Player Matchup

Scylla
Scylla
Gold V
EMG-JOHNWICK
Scylla
Gold V
Level 122
God Stats
7W - 8L
1,508 SR
Queue Stats
105W - 86L
1,436 MMR
Solo
Ravana
Ravana
Gold III
MaskedTree420
Ravana
Gold III
Level 147
God Stats
8W - 5L
1,605 SR
Queue Stats
178W - 183L
1,349 MMR
Party 1
Ganesha
Ganesha
Gold IV
iSecret__Shadows
Ganesha
Gold IV
Level 160
God Stats
13W - 9L
1,468 SR
Queue Stats
399W - 417L
1,419 MMR
Solo
Danzaburou
Danzaburou
Gold II
xLG Hadouken
Danzaburou
Gold II
Level 156
God Stats
37W - 26L
1,635 SR
Queue Stats
187W - 196L
1,497 MMR
Party 1
Chronos
Chronos
Gold V
xXF3ArTh3LiViNG
Chronos
Gold V
Level 121
God Stats
28W - 21L
1,643 SR
Queue Stats
204W - 205L
1,417 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,572 SR
1,424 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 94
1,547 SR
1,423 MMR
Izanami
Izanami
Bronze III
ARTHUR TIGER
Izanami
Bronze III
Level 36
God Stats
11W - 19L
1,355 SR
Queue Stats
22W - 43L
1,400 MMR
Party 2
Zhong Kui
Zhong Kui
Gold V
CaReAwaY
Zhong Kui
Gold V
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 39L
1,411 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
JP3-8
Cu Chulainn
Bronze III
Level 127
God Stats
27W - 27L
1,635 SR
Queue Stats
83W - 82L
1,420 MMR
Solo
Ymir
Ymir
Bronze III
Santa Claws lmL
Ymir
Bronze III
Level 62
God Stats
11W - 12L
1,500 SR
Queue Stats
228W - 248L
1,473 MMR
Party 2
Aphrodite
Aphrodite
Gold V
llSecondLastll
Aphrodite
Gold V
Level 124
God Stats
6W - 6L
1,746 SR
Queue Stats
70W - 74L
1,413 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
19
2 / 2 / 3
11,902
567
11,469
10,769
4,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
5 / 2 / 4
12,304
586
9,118
11,174
5,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
2 / 1 / 11
11,421
544
4,075
12,000
12,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
xLG Hadouken
Danzaburou
19
4 / 0 / 4
12,314
586
11,711
9,967
4,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
7 / 3 / 3
12,628
601
15,815
19,996
9,563
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
CthulhuCerberusSetPersephoneTsukuyomi

VS

Bans
TyrVamanaApolloRaijinNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ARTHUR TIGER
Izanami
13
0 / 4 / 1
7,741
369
2,123
8,584
2,105
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
CaReAwaY
Zhong Kui
17
3 / 4 / 2
10,693
509
13,465
20,504
17,160
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cu Chulainn
JP3-8
Cu Chulainn
17
2 / 6 / 5
10,185
485
7,601
20,833
9,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
0 / 2 / 2
8,445
402
2,965
12,725
10,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Aphrodite
llSecondLastll
Aphrodite
17
3 / 4 / 0
10,830
516
11,522
15,041
5,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
20
Kills
8
8
Deaths
20
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Izanami
ARTHUR TIGER
Izanami
0
4
1
0.13
L
Zhong Kui
CaReAwaY
Zhong Kui
3
4
2
1
W
Scylla
2
2
3
1.75
L
Cu Chulainn
JP3-8
Cu Chulainn
2
6
5
0.75
W
5
2
4
3.5
L
0
2
2
0.5
W
2
1
11
7.5
L
Aphrodite
llSecondLastll
Aphrodite
3
4
0
0.75
W
Danzaburou
xLG Hadouken
Danzaburou
4
0
4
6
W
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,188
Damage
37,676
63,906
Taken
77,687
35,946
Mitigated
43,995
25,201
Healing
34,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ARTHUR TIGER
Izanami
2,123
790
0
1,322
8,584
2,105
0
3,254
5,292
0
44,227
L
Zhong Kui
CaReAwaY
Zhong Kui
13,465
698
0
10,903
20,504
17,160
0
10,421
9,855
69,525
0
W
Scylla
11,469
819
0
2,557
10,769
4,370
196
6,032
4,737
93,790
0
L
Cu Chulainn
JP3-8
Cu Chulainn
7,601
932
0
8,081
20,833
9,302
0
5,851
14,950
112
70,155
W
9,118
3,320
0
2,181
11,174
5,303
1,766
5,377
5,797
0
93,717
L
2,965
321
0
3,370
12,725
10,061
0
2,857
9,868
26,366
0
W
4,075
378
0
2,205
12,000
12,162
304
2,018
9,982
37,274
0
L
Aphrodite
llSecondLastll
Aphrodite
11,522
599
1,766
8,740
15,041
5,367
0
8,607
6,038
77,194
0
W
Danzaburou
xLG Hadouken
Danzaburou
11,711
5,975
0
8,383
9,967
4,548
2,803
2,633
7,334
0
97,233
W
15,815
4,167
0
9,875
19,996
9,563
3,557
11,996
8,000
92,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,569
Gold Earned
47,894
643
Minions Killed
558
0
Camps Cleared
0
2,020,733
Distance Traveled
1,847,738
42
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,741
369
98
5
0
363,209
0
L
Zhong Kui
10,693
509
136
6
0
349,057
4
W
Scylla
11,902
567
175
8
0
382,898
11
L
Cu Chulainn
10,185
485
114
5
0
390,424
4
W
Ravana
12,304
586
140
7
0
427,624
6
L
Ymir
8,445
402
48
2
0
374,872
3
W
Ganesha
11,421
544
14
1
0
454,330
10
L
Aphrodite
10,830
516
162
8
0
370,176
8
W
Danzaburou
12,314
586
154
7
0
385,027
11
W
Chronos
12,628
601
160
8
0
370,854
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role