Player Matchup

Ymir
Ymir
Dean Machine66
Ymir
Level 18
God Stats
69W - 46L
1,534 SR
Queue Stats
69W - 47L
1,400 Elo+
Solo
Ne Zha
Ne Zha
Denezz
Ne Zha
Level 24
God Stats
2W - 2L
1,700 SR
Queue Stats
22W - 36L
1,364 Elo+
Solo
Loki
Loki
Nokingsleft94
Loki
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
43W - 65L
1,383 Elo+
Solo
Set
Set
ii am sloth
Set
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,364 Elo+
Solo
Mulan
Mulan
pedrorealpro
Mulan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,047 Elo+
Solo
Team Averages
Level 20
1,547 SR
1,312 Elo+

VS

Team Averages
Level 17
1,308 SR
1,370 Elo+
Cerberus
Cerberus
DoomerDumbo
Cerberus
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Janus
Janus
MarcMag1610
Janus
Level 29
God Stats
29W - 36L
1,498 SR
Queue Stats
135W - 178L
1,403 Elo+
Solo
Susano
Susano
Zekutor
Susano
Level 18
God Stats
1W - 5L
1,161 SR
Queue Stats
69W - 62L
1,360 Elo+
Solo
Baron Samedi
Baron Samedi
eli-dad0n
Baron Samedi
Level 24
God Stats
34W - 35L
1,211 SR
Queue Stats
231W - 249L
1,321 Elo+
Solo
Set
Set
sizmoxSZN
Set
Level 11
God Stats
7W - 9L
1,171 SR
Queue Stats
15W - 20L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 3
10,251
1,025
13,797
13,116
4,895
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
Denezz
Ne Zha
15
2 / 6 / 3
10,225
1,023
11,033
11,874
6,231
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
1 / 13 / 2
9,014
901
11,399
18,369
5,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
0 / 12 / 2
8,765
877
6,898
17,468
5,111
Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
0 / 11 / 6
9,196
920
5,757
18,324
8,110
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

327

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DoomerDumbo
Cerberus
19
12 / 0 / 27
12,570
1,257
14,939
14,553
21,375
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
1 / 1 / 27
10,287
1,029
11,616
9,267
5,371
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
Zekutor
Susano
17
15 / 3 / 18
11,258
1,126
18,417
10,890
5,728
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
eli-dad0n
Baron Samedi
18
5 / 1 / 29
10,833
1,083
12,913
9,238
5,207
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
13 / 2 / 12
11,775
1,178
8,811
10,377
5,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
159
7
Kills
46
46
Deaths
7
16
Assists
113
Player
Kills
Deaths
Assists
KDA
L
4
4
3
1.38
L
Ne Zha
Denezz
Ne Zha
2
6
3
0.58
W
Cerberus
DoomerDumbo
Cerberus
12
0
27
25.5
W
1
1
27
14.5
L
1
13
2
0.15
W
Susano
Zekutor
Susano
15
3
18
8
W
Baron Samedi
eli-dad0n
Baron Samedi
5
1
29
19.5
L
0
12
2
0.08
L
0
11
6
0.27
W
13
2
12
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,884
Damage
66,696
79,151
Taken
54,325
29,438
Mitigated
43,084
4,663
Healing
16,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,797
2,082
357
1,499
13,116
4,895
0
6,759
6,357
30,152
0
L
Ne Zha
Denezz
Ne Zha
11,033
3,788
0
630
11,874
6,231
0
4,832
7,042
0
24,135
W
Cerberus
DoomerDumbo
Cerberus
14,939
1,581
867
3,245
14,553
21,375
0
3,148
11,405
25,243
0
W
11,616
2,535
1,023
1,487
9,267
5,371
0
1,256
8,011
24,664
0
L
11,399
2,981
0
648
18,369
5,091
0
10,499
7,870
0
20,702
W
Susano
Zekutor
Susano
18,417
3,829
0
0
10,890
5,728
0
3,051
7,839
0
25,137
W
Baron Samedi
eli-dad0n
Baron Samedi
12,913
3,012
4,609
3,905
9,238
5,207
0
2,305
6,933
24,603
0
L
6,898
3,859
0
1,192
17,468
5,111
0
10,176
7,292
0
19,142
L
5,757
766
0
337
18,324
8,110
0
7,202
11,122
0
12,249
W
8,811
5,444
0
1,050
10,377
5,403
0
4,037
6,340
0
26,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,451
Gold Earned
56,723
109
Minions Killed
155
4
Camps Cleared
3
791,746
Distance Traveled
911,513
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,251
1,025
39
4
0
153,883
0
L
Ne Zha
10,225
1,023
35
4
0
177,637
0
W
Cerberus
12,570
1,257
31
3
0
214,815
0
W
Janus
10,287
1,029
29
3
0
172,010
2
L
Loki
9,014
901
9
1
1
168,551
0
W
Susano
11,258
1,126
12
1
2
183,615
0
W
Baron Samedi
10,833
1,083
24
2
1
157,397
0
L
Set
8,765
877
21
2
3
150,490
0
L
Mulan
9,196
920
5
1
0
141,185
0
W
Set
11,775
1,178
59
6
0
183,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role