Player Matchup

The Morrigan
The Morrigan
Adrianlptmr
The Morrigan
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
MIGHTYTHANDER99
Hun Batz
Level 107
God Stats
0W - 1L
1,560 SR
Queue Stats
33W - 46L
1,416 Elo+
Solo
Ganesha
Ganesha
Patrìck
Ganesha
Level 107
God Stats
12W - 13L
1,552 SR
Queue Stats
152W - 137L
1,550 Elo+
Party 3
Skadi
Skadi
SuginSoul
Skadi
Level 67
God Stats
10W - 14L
1,302 SR
Queue Stats
520W - 595L
1,419 Elo+
Solo
Cernunnos
Cernunnos
VooDooMagic
Cernunnos
Level 60
God Stats
20W - 20L
1,370 SR
Queue Stats
46W - 45L
1,457 Elo+
Party 3
Team Averages
Level 91
1,457 SR
1,468 Elo+

VS

Team Averages
Level 106
1,485 SR
1,459 Elo+
Sun Wukong
Sun Wukong
SixPathsBrandon
Sun Wukong
Level 107
God Stats
6W - 7L
1,500 SR
Queue Stats
290W - 301L
1,447 Elo+
Solo
Ymir
Ymir
angelbee
Ymir
Level 108
God Stats
9W - 12L
1,529 SR
Queue Stats
129W - 182L
1,342 Elo+
Party 2
Ravana
Ravana
bariels
Ravana
Level 103
God Stats
10W - 8L
1,377 SR
Queue Stats
61W - 54L
1,519 Elo+
Party 1
He Bo
He Bo
tonioss22
He Bo
Level 98
God Stats
11W - 8L
1,518 SR
Queue Stats
59W - 77L
1,487 Elo+
Party 1
Anhur
Anhur
v3ss0n
Anhur
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Adrianlptmr
The Morrigan
17
2 / 2 / 0
10,136
563
10,434
11,542
6,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hun Batz
12
0 / 6 / 0
7,209
401
3,037
14,777
4,984
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
Patrìck
Ganesha
13
1 / 5 / 4
8,973
499
6,735
18,250
16,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
SuginSoul
Skadi
13
0 / 8 / 1
8,238
458
5,522
12,788
6,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cernunnos
VooDooMagic
Cernunnos
16
5 / 2 / 0
9,922
551
7,183
8,732
3,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
SixPathsBrandon
Sun Wukong
18
2 / 1 / 3
10,538
585
8,945
17,923
9,943
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ymir
13
1 / 2 / 3
7,362
409
1,910
7,434
5,525
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ravana
bariels
Ravana
17
13 / 2 / 9
11,078
615
16,938
9,939
4,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

He Bo
tonioss22
He Bo
17
7 / 1 / 12
10,286
571
15,374
13,033
5,876
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
v3ss0n
Anhur
12
0 / 2 / 1
6,768
376
3,254
7,765
2,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
51
8
Kills
23
23
Deaths
8
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Adrianlptmr
The Morrigan
2
2
0
1
L
Hun Batz
0
6
0
0
L
Ganesha
Patrìck
Ganesha
1
5
4
0.6
W
Sun Wukong
SixPathsBrandon
Sun Wukong
2
1
3
3.5
L
Skadi
SuginSoul
Skadi
0
8
1
0.06
L
Cernunnos
VooDooMagic
Cernunnos
5
2
0
2.5
W
Ymir
1
2
3
1.25
W
Ravana
bariels
Ravana
13
2
9
8.75
W
He Bo
tonioss22
He Bo
7
1
12
13
W
Anhur
v3ss0n
Anhur
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,911
Damage
46,421
66,089
Taken
56,094
38,357
Mitigated
28,080
15,091
Healing
19,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Adrianlptmr
The Morrigan
10,434
3,053
0
3,089
11,542
6,581
0
752
10,691
69,383
5,697
L
Hun Batz
3,037
313
0
2,281
14,777
4,984
0
2,493
12,284
0
39,766
L
Ganesha
Patrìck
Ganesha
6,735
940
0
3,628
18,250
16,926
0
5,745
12,505
34,126
0
W
Sun Wukong
SixPathsBrandon
Sun Wukong
8,945
1,545
0
7,056
17,923
9,943
489
8,823
9,100
0
81,211
L
Skadi
SuginSoul
Skadi
5,522
2,457
0
1,644
12,788
6,449
826
6,640
6,148
0
47,468
L
Cernunnos
VooDooMagic
Cernunnos
7,183
2,923
0
4,449
8,732
3,417
287
1,654
7,078
0
63,847
W
Ymir
1,910
147
0
250
7,434
5,525
205
766
6,668
30,491
0
W
Ravana
bariels
Ravana
16,938
5,209
0
1,610
9,939
4,611
709
1,740
8,199
0
73,009
W
He Bo
tonioss22
He Bo
15,374
1,101
206
7,402
13,033
5,876
1,049
3,793
9,240
59,824
0
W
Anhur
v3ss0n
Anhur
3,254
1,049
0
3,252
7,765
2,125
285
804
6,961
0
26,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,478
Gold Earned
46,032
475
Minions Killed
465
0
Camps Cleared
0
1,530,081
Distance Traveled
1,529,159
26
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
10,136
563
147
8
0
302,969
4
L
Hun Batz
7,209
401
65
4
0
326,450
0
L
Ganesha
8,973
499
21
1
0
295,457
2
W
Sun Wukong
10,538
585
175
10
0
307,275
1
L
Skadi
8,238
458
95
5
0
291,962
13
L
Cernunnos
9,922
551
147
8
0
313,243
7
W
Ymir
7,362
409
45
3
0
290,841
4
W
Ravana
11,078
615
104
6
0
363,097
2
W
He Bo
10,286
571
94
5
0
311,834
0
W
Anhur
6,768
376
47
3
0
256,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role