Player Matchup

Cupid
Cupid
 
Cupid
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Beanie_Gaming94
Arachne
Level 85
God Stats
3W - 2L
1,364 SR
Queue Stats
330W - 357L
1,303 Elo+
Party 1
Hel
Hel
Il Stoney lI
Hel
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
159W - 166L
1,444 Elo+
Solo
Artio
Artio
KillsaveHD55
Artio
Level 16
God Stats
4W - 4L
1,500 SR
Queue Stats
241W - 264L
1,289 Elo+
Party 1
Cu Chulainn
Cu Chulainn
zGOATEDONSTICKSz
Cu Chulainn
Level 75
God Stats
12W - 7L
1,595 SR
Queue Stats
408W - 418L
1,361 Elo+
Party 1
Team Averages
Level 66
1,492 SR
1,379 Elo+

VS

Team Averages
Level 61
1,549 SR
1,465 Elo+
Danzaburou
Danzaburou
Aykiss
Danzaburou
Level 43
God Stats
11W - 15L
1,482 SR
Queue Stats
59W - 56L
1,409 Elo+
Party 2
Artio
Artio
Bxsfahrer_Nico
Artio
Level 36
God Stats
6W - 5L
1,540 SR
Queue Stats
425W - 325L
1,596 Elo+
Solo
Nemesis
Nemesis
TheSlyest
Nemesis
Level 85
God Stats
5W - 5L
1,691 SR
Queue Stats
145W - 152L
1,389 Elo+
Solo
Tiamat
Tiamat
barfan0
Tiamat
Level 74
God Stats
86W - 80L
1,562 SR
Queue Stats
316W - 307L
1,520 Elo+
Party 2
Neith
Neith
nice4you1994
Neith
Level 69
God Stats
137W - 155L
1,472 SR
Queue Stats
144W - 165L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
2 / 1 / 3
8,907
445
5,331
8,416
2,938
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 1 / 4
10,255
513
4,763
12,941
6,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 7 / 6
10,550
528
15,048
13,735
5,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 1 / 6
9,373
469
4,947
12,091
10,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cu Chulainn
zGOATEDONSTICKSz
Cu Chulainn
20
7 / 1 / 2
12,747
637
14,222
20,814
14,909
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aykiss
Danzaburou
13
0 / 4 / 0
8,346
417
6,677
12,731
4,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
1 / 4 / 4
8,825
441
5,818
16,361
13,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemesis
TheSlyest
Nemesis
15
2 / 4 / 5
9,312
466
6,228
13,483
5,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Tiamat
barfan0
Tiamat
18
7 / 4 / 2
11,260
563
11,150
11,458
6,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

12
1 / 4 / 0
7,714
386
7,123
9,131
3,169
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
22
20
Kills
11
11
Deaths
20
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
2
1
3
3.5
L
Danzaburou
Aykiss
Danzaburou
0
4
0
0
W
3
1
4
5
L
1
4
4
0.75
W
5
7
6
1.14
W
3
1
6
6
L
Nemesis
TheSlyest
Nemesis
2
4
5
1.13
L
Tiamat
barfan0
Tiamat
7
4
2
2
L
1
4
0
0.25
W
Cu Chulainn
zGOATEDONSTICKSz
Cu Chulainn
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,311
Damage
36,996
67,997
Taken
63,164
40,425
Mitigated
33,795
30,589
Healing
15,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
5,331
2,598
1,030
2,570
8,416
2,938
1,386
1,854
6,562
0
36,763
L
Danzaburou
Aykiss
Danzaburou
6,677
2,011
0
3,169
12,731
4,706
470
3,467
9,238
0
42,763
W
4,763
4,053
0
1,493
12,941
6,363
712
2,914
10,027
0
68,936
L
5,818
1,400
128
3,345
16,361
13,680
0
7,479
8,598
34,274
0
W
15,048
1,962
2,499
4,724
13,735
5,582
473
7,624
6,111
62,760
0
W
4,947
478
630
2,939
12,091
10,633
592
2,780
9,311
20,824
0
L
Nemesis
TheSlyest
Nemesis
6,228
1,272
0
1,078
13,483
5,441
0
2,993
10,298
134
64,156
L
Tiamat
barfan0
Tiamat
11,150
1,955
652
4,412
11,458
6,799
7,888
5,864
5,290
67,010
0
L
7,123
3,279
0
3,038
9,131
3,169
0
147
8,984
0
36,428
W
Cu Chulainn
zGOATEDONSTICKSz
Cu Chulainn
14,222
3,264
0
14,704
20,814
14,909
913
1,930
18,884
7,117
98,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,832
Gold Earned
45,457
500
Minions Killed
449
0
Camps Cleared
0
1,832,203
Distance Traveled
1,640,706
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,907
445
60
3
0
331,205
5
L
Danzaburou
8,346
417
74
4
0
290,642
1
W
Arachne
10,255
513
90
5
0
395,857
1
L
Artio
8,825
441
56
3
0
383,541
2
W
Hel
10,550
528
98
5
0
347,565
1
W
Artio
9,373
469
38
2
0
387,042
4
L
Nemesis
9,312
466
109
5
0
418,629
3
L
Tiamat
11,260
563
131
7
0
350,145
2
L
Neith
7,714
386
79
4
0
197,749
3
W
Cu Chulainn
12,747
637
214
11
0
370,534
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role