Player Matchup

King Arthur
King Arthur
KaGuRa64532
King Arthur
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 17L
1,137 Elo+
Party 1
Persephone
Persephone
Lawrence_1108
Persephone
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
87W - 127L
1,255 Elo+
Party 1
Izanami
Izanami
ryobaseball1001
Izanami
Level 21
God Stats
23W - 25L
1,461 SR
Queue Stats
36W - 51L
1,230 Elo+
Party 1
Team Averages
Level 33
1,487 SR
1,207 Elo+

VS

Team Averages
Level 39
1,588 SR
1,459 Elo+
Artemis
Artemis
Puntdakitty5280
Artemis
Level 19
God Stats
18W - 18L
1,442 SR
Queue Stats
18W - 18L
1,475 Elo+
Party 2
Chaac
Chaac
SoapInTheTip
Chaac
Level 17
God Stats
2W - 2L
1,634 SR
Queue Stats
11W - 16L
1,375 Elo+
Solo
Hel
Hel
shoetang09
Hel
Level 80
God Stats
5W - 4L
1,687 SR
Queue Stats
82W - 103L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KaGuRa64532
King Arthur
14
1 / 3 / 9
10,381
611
5,130
16,428
15,272
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
Lawrence_1108
Persephone
16
6 / 1 / 4
11,659
686
21,500
10,490
3,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
3 / 4 / 6
10,851
638
8,884
11,381
4,522
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 4
10,351
609
8,360
15,198
5,252
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 1 / 4
9,711
571
13,373
14,753
9,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
3 / 3 / 5
10,228
602
8,422
16,439
8,786
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
21
10
Kills
8
8
Deaths
11
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
King Arthur
KaGuRa64532
King Arthur
1
3
9
1.83
W
Persephone
Lawrence_1108
Persephone
6
1
4
8
L
3
7
4
0.71
L
2
1
4
4
W
3
4
6
1.5
L
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,514
Damage
30,155
38,299
Taken
46,390
23,680
Mitigated
23,270
2,874
Healing
23,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
KaGuRa64532
King Arthur
5,130
195
0
0
16,428
15,272
0
4,038
12,068
0
20,436
W
Persephone
Lawrence_1108
Persephone
21,500
991
597
981
10,490
3,886
964
1,376
8,764
61,670
0
L
8,360
4,411
0
1,135
15,198
5,252
197
6,258
8,560
0
25,947
L
13,373
704
1,059
7,456
14,753
9,232
1,238
5,502
8,818
0
36,471
W
8,884
6,385
135
1,161
11,381
4,522
2,027
3,104
8,077
0
51,474
L
8,422
941
5,707
7,787
16,439
8,786
0
8,473
7,504
28,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,891
Gold Earned
30,290
177
Minions Killed
128
0
Camps Cleared
0
844,947
Distance Traveled
778,988
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,381
611
26
2
0
274,159
0
W
Persephone
11,659
686
65
4
0
309,262
0
L
Artemis
10,351
609
42
2
0
264,581
0
L
Chaac
9,711
571
55
3
0
237,361
1
W
Izanami
10,851
638
86
5
0
261,526
1
L
Hel
10,228
602
31
2
0
277,046
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role