Player Matchup

Sobek
Sobek
KoalasInTheMud
Sobek
Level 154
God Stats
18W - 22L
1,402 SR
Queue Stats
940W - 785L
1,635 Elo+
Party 2
Thanatos
Thanatos
Pruv
Thanatos
Level 122
God Stats
13W - 7L
1,533 SR
Queue Stats
71W - 60L
1,620 Elo+
Solo
Cerberus
Cerberus
Risemare
Cerberus
Level 153
God Stats
9W - 5L
1,844 SR
Queue Stats
177W - 160L
1,634 Elo+
Party 2
Rama
Rama
Troglodon
Rama
Level 128
God Stats
7W - 4L
1,811 SR
Queue Stats
198W - 182L
1,534 Elo+
Solo
Ra
Ra
Vardronys
Ra
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 128
1,618 SR
1,585 Elo+

VS

Team Averages
Level 133
1,572 SR
1,603 Elo+
Ravana
Ravana
Dolgit
Ravana
Level 88
God Stats
2W - 1L
1,289 SR
Queue Stats
196W - 176L
1,568 Elo+
Solo
Fafnir
Fafnir
KennyAlpha
Fafnir
Level 160
God Stats
5W - 11L
1,298 SR
Queue Stats
353W - 340L
1,654 Elo+
Party 1
Olorun
Olorun
Suavage
Olorun
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
batskid
Arachne
Level 148
God Stats
15W - 8L
2,056 SR
Queue Stats
363W - 358L
1,661 Elo+
Party 1
Cernunnos
Cernunnos
dominate120
Cernunnos
Level 113
God Stats
4W - 5L
1,716 SR
Queue Stats
134W - 132L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 3
7,218
451
7,001
13,290
10,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
Pruv
Thanatos
14
5 / 6 / 0
8,586
537
9,046
14,153
5,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
Risemare
Cerberus
13
1 / 6 / 2
8,009
501
6,935
13,821
9,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Rama
13
1 / 3 / 2
8,172
511
11,964
13,724
4,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 4 / 4
7,240
453
5,090
7,368
2,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Dolgit
Ravana
15
6 / 4 / 5
9,599
600
9,951
10,366
8,008
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fafnir
KennyAlpha
Fafnir
13
1 / 0 / 8
8,599
537
4,496
7,993
6,206
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
Suavage
Olorun
15
3 / 1 / 7
9,828
614
8,463
13,781
5,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Arachne
batskid
Arachne
16
8 / 2 / 5
9,679
605
10,458
14,282
4,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
dominate120
Cernunnos
16
4 / 1 / 0
9,786
612
10,981
15,785
5,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
47
8
Kills
22
22
Deaths
8
11
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ravana
Dolgit
Ravana
6
4
5
2.13
W
Fafnir
KennyAlpha
Fafnir
1
0
8
5
L
1
3
3
0.83
L
Thanatos
Pruv
Thanatos
5
6
0
0.83
L
Cerberus
Risemare
Cerberus
1
6
2
0.33
W
Olorun
Suavage
Olorun
3
1
7
6.5
L
Rama
1
3
2
0.67
L
0
4
4
0.5
W
Arachne
batskid
Arachne
8
2
5
5.25
W
Cernunnos
dominate120
Cernunnos
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,036
Damage
44,349
62,356
Taken
62,207
32,101
Mitigated
29,332
26,697
Healing
29,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Dolgit
Ravana
9,951
3,220
0
3,025
10,366
8,008
227
5,479
4,853
0
50,609
W
Fafnir
KennyAlpha
Fafnir
4,496
619
0
3,279
7,993
6,206
0
3,509
4,356
19,574
0
L
7,001
396
0
5,634
13,290
10,033
0
4,752
8,538
21,548
0
L
Thanatos
Pruv
Thanatos
9,046
2,968
0
8,787
14,153
5,385
0
2,627
11,526
0
59,128
L
Cerberus
Risemare
Cerberus
6,935
802
0
3,320
13,821
9,696
0
1,070
12,751
43,755
0
W
Olorun
Suavage
Olorun
8,463
5,125
1,021
6,117
13,781
5,012
336
4,828
8,817
83,908
0
L
Rama
11,964
9,185
0
6,438
13,724
4,339
0
1,065
12,659
0
60,153
L
5,090
1,067
668
1,850
7,368
2,648
0
3,445
3,923
52,626
0
W
Arachne
batskid
Arachne
10,458
7,279
0
5,227
14,282
4,654
239
3,504
10,674
0
56,953
W
Cernunnos
dominate120
Cernunnos
10,981
5,748
0
10,379
15,785
5,452
764
1,304
14,481
0
77,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,225
Gold Earned
47,491
469
Minions Killed
483
0
Camps Cleared
0
1,490,981
Distance Traveled
1,493,542
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,599
600
85
5
0
258,342
4
W
Fafnir
8,599
537
12
1
0
321,154
1
L
Sobek
7,218
451
23
1
0
299,692
2
L
Thanatos
8,586
537
97
6
0
317,053
4
L
Cerberus
8,009
501
114
7
0
295,329
4
W
Olorun
9,828
614
155
10
0
306,754
5
L
Rama
8,172
511
124
8
0
258,593
3
L
Ra
7,240
453
111
7
0
320,314
3
W
Arachne
9,679
605
90
6
0
330,879
0
W
Cernunnos
9,786
612
141
9
0
276,413
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role