Player Matchup

Ra
Ra
Silver I
Lr_Ea_Tv_Se_
Ra
Silver I
Level 105
God Stats
4W - 4L
1,622 SR
Queue Stats
71W - 83L
1,356 MMR
Party 1
Sun Wukong
Sun Wukong
Silver II
Ls_Ik_Ti_En
Sun Wukong
Silver II
Level 106
God Stats
11W - 12L
1,585 SR
Queue Stats
48W - 58L
1,372 MMR
Party 1
Izanami
Izanami
Silver I
MaNiaCs BLG
Izanami
Silver I
Level 127
God Stats
7W - 3L
1,488 SR
Queue Stats
141W - 161L
1,308 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 113
1,565 SR
1,345 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 40
1,478 SR
1,227 MMR
Apollo
Apollo
Bronze IV
KingNageek
Apollo
Bronze IV
Level 36
God Stats
0W - 1L
1,491 SR
Queue Stats
0W - 7L
1,175 MMR
Party 2
Vulcan
Vulcan
Bronze III
MintGazelle5220
Vulcan
Bronze III
Level 33
God Stats
0W - 2L
1,433 SR
Queue Stats
0W - 7L
1,251 MMR
Party 2
Chaac
Chaac
Bronze III
TripleR9719
Chaac
Bronze III
Level 51
God Stats
0W - 2L
1,510 SR
Queue Stats
0W - 5L
1,254 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 0 / 7
11,994
750
14,579
6,126
2,173
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Ls_Ik_Ti_En
Sun Wukong
14
4 / 3 / 13
10,944
684
11,029
16,282
15,490
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Izanami
MaNiaCs BLG
Izanami
14
4 / 3 / 9
10,748
672
8,717
14,394
5,143
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
Cu ChulainnErlang ShenPersephoneAnubisKumbhakarna

VS

Bans
CernunnosDanzaburouCupidArtemisHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
KingNageek
Apollo
12
1 / 7 / 4
9,751
609
7,916
13,220
4,762
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 5 / 3
9,426
589
9,806
10,065
4,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 5 / 0
10,854
678
7,298
16,695
15,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
17
Kills
6
6
Deaths
17
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Apollo
KingNageek
Apollo
1
7
4
0.43
W
9
0
7
12.5
W
Sun Wukong
Ls_Ik_Ti_En
Sun Wukong
4
3
13
3.5
W
Izanami
MaNiaCs BLG
Izanami
4
3
9
2.83
L
0
5
3
0.3
L
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,325
Damage
25,020
36,802
Taken
39,980
22,806
Mitigated
24,582
13,341
Healing
7,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
KingNageek
Apollo
7,916
4,580
0
1,447
13,220
4,762
150
4,288
8,932
0
30,975
W
14,579
1,059
2,616
1,174
6,126
2,173
440
1,786
4,144
52,986
0
W
Sun Wukong
Ls_Ik_Ti_En
Sun Wukong
11,029
2,883
2,478
2,758
16,282
15,490
820
3,336
12,479
0
33,942
W
Izanami
MaNiaCs BLG
Izanami
8,717
4,503
1,290
3,025
14,394
5,143
2,694
4,164
9,720
0
55,579
L
9,806
2,526
0
532
10,065
4,422
0
2,375
7,690
47,930
0
L
7,298
1,022
566
5,321
16,695
15,398
0
8,250
8,445
0
30,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,686
Gold Earned
30,031
193
Minions Killed
156
0
Camps Cleared
0
909,366
Distance Traveled
841,272
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,751
609
56
4
0
273,551
2
W
Ra
11,994
750
71
4
0
334,224
3
W
Sun Wukong
10,944
684
32
2
0
287,246
4
W
Izanami
10,748
672
90
6
0
287,896
1
L
Vulcan
9,426
589
70
4
0
281,632
2
L
Chaac
10,854
678
30
2
0
286,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role