Player Matchup

Nemesis
Nemesis
DECENA12
Nemesis
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,257 Elo+
Party 2
Geb
Geb
Jeszuit
Geb
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,202 Elo+
Party 2
Rama
Rama
NotMightyOwl
Rama
Level 128
God Stats
6W - 12L
1,419 SR
Queue Stats
67W - 63L
1,325 Elo+
Party 2
Team Averages
Level 87
1,473 SR
1,261 Elo+

VS

Team Averages
Level 77
1,477 SR
1,435 Elo+
Hercules
Hercules
BEASTMODEDJE
Hercules
Level 47
God Stats
1W - 3L
1,500 SR
Queue Stats
246W - 255L
1,463 Elo+
Party 1
Chang'e
Chang'e
Sic-em-Daddy
Chang'e
Level 144
God Stats
3W - 4L
1,366 SR
Queue Stats
147W - 209L
1,413 Elo+
Solo
Arachne
Arachne
SnipingHurts
Arachne
Level 39
God Stats
24W - 20L
1,566 SR
Queue Stats
71W - 75L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DECENA12
Nemesis
7
0 / 7 / 1
6,043
604
2,916
7,509
2,452
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Geb
8
0 / 5 / 1
6,238
624
2,795
6,607
5,886
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

10
1 / 4 / 0
6,939
694
3,650
7,838
2,510
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BEASTMODEDJE
Hercules
11
4 / 0 / 11
8,048
805
5,722
5,293
4,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chang'e
Sic-em-Daddy
Chang'e
11
3 / 1 / 10
7,741
774
5,502
6,514
2,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
SnipingHurts
Arachne
11
9 / 0 / 7
8,776
878
5,090
6,250
2,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
44
1
Kills
16
16
Deaths
1
2
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Hercules
BEASTMODEDJE
Hercules
4
0
11
9.5
L
Nemesis
DECENA12
Nemesis
0
7
1
0.07
L
Geb
0
5
1
0.1
L
1
4
0
0.25
W
Chang'e
Sic-em-Daddy
Chang'e
3
1
10
8
W
Arachne
SnipingHurts
Arachne
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,361
Damage
16,314
21,954
Taken
18,057
10,848
Mitigated
8,317
2,263
Healing
8,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BEASTMODEDJE
Hercules
5,722
415
0
744
5,293
4,244
623
542
4,751
0
22,545
L
Nemesis
DECENA12
Nemesis
2,916
486
0
340
7,509
2,452
0
1,654
5,773
0
10,917
L
Geb
2,795
151
218
123
6,607
5,886
0
2,040
4,467
13,299
0
L
3,650
3,082
0
1,582
7,838
2,510
0
1,963
5,725
0
28,162
W
Chang'e
Sic-em-Daddy
Chang'e
5,502
425
2,009
2,902
6,514
2,026
704
881
5,633
30,097
0
W
Arachne
SnipingHurts
Arachne
5,090
3,136
270
2,609
6,250
2,047
1,753
1,472
4,778
0
15,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,220
Gold Earned
24,565
96
Minions Killed
114
0
Camps Cleared
0
470,253
Distance Traveled
606,344
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,048
805
40
4
0
197,148
1
L
Nemesis
6,043
604
18
2
0
162,110
0
L
Geb
6,238
624
17
2
0
161,559
0
L
Rama
6,939
694
61
6
0
146,584
0
W
Chang'e
7,741
774
47
5
0
188,567
0
W
Arachne
8,776
878
27
3
0
220,629
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role