Player Matchup

Arachne
Arachne
DonTiltproof
Arachne
Level 20
God Stats
9W - 3L
1,560 SR
Queue Stats
97W - 108L
1,382 Elo+
Party 2
Neith
Neith
Kel19
Neith
Level 59
God Stats
30W - 23L
1,546 SR
Queue Stats
389W - 435L
1,316 Elo+
Party 2
Fenrir
Fenrir
VaSh1988
Fenrir
Level 42
God Stats
7W - 10L
1,454 SR
Queue Stats
131W - 156L
1,418 Elo+
Party 4
Chaac
Chaac
apzhe
Chaac
Level 27
God Stats
20W - 32L
1,412 SR
Queue Stats
122W - 167L
1,384 Elo+
Party 4
Baron Samedi
Baron Samedi
cleyfor
Baron Samedi
Level 51
God Stats
2W - 0L
1,453 SR
Queue Stats
157W - 195L
1,381 Elo+
Party 4
Team Averages
Level 40
1,485 SR
1,376 Elo+

VS

Team Averages
Level 38
1,444 SR
1,432 Elo+
Chiron
Chiron
Camiloaia
Chiron
Level 48
God Stats
1W - 2L
1,537 SR
Queue Stats
13W - 8L
1,556 Elo+
Solo
Freya
Freya
LilSquilliam
Freya
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 68L
1,382 Elo+
Party 3
Ymir
Ymir
ThêDârkKnîght
Ymir
Level 47
God Stats
6W - 4L
1,500 SR
Queue Stats
295W - 361L
1,463 Elo+
Party 1
Pele
Pele
XMisterUniverseX
Pele
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,409 Elo+
Party 1
Kukulkan
Kukulkan
poesmuncher
Kukulkan
Level 65
God Stats
1W - 3L
1,183 SR
Queue Stats
59W - 59L
1,353 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DonTiltproof
Arachne
15
8 / 1 / 3
9,584
639
7,048
10,351
5,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
Kel19
Neith
14
0 / 2 / 3
7,803
520
4,364
8,253
2,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
VaSh1988
Fenrir
13
3 / 1 / 6
8,407
560
5,926
10,745
5,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
apzhe
Chaac
14
4 / 0 / 3
8,289
553
4,602
7,287
6,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
cleyfor
Baron Samedi
15
6 / 1 / 3
9,255
617
9,485
7,831
3,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Camiloaia
Chiron
13
2 / 3 / 1
7,639
509
6,442
9,725
2,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 4 / 0
7,517
501
4,857
9,397
3,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes

Shoes

+6%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

10
1 / 3 / 0
6,083
406
4,065
10,535
5,704
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 8 / 0
6,861
457
2,760
13,201
4,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kukulkan
poesmuncher
Kukulkan
14
1 / 3 / 0
8,369
558
4,294
6,598
3,130
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
21
Kills
5
5
Deaths
21
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chiron
Camiloaia
Chiron
2
3
1
0.83
W
Arachne
DonTiltproof
Arachne
8
1
3
9.5
W
Neith
Kel19
Neith
0
2
3
0.75
L
1
4
0
0.25
L
1
3
0
0.33
W
Fenrir
VaSh1988
Fenrir
3
1
6
6
L
0
8
0
0
W
Chaac
apzhe
Chaac
4
0
3
5.5
W
Baron Samedi
cleyfor
Baron Samedi
6
1
3
7.5
L
Kukulkan
poesmuncher
Kukulkan
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,425
Damage
22,418
44,467
Taken
49,456
24,686
Mitigated
19,186
20,154
Healing
18,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Camiloaia
Chiron
6,442
2,483
1,049
4,757
9,725
2,942
280
1,106
8,565
0
49,225
W
Arachne
DonTiltproof
Arachne
7,048
4,731
0
3,594
10,351
5,842
281
2,684
7,667
0
66,255
W
Neith
Kel19
Neith
4,364
1,549
0
4,910
8,253
2,670
813
214
8,039
0
53,116
L
4,857
1,668
0
3,803
9,397
3,332
94
782
8,160
26,768
0
L
4,065
1,183
481
2,689
10,535
5,704
0
1,290
9,166
20,933
0
W
Fenrir
VaSh1988
Fenrir
5,926
1,412
0
3,402
10,745
5,633
0
3,777
6,968
0
26,912
L
2,760
560
0
4,098
13,201
4,078
0
2,692
10,304
0
41,447
W
Chaac
apzhe
Chaac
4,602
802
0
3,037
7,287
6,709
188
4,746
2,541
170
28,207
W
Baron Samedi
cleyfor
Baron Samedi
9,485
1,107
1,375
3,836
7,831
3,832
1,226
1,795
6,036
54,586
0
L
Kukulkan
poesmuncher
Kukulkan
4,294
297
0
1,261
6,598
3,130
288
3,183
3,140
53,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,338
Gold Earned
36,469
416
Minions Killed
415
0
Camps Cleared
0
1,433,895
Distance Traveled
1,376,288
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,639
509
108
7
0
284,687
4
W
Arachne
9,584
639
113
8
0
316,536
2
W
Neith
7,803
520
88
6
0
242,645
4
L
Freya
7,517
501
70
5
0
251,709
3
L
Ymir
6,083
406
30
2
0
275,002
6
W
Fenrir
8,407
560
50
3
0
293,955
3
L
Pele
6,861
457
84
6
0
281,051
3
W
Chaac
8,289
553
56
4
0
314,655
3
W
Baron Samedi
9,255
617
109
7
0
266,104
7
L
Kukulkan
8,369
558
123
8
0
283,839
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role