Morrigan
WinableANGEL
The Morrigan
5,536
761
0
375
4,552
1,601
0
1,246
3,281
40,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,019
Gold Earned
31,493
170
Minions Killed
257
0
Camps Cleared
0
911,736
Distance Traveled
936,912
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,136
467
44
4
0
188,918
1
W
Ra
5,734
521
52
5
0
135,971
2
W
Osiris
6,722
611
46
4
0
190,778
1
W
Bacchus
6,113
556
11
1
0
202,262
5
L
Athena
5,420
493
6
1
0
200,005
0
W
Set
6,016
547
62
6
0
213,396
2
L
Kuzenbo
4,507
410
3
0
0
144,744
1
L
Chernobog
5,066
461
37
3
0
183,509
2
W
Medusa
6,908
628
86
8
0
194,505
3
L
The Morrigan
6,890
626
80
7
0
194,560
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role