Player Matchup

Anhur
Anhur
Ben_Kinobby
Anhur
Level 28
God Stats
15W - 2L
1,891 SR
Queue Stats
114W - 26L
1,786 Elo+
Party 1
He Bo
He Bo
P ii G ii X
He Bo
Level 30
God Stats
15W - 10L
1,565 SR
Queue Stats
164W - 150L
1,503 Elo+
Party 2
Ganesha
Ganesha
Papi_Redbeard
Ganesha
Level 155
God Stats
5W - 2L
1,640 SR
Queue Stats
397W - 284L
1,760 Elo+
Party 1
Pele
Pele
SnowFury9
Pele
Level 98
God Stats
25W - 32L
1,478 SR
Queue Stats
441W - 382L
1,517 Elo+
Party 2
Zhong Kui
Zhong Kui
shadowcat125
Zhong Kui
Level 147
God Stats
8W - 4L
1,758 SR
Queue Stats
402W - 336L
1,726 Elo+
Party 1
Team Averages
Level 92
1,666 SR
1,658 Elo+

VS

Team Averages
Level 76
1,481 SR
1,531 Elo+
Chaac
Chaac
Azoo--52
Chaac
Level 40
God Stats
0W - 9L
1,183 SR
Queue Stats
50W - 75L
1,413 Elo+
Solo
Chang'e
Chang'e
Azurino
Chang'e
Level 118
God Stats
14W - 13L
1,646 SR
Queue Stats
171W - 142L
1,628 Elo+
Party 3
Pele
Pele
El-NutZz
Pele
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 6L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
SuperFufu34
Zhong Kui
Level 116
God Stats
4W - 5L
1,565 SR
Queue Stats
245W - 192L
1,578 Elo+
Party 3
Kumbhakarna
Kumbhakarna
tomz945
Kumbhakarna
Level 68
God Stats
37W - 29L
1,511 SR
Queue Stats
182W - 158L
1,537 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 5
10,543
555
12,577
14,514
5,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 5 / 1
10,293
542
10,986
9,071
3,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
17
1 / 1 / 4
10,454
550
12,094
18,800
9,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Pele
18
6 / 2 / 7
10,804
569
11,481
16,872
6,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
shadowcat125
Zhong Kui
16
10 / 0 / 9
10,975
578
13,454
14,243
17,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Azoo--52
Chaac
16
0 / 4 / 1
9,123
480
13,421
16,274
14,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chang'e
Azurino
Chang'e
15
2 / 5 / 3
8,991
473
7,942
13,233
5,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
17
7 / 4 / 0
10,319
543
10,679
16,166
6,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Zhong Kui
SuperFufu34
Zhong Kui
15
2 / 8 / 1
8,987
473
11,083
20,650
10,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kumbhakarna
tomz945
Kumbhakarna
13
0 / 4 / 1
7,934
418
3,851
16,397
13,111
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
25
Kills
11
11
Deaths
25
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chaac
Azoo--52
Chaac
0
4
1
0.13
L
Chang'e
Azurino
Chang'e
2
5
3
0.7
W
3
3
5
1.83
L
Pele
7
4
0
1.75
W
5
5
1
1.1
W
Ganesha
1
1
4
3
W
Pele
6
2
7
4.75
L
Zhong Kui
SuperFufu34
Zhong Kui
2
8
1
0.31
W
Zhong Kui
shadowcat125
Zhong Kui
10
0
9
14.5
L
Kumbhakarna
tomz945
Kumbhakarna
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,592
Damage
46,976
73,500
Taken
82,720
43,636
Mitigated
50,466
30,938
Healing
29,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Azoo--52
Chaac
13,421
3,619
0
6,288
16,274
14,638
0
10,916
5,358
0
55,994
L
Chang'e
Azurino
Chang'e
7,942
175
1,971
4,947
13,233
5,091
236
7,225
6,008
52,275
0
W
12,577
7,560
0
6,185
14,514
5,770
288
9,067
5,407
0
89,648
L
Pele
10,679
2,059
0
5,412
16,166
6,653
671
6,601
9,565
0
72,767
W
10,986
361
0
1,890
9,071
3,309
700
2,601
6,204
61,856
0
W
Ganesha
12,094
3,531
0
9,972
18,800
9,800
260
0
17,975
67,172
0
W
Pele
11,481
4,005
0
8,275
16,872
6,873
218
4,444
12,238
0
78,838
L
Zhong Kui
SuperFufu34
Zhong Kui
11,083
2,499
0
7,932
20,650
10,973
1,296
3,598
17,052
60,017
0
W
Zhong Kui
shadowcat125
Zhong Kui
13,454
893
0
4,616
14,243
17,884
470
6,020
7,925
32,196
0
L
Kumbhakarna
tomz945
Kumbhakarna
3,851
200
0
2,623
16,397
13,111
1
8,194
8,203
32,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,069
Gold Earned
45,354
548
Minions Killed
488
0
Camps Cleared
0
1,734,282
Distance Traveled
1,721,865
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,123
480
120
6
0
285,539
0
L
Chang'e
8,991
473
117
6
0
359,057
5
W
Anhur
10,543
555
148
8
0
306,173
2
L
Pele
10,319
543
115
6
0
389,099
4
W
He Bo
10,293
542
109
6
0
314,907
2
W
Ganesha
10,454
550
123
6
0
347,105
0
W
Pele
10,804
569
133
7
0
409,478
3
L
Zhong Kui
8,987
473
109
6
0
296,480
3
W
Zhong Kui
10,975
578
35
2
0
356,619
4
L
Kumbhakarna
7,934
418
27
1
0
391,690
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role