Player Matchup

Athena
Athena
Alert-96
Athena
Level 85
God Stats
51W - 36L
1,405 SR
Queue Stats
97W - 84L
1,733 Elo+
Party 2
Achilles
Achilles
BookXDragon623
Achilles
Level 69
God Stats
5W - 1L
1,866 SR
Queue Stats
16W - 13L
1,551 Elo+
Solo
Sylvanus
Sylvanus
MrDubzy
Sylvanus
Level 92
God Stats
17W - 10L
1,719 SR
Queue Stats
155W - 143L
1,535 Elo+
Party 2
Scylla
Scylla
andrey1992serov
Scylla
Level 141
God Stats
415W - 440L
1,519 SR
Queue Stats
552W - 594L
1,504 Elo+
Solo
Hercules
Hercules
mothfuha
Hercules
Level 144
God Stats
19W - 6L
1,636 SR
Queue Stats
324W - 305L
1,575 Elo+
Party 2
Team Averages
Level 106
1,629 SR
1,580 Elo+

VS

Team Averages
Level 105
1,456 SR
1,559 Elo+
Athena
Athena
MAR_068
Athena
Level 66
God Stats
0W - 3L
1,194 SR
Queue Stats
42W - 52L
1,525 Elo+
Solo
Merlin
Merlin
WiIIiamsBrother
Merlin
Level 158
God Stats
12W - 26L
1,355 SR
Queue Stats
849W - 887L
1,572 Elo+
Solo
Zeus
Zeus
XxViedixX
Zeus
Level 82
God Stats
0W - 1L
1,729 SR
Queue Stats
44W - 37L
1,531 Elo+
Party 1
Cupid
Cupid
atej1
Cupid
Level 74
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 40L
1,437 Elo+
Party 1
Anhur
Anhur
olamission
Anhur
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,730 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Alert-96
Athena
16
1 / 1 / 15
10,225
1,023
5,145
12,777
15,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
17
9 / 2 / 14
12,204
1,220
16,691
23,151
32,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sylvanus
MrDubzy
Sylvanus
17
5 / 3 / 16
10,478
1,048
9,335
14,159
13,389
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
7 / 1 / 14
11,288
1,129
24,313
4,387
1,872
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
mothfuha
Hercules
17
6 / 1 / 16
10,696
1,070
14,607
15,349
12,590
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Team 1 Tickets

265

VS

Team 2 Tickets

159

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
MAR_068
Athena
15
0 / 1 / 5
10,088
1,009
4,557
13,539
14,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
5 / 6 / 3
10,669
1,067
15,716
12,059
4,877
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zeus
15
1 / 8 / 6
9,301
930
16,990
12,918
4,842
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cupid
atej1
Cupid
15
2 / 4 / 4
9,405
941
10,876
16,726
5,940
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anhur
15
0 / 9 / 5
8,765
877
9,807
18,960
6,642
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
31
28
Kills
8
8
Deaths
28
75
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Athena
Alert-96
Athena
1
1
15
8.5
W
Achilles
9
2
14
8
L
Athena
MAR_068
Athena
0
1
5
2.5
W
Sylvanus
MrDubzy
Sylvanus
5
3
16
4.33
L
5
6
3
1.08
L
Zeus
1
8
6
0.5
W
7
1
14
14
L
Cupid
atej1
Cupid
2
4
4
1
W
Hercules
mothfuha
Hercules
6
1
16
14
L
Anhur
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,091
Damage
57,946
69,823
Taken
74,202
76,060
Mitigated
36,526
24,591
Healing
4,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Alert-96
Athena
5,145
1,364
584
1,534
12,777
15,621
0
6,622
6,155
13,368
0
W
Achilles
16,691
4,586
0
7,467
23,151
32,588
0
12,885
9,306
0
27,878
L
Athena
MAR_068
Athena
4,557
2,137
0
1,534
13,539
14,225
0
7,328
6,211
20,306
0
W
Sylvanus
MrDubzy
Sylvanus
9,335
1,442
6,308
4,045
14,159
13,389
0
7,675
6,484
18,139
0
L
15,716
655
0
573
12,059
4,877
0
6,247
5,812
40,532
0
L
Zeus
16,990
1,448
0
491
12,918
4,842
0
6,352
6,566
28,704
0
W
24,313
498
0
0
4,387
1,872
0
1,818
2,569
55,320
0
L
Cupid
atej1
Cupid
10,876
8,019
295
1,536
16,726
5,940
0
10,192
6,534
0
19,926
W
Hercules
mothfuha
Hercules
14,607
2,957
0
4,653
15,349
12,590
0
8,263
7,086
0
22,340
L
Anhur
9,807
5,538
0
0
18,960
6,642
0
8,674
10,286
0
21,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,891
Gold Earned
48,228
144
Minions Killed
189
5
Camps Cleared
5
996,557
Distance Traveled
898,323
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,225
1,023
14
1
0
181,807
0
W
Achilles
12,204
1,220
9
1
0
214,763
0
L
Athena
10,088
1,009
40
4
2
191,941
1
W
Sylvanus
10,478
1,048
19
2
0
198,633
0
L
Merlin
10,669
1,067
57
6
3
190,667
2
L
Zeus
9,301
930
28
3
0
170,022
0
W
Scylla
11,288
1,129
85
9
3
207,582
1
L
Cupid
9,405
941
32
3
0
180,423
0
W
Hercules
10,696
1,070
17
2
2
193,772
2
L
Anhur
8,765
877
32
3
0
165,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role