Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ullr
Ullr
Coach Magby
Ullr
Level 26
God Stats
51W - 53L
1,544 SR
Queue Stats
79W - 85L
1,530 Elo+
Party 3
Chronos
Chronos
Demolisher2560
Chronos
Level 13
God Stats
2W - 1L
1,251 SR
Queue Stats
3W - 1L
1,552 Elo+
Party 3
Chang'e
Chang'e
I Lakota I
Chang'e
Level 157
God Stats
10W - 13L
1,671 SR
Queue Stats
207W - 227L
1,608 Elo+
Party 3
Guan Yu
Guan Yu
ct1O8
Guan Yu
Level 119
God Stats
10W - 4L
1,837 SR
Queue Stats
263W - 248L
1,569 Elo+
Party 3
Team Averages
Level 86
1,561 SR
1,552 Elo+

VS

Team Averages
Level 53
1,526 SR
1,539 Elo+
Nike
Nike
 
Nike
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
MaJoRxHaXoR
Ymir
Level 17
God Stats
14W - 18L
1,421 SR
Queue Stats
291W - 274L
1,500 Elo+
Party 2
Pele
Pele
capnedu
Pele
Level 88
God Stats
16W - 9L
1,676 SR
Queue Stats
354W - 322L
1,741 Elo+
Party 2
Skadi
Skadi
finn1608
Skadi
Level 80
God Stats
15W - 15L
1,529 SR
Queue Stats
67W - 92L
1,447 Elo+
Party 1
Scylla
Scylla
xKiiwyy
Scylla
Level 44
God Stats
5W - 9L
1,505 SR
Queue Stats
275W - 297L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
6 / 0 / 2
7,414
741
8,577
6,882
2,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 1 / 1
5,367
537
2,169
4,160
1,206
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 1 / 2
5,247
525
1,516
4,824
1,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chang'e
I Lakota I
Chang'e
11
3 / 0 / 4
6,739
674
3,324
6,820
2,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
ct1O8
Guan Yu
11
1 / 1 / 0
6,331
633
3,109
8,906
3,990
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
9
1 / 1 / 0
5,213
521
4,637
5,437
2,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 1 / 0
4,623
462
1,501
7,041
3,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pele
capnedu
Pele
10
0 / 1 / 1
5,293
529
2,498
6,098
1,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
finn1608
Skadi
6
0 / 7 / 0
4,158
416
2,802
8,860
1,584
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

Scylla
xKiiwyy
Scylla
8
2 / 1 / 0
5,035
504
3,233
3,813
1,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
11
Kills
3
3
Deaths
11
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
6
0
2
7
L
Nike
 
Nike
1
1
0
1
W
1
1
1
1.5
W
0
1
2
1
W
Chang'e
I Lakota I
Chang'e
3
0
4
5
L
0
1
0
0
L
Pele
capnedu
Pele
0
1
1
0.5
W
Guan Yu
ct1O8
Guan Yu
1
1
0
1
L
Skadi
finn1608
Skadi
0
7
0
0
L
Scylla
xKiiwyy
Scylla
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,695
Damage
14,671
31,592
Taken
31,249
11,128
Mitigated
10,054
16,564
Healing
8,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
8,577
5,279
0
5,283
6,882
2,110
2,239
875
6,007
0
52,003
L
Nike
 
Nike
4,637
1,728
0
875
5,437
2,206
78
0
5,437
0
28,587
W
2,169
827
0
675
4,160
1,206
664
1,491
2,513
0
20,750
W
1,516
1,016
0
2,068
4,824
1,436
1,487
1,600
3,006
19,522
0
W
Chang'e
I Lakota I
Chang'e
3,324
320
454
4,540
6,820
2,386
499
394
6,426
30,952
0
L
1,501
163
0
1,580
7,041
3,438
0
1,737
5,304
10,506
0
L
Pele
capnedu
Pele
2,498
648
0
2,470
6,098
1,772
0
799
5,299
0
28,779
W
Guan Yu
ct1O8
Guan Yu
3,109
859
0
3,544
8,906
3,990
69
0
8,556
0
31,179
L
Skadi
finn1608
Skadi
2,802
1,523
186
1,592
8,860
1,584
0
985
7,875
0
23,948
L
Scylla
xKiiwyy
Scylla
3,233
106
0
1,725
3,813
1,054
0
1,319
2,494
18,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,098
Gold Earned
24,322
307
Minions Killed
218
0
Camps Cleared
0
913,645
Distance Traveled
964,382
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,414
741
96
10
0
179,474
0
L
Nike
5,213
521
52
5
0
188,181
1
W
Ullr
5,367
537
44
4
0
183,918
4
W
Chronos
5,247
525
45
5
0
198,169
1
W
Chang'e
6,739
674
48
5
0
163,147
1
L
Ymir
4,623
462
34
3
0
218,907
3
L
Pele
5,293
529
61
6
0
224,003
4
W
Guan Yu
6,331
633
74
7
0
188,937
3
L
Skadi
4,158
416
36
4
0
167,421
0
L
Scylla
5,035
504
35
4
0
165,870
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role