Player Matchup

Artio
Artio
Crf-Machine
Artio
Level 147
God Stats
2W - 0L
1,619 SR
Queue Stats
56W - 37L
1,523 Elo+
Party 1
Sobek
Sobek
Gringos_Jalapeno
Sobek
Level 113
God Stats
1W - 0L
1,819 SR
Queue Stats
17W - 13L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Kasumera
Tsukuyomi
Level 42
God Stats
1W - 1L
1,239 SR
Queue Stats
29W - 20L
1,630 Elo+
Party 1
Sylvanus
Sylvanus
Kinzora
Sylvanus
Level 148
God Stats
1W - 0L
1,218 SR
Queue Stats
36W - 23L
1,653 Elo+
Party 1
Set
Set
n14r2018
Set
Level 45
God Stats
64W - 50L
1,539 SR
Queue Stats
449W - 399L
1,462 Elo+
Solo
Team Averages
Level 99
1,487 SR
1,554 Elo+

VS

Team Averages
Level 80
1,468 SR
1,478 Elo+
Ymir
Ymir
 
Ymir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
RAYANBEST1
Ullr
Level 63
God Stats
4W - 6L
1,295 SR
Queue Stats
639W - 592L
1,477 Elo+
Party 3
Geb
Geb
Toriin_1313
Geb
Level 103
God Stats
2W - 5L
1,543 SR
Queue Stats
61W - 76L
1,446 Elo+
Party 2
Chang'e
Chang'e
trex_ksa2012
Chang'e
Level 61
God Stats
30W - 19L
1,500 SR
Queue Stats
297W - 268L
1,459 Elo+
Party 3
Camazotz
Camazotz
yasser-altaweel
Camazotz
Level 46
God Stats
3W - 7L
1,500 SR
Queue Stats
474W - 402L
1,508 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 2
7,327
564
7,052
14,463
7,414
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

11
5 / 0 / 5
7,552
581
5,167
8,809
6,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
Kasumera
Tsukuyomi
14
10 / 2 / 1
8,745
673
10,175
7,359
2,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
Kinzora
Sylvanus
12
2 / 0 / 8
7,330
564
8,330
5,815
3,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
5 / 0 / 3
7,264
559
7,435
7,123
2,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
1 / 2 / 1
6,851
527
7,244
9,695
5,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 7 / 0
5,366
413
3,685
8,943
2,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 3 / 1
5,810
447
4,410
12,032
5,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
trex_ksa2012
Chang'e
11
2 / 6 / 0
7,094
546
3,591
9,164
2,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Camazotz
10
1 / 6 / 1
6,102
469
4,042
11,522
3,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
24
Kills
4
4
Deaths
24
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
2
1
0.75
W
2
2
2
1.5
W
5
0
5
7.5
W
Tsukuyomi
Kasumera
Tsukuyomi
10
2
1
5.25
W
Sylvanus
Kinzora
Sylvanus
2
0
8
6
L
0
7
0
0
L
0
3
1
0.17
W
5
0
3
6.5
L
Chang'e
trex_ksa2012
Chang'e
2
6
0
0.33
L
Camazotz
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,159
Damage
22,972
43,569
Taken
51,356
22,835
Mitigated
18,267
19,906
Healing
15,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
7,244
1,977
0
3,204
9,695
5,151
282
4,638
5,057
37,665
0
W
7,052
1,209
0
7,068
14,463
7,414
0
7,302
6,772
36,863
0
W
5,167
788
0
4,173
8,809
6,564
516
1,921
6,870
13,820
0
W
Tsukuyomi
Kasumera
Tsukuyomi
10,175
3,149
0
3,158
7,359
2,481
1,080
2,642
4,398
0
45,196
W
Sylvanus
Kinzora
Sylvanus
8,330
3,953
910
2,631
5,815
3,656
1,863
1,296
4,519
39,530
8,232
L
3,685
1,772
0
96
8,943
2,401
0
6,674
2,269
0
25,363
L
4,410
224
306
3,272
12,032
5,293
0
5,806
6,226
18,439
0
W
7,435
3,221
0
1,966
7,123
2,720
513
1,302
5,765
0
34,965
L
Chang'e
trex_ksa2012
Chang'e
3,591
84
142
3,279
9,164
2,311
578
900
8,264
23,081
0
L
Camazotz
4,042
1,312
0
5,115
11,522
3,111
0
1,784
9,738
0
29,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,218
Gold Earned
31,223
325
Minions Killed
257
0
Camps Cleared
0
1,222,904
Distance Traveled
1,106,369
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,851
527
67
5
0
193,842
3
W
Artio
7,327
564
77
6
0
246,886
0
W
Sobek
7,552
581
20
2
0
249,285
3
W
Tsukuyomi
8,745
673
73
6
0
278,963
1
W
Sylvanus
7,330
564
92
7
0
161,449
1
L
Ullr
5,366
413
40
3
0
220,239
1
L
Geb
5,810
447
31
2
0
233,981
1
W
Set
7,264
559
63
5
0
286,321
4
L
Chang'e
7,094
546
58
4
0
229,201
1
L
Camazotz
6,102
469
61
5
0
229,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role