Player Matchup

Arachne
Arachne
MentalityTRIKSSE
Arachne
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Set
Set
Mentality_yoyo17
Set
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Mystiiical
Cernunnos
Level 28
God Stats
7W - 4L
1,558 SR
Queue Stats
90W - 96L
1,440 Elo+
Solo
Hel
Hel
tgm2500
Hel
Level 28
God Stats
2W - 4L
1,237 SR
Queue Stats
42W - 45L
1,374 Elo+
Solo
Yemoja
Yemoja
x_tiaa_xo
Yemoja
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 60L
1,225 Elo+
Solo
Team Averages
Level 14
1,459 SR
1,408 Elo+

VS

Team Averages
Level 23
1,512 SR
1,389 Elo+
Set
Set
In_Outa
Set
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 38L
1,216 Elo+
Solo
Ao Kuang
Ao Kuang
Kacpereek304
Ao Kuang
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
42W - 38L
1,495 Elo+
Solo
King Arthur
King Arthur
Nynoben49
King Arthur
Level 25
God Stats
3W - 2L
1,466 SR
Queue Stats
92W - 88L
1,418 Elo+
Solo
Kali
Kali
VulkanusX
Kali
Level 28
God Stats
14W - 16L
1,404 SR
Queue Stats
66W - 84L
1,369 Elo+
Solo
Skadi
Skadi
Zapman2017
Skadi
Level 28
God Stats
12W - 5L
1,689 SR
Queue Stats
183W - 212L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 9 / 3
8,089
1,156
10,009
16,483
6,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
6 / 7 / 3
8,886
1,269
10,000
13,370
5,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
Mystiiical
Cernunnos
12
1 / 3 / 1
7,158
1,023
6,503
6,517
2,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hel
14
2 / 4 / 4
8,477
1,211
5,743
9,294
3,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
x_tiaa_xo
Yemoja
13
1 / 5 / 6
7,932
1,133
5,460
10,135
9,773
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Team 1 Tickets

232

VS

Team 2 Tickets

303

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
13
2 / 5 / 12
7,963
1,138
4,126
8,047
3,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
Kacpereek304
Ao Kuang
14
6 / 0 / 12
9,151
1,307
9,375
6,944
2,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

King Arthur
Nynoben49
King Arthur
15
3 / 3 / 16
8,835
1,262
9,195
7,954
4,289
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kali
15
7 / 4 / 10
9,844
1,406
13,086
12,773
5,160
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Skadi
16
10 / 1 / 13
10,361
1,480
13,660
8,766
3,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
91
13
Kills
28
28
Deaths
13
17
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Set
2
5
12
1.6
W
Ao Kuang
Kacpereek304
Ao Kuang
6
0
12
12
L
3
9
3
0.5
L
6
7
3
1.07
L
Cernunnos
Mystiiical
Cernunnos
1
3
1
0.5
W
King Arthur
Nynoben49
King Arthur
3
3
16
3.67
W
Kali
7
4
10
3
W
Skadi
10
1
13
16.5
L
Hel
2
4
4
1
L
Yemoja
x_tiaa_xo
Yemoja
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,715
Damage
49,442
55,799
Taken
44,484
26,746
Mitigated
18,686
6,797
Healing
10,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
4,126
1,589
0
237
8,047
3,190
0
1,743
6,304
0
8,942
W
Ao Kuang
Kacpereek304
Ao Kuang
9,375
3,335
0
4,128
6,944
2,791
0
2,027
4,917
14,211
0
L
10,009
6,954
0
2,143
16,483
6,207
0
2,694
13,789
0
20,279
L
10,000
5,389
0
824
13,370
5,398
0
824
12,546
0
15,613
L
Cernunnos
Mystiiical
Cernunnos
6,503
4,391
0
1,027
6,517
2,205
0
1,058
5,459
0
18,176
W
King Arthur
Nynoben49
King Arthur
9,195
2,320
0
0
7,954
4,289
0
1,274
6,680
93
29,784
W
Kali
13,086
7,579
0
4,842
12,773
5,160
0
3,309
9,464
0
27,732
W
Skadi
13,660
7,109
0
1,693
8,766
3,256
0
2,850
5,916
0
24,823
L
Hel
5,743
784
249
2,147
9,294
3,163
0
2,402
6,892
25,016
0
L
Yemoja
x_tiaa_xo
Yemoja
5,460
1,977
407
0
10,135
9,773
0
2,450
7,685
8,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,542
Gold Earned
46,154
105
Minions Killed
106
6
Camps Cleared
6
560,955
Distance Traveled
686,697
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,963
1,138
6
1
0
153,155
0
W
Ao Kuang
9,151
1,307
11
2
1
119,480
0
L
Arachne
8,089
1,156
14
2
2
139,803
0
L
Set
8,886
1,269
2
0
2
143,619
0
L
Cernunnos
7,158
1,023
30
4
0
53,210
0
W
King Arthur
8,835
1,262
39
6
1
132,891
0
W
Kali
9,844
1,406
25
4
3
127,305
0
W
Skadi
10,361
1,480
25
4
1
153,866
0
L
Hel
8,477
1,211
55
8
1
131,916
0
L
Yemoja
7,932
1,133
4
1
1
92,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role