Player Matchup

Neith
Neith
AbiAnn07
Neith
Level 20
God Stats
2W - 5L
1,509 SR
Queue Stats
140W - 162L
1,248 Elo+
Solo
Olorun
Olorun
BBLOCK415
Olorun
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
254W - 332L
1,385 Elo+
Solo
Zeus
Zeus
DeadxStarkiller
Zeus
Level 28
God Stats
34W - 37L
1,515 SR
Queue Stats
154W - 159L
1,398 Elo+
Solo
Geb
Geb
capila4019
Geb
Level 7
God Stats
3W - 8L
1,204 SR
Queue Stats
5W - 12L
1,205 Elo+
Solo
Yemoja
Yemoja
dfoul20
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 29L
991 Elo+
Solo
Team Averages
Level 15
1,446 SR
1,245 Elo+

VS

Team Averages
Level 17
1,438 SR
1,412 Elo+
Olorun
Olorun
Creammypancakes
Olorun
Level 15
God Stats
7W - 5L
1,229 SR
Queue Stats
18W - 17L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Denezz
Ne Zha
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 36L
1,280 Elo+
Solo
Set
Set
Famex2112
Set
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
93W - 100L
1,421 Elo+
Solo
Kali
Kali
HappyJohnson10
Kali
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 57L
1,362 Elo+
Solo
Ra
Ra
MemelordGourd
Ra
Level 23
God Stats
3W - 2L
1,460 SR
Queue Stats
15W - 12L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AbiAnn07
Neith
20
4 / 10 / 8
14,321
955
13,734
26,028
11,321
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
BBLOCK415
Olorun
20
10 / 14 / 8
16,245
1,083
28,392
38,052
16,957
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
5 / 10 / 10
15,670
1,045
36,489
22,937
9,353
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 0 / 0
10,840
723
0
0
0
Yemoja
dfoul20
Yemoja
19
0 / 3 / 3
12,893
860
1,087
10,545
6,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Team 1 Tickets

0

VS

Team 2 Tickets

102

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 2
12,192
813
2,251
2,872
1,042
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
Denezz
Ne Zha
20
16 / 3 / 13
18,210
1,214
30,068
22,394
13,072
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
5 / 7 / 14
14,931
995
19,272
22,723
10,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
1 / 5 / 14
14,008
934
4,467
16,342
8,725
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
11 / 4 / 15
17,243
1,150
34,755
21,835
10,889
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
95
19
Kills
37
37
Deaths
19
29
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Neith
AbiAnn07
Neith
4
10
8
0.8
L
Olorun
BBLOCK415
Olorun
10
14
8
1
W
4
0
2
5
L
5
10
10
1
W
Ne Zha
Denezz
Ne Zha
16
3
13
7.5
W
5
7
14
1.71
W
1
5
14
1.6
W
11
4
15
4.63
L
0
0
0
0
L
Yemoja
dfoul20
Yemoja
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,702
Damage
90,813
97,562
Taken
86,166
43,995
Mitigated
44,497
23,474
Healing
16,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AbiAnn07
Neith
13,734
4,134
0
1,152
26,028
11,321
0
10,326
15,702
0
35,515
L
Olorun
BBLOCK415
Olorun
28,392
16,087
983
14,370
38,052
16,957
0
14,443
23,609
57,399
0
W
2,251
979
400
1,377
2,872
1,042
0
2,102
770
6,424
0
L
36,489
4,621
947
3,855
22,937
9,353
0
10,603
12,334
84,408
0
W
Ne Zha
Denezz
Ne Zha
30,068
16,768
0
3,067
22,394
13,072
0
15,999
6,395
0
48,073
W
19,272
10,651
0
1,331
22,723
10,769
0
17,771
4,952
0
35,818
W
4,467
1,478
0
1,026
16,342
8,725
0
13,224
3,118
0
11,469
W
34,755
4,148
2,051
7,250
21,835
10,889
0
16,872
4,963
90,168
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Yemoja
dfoul20
Yemoja
1,087
491
1,598
569
10,545
6,364
0
1,634
8,911
7,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,969
Gold Earned
76,584
236
Minions Killed
259
3
Camps Cleared
5
839,258
Distance Traveled
1,022,516
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
14,321
955
48
3
0
222,721
0
L
Olorun
16,245
1,083
59
4
1
214,657
3
W
Olorun
12,192
813
11
1
0
82,533
0
L
Zeus
15,670
1,045
107
7
2
227,065
1
W
Ne Zha
18,210
1,214
41
3
2
245,222
0
W
Set
14,931
995
45
3
0
245,053
0
W
Kali
14,008
934
15
1
0
195,272
1
W
Ra
17,243
1,150
147
10
3
254,436
0
L
Geb
10,840
723
0
0
0
2,589
0
L
Yemoja
12,893
860
22
1
0
172,226
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role