Player Matchup

Bakasura
Bakasura
Gold V
Big_Chungus_4
Bakasura
Gold V
Level 105
God Stats
19W - 21L
1,677 SR
Queue Stats
91W - 95L
1,635 MMR
Solo
Cthulhu
Cthulhu
Gold IV
CASG-01
Cthulhu
Gold IV
Level 128
God Stats
3W - 3L
1,637 SR
Queue Stats
91W - 105L
1,634 MMR
Solo
Discordia
Discordia
Platinum V
MauriDarkrai
Discordia
Platinum V
Level 128
God Stats
51W - 39L
1,639 SR
Queue Stats
264W - 256L
1,648 MMR
Solo
Tyr
Tyr
Platinum V
jeckron92
Tyr
Platinum V
Level 160
God Stats
6W - 4L
1,679 SR
Queue Stats
231W - 213L
1,644 MMR
Solo
Heimdallr
Heimdallr
Gold V
jumpman93
Heimdallr
Gold V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 130
1,626 SR
1,612 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 124
1,665 SR
1,639 MMR
Ah Muzen Cab
Ah Muzen Cab
Platinum V
MilesHighest
Ah Muzen Cab
Platinum V
Level 115
God Stats
6W - 8L
1,526 SR
Queue Stats
159W - 155L
1,633 MMR
Solo
Nemesis
Nemesis
Gold III
SC000T3R
Nemesis
Gold III
Level 103
God Stats
5W - 5L
1,647 SR
Queue Stats
73W - 85L
1,650 MMR
Party 1
Cerberus
Cerberus
Gold I
SKBenched
Cerberus
Gold I
Level 149
God Stats
7W - 4L
1,743 SR
Queue Stats
287W - 283L
1,632 MMR
Solo
Vulcan
Vulcan
Gold II
Yuu_GamerBR
Vulcan
Gold II
Level 156
God Stats
1W - 3L
1,846 SR
Queue Stats
718W - 721L
1,632 MMR
Solo
Cernunnos
Cernunnos
Gold II
redagent5678
Cernunnos
Gold II
Level 95
God Stats
6W - 11L
1,563 SR
Queue Stats
62W - 69L
1,649 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Big_Chungus_4
Bakasura
20
8 / 4 / 6
16,623
616
15,881
25,389
12,818
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
CASG-01
Cthulhu
19
4 / 4 / 15
14,344
531
12,260
32,462
23,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
MauriDarkrai
Discordia
20
5 / 2 / 11
14,561
539
24,757
17,408
7,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
8 / 1 / 10
16,167
599
14,416
25,309
31,596
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heimdallr
jumpman93
Heimdallr
20
11 / 3 / 7
16,903
626
36,791
28,622
13,411
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
SetApolloDanzaburouCu ChulainnBellona

VS

Bans
ScyllaCupidYmirTsukuyomiHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
MilesHighest
Ah Muzen Cab
20
3 / 4 / 5
13,782
510
18,328
30,831
24,343
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mace

Mace

+10
Physical Power

Nemesis
SC000T3R
Nemesis
19
3 / 10 / 4
12,149
450
9,881
26,713
10,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
SKBenched
Cerberus
18
2 / 5 / 9
12,426
460
14,059
32,092
30,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Vulcan
20
4 / 8 / 7
13,076
484
21,705
20,009
8,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
redagent5678
Cernunnos
20
2 / 9 / 1
12,385
459
8,673
24,395
9,559
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
40
36
Kills
14
14
Deaths
36
49
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Big_Chungus_4
Bakasura
8
4
6
2.75
W
Cthulhu
CASG-01
Cthulhu
4
4
15
2.88
W
Discordia
MauriDarkrai
Discordia
5
2
11
5.25
L
Ah Muzen Cab
MilesHighest
Ah Muzen Cab
3
4
5
1.38
L
Nemesis
SC000T3R
Nemesis
3
10
4
0.5
L
Cerberus
SKBenched
Cerberus
2
5
9
1.3
L
Vulcan
4
8
7
0.94
W
8
1
10
13
W
Heimdallr
jumpman93
Heimdallr
11
3
7
4.83
L
Cernunnos
redagent5678
Cernunnos
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,105
Damage
72,646
129,190
Taken
134,040
88,535
Mitigated
82,948
53,759
Healing
41,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Big_Chungus_4
Bakasura
15,881
11,286
0
10,043
25,389
12,818
4,632
7,505
17,744
0
136,594
W
Cthulhu
CASG-01
Cthulhu
12,260
710
807
11,710
32,462
23,421
1,103
8,812
23,408
57,785
0
W
Discordia
MauriDarkrai
Discordia
24,757
993
160
3,556
17,408
7,289
1,963
4,577
12,675
115,209
0
L
Ah Muzen Cab
MilesHighest
Ah Muzen Cab
18,328
5,737
0
13,922
30,831
24,343
410
7,784
21,977
0
100,098
L
Nemesis
SC000T3R
Nemesis
9,881
3,594
0
4,958
26,713
10,718
0
6,576
19,289
0
69,995
L
Cerberus
SKBenched
Cerberus
14,059
723
0
12,409
32,092
30,286
0
8,751
22,022
73,532
0
L
Vulcan
21,705
6,827
0
1,658
20,009
8,042
0
7,804
11,132
80,626
0
W
14,416
1,083
0
10,200
25,309
31,596
1,081
5,282
19,927
0
113,492
W
Heimdallr
jumpman93
Heimdallr
36,791
25,060
0
17,283
28,622
13,411
6,971
8,658
19,672
0
163,184
L
Cernunnos
redagent5678
Cernunnos
8,673
4,857
0
8,179
24,395
9,559
173
6,890
17,063
0
95,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,598
Gold Earned
63,818
876
Minions Killed
681
0
Camps Cleared
0
2,726,322
Distance Traveled
2,498,036
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
16,623
616
223
8
0
575,707
3
W
Cthulhu
14,344
531
67
2
0
530,404
0
W
Discordia
14,561
539
150
6
0
538,494
7
L
Ah Muzen Cab
13,782
510
177
7
0
466,028
0
L
Nemesis
12,149
450
105
4
0
476,696
2
L
Cerberus
12,426
460
118
4
0
551,451
4
L
Vulcan
13,076
484
136
5
0
508,511
3
W
Tyr
16,167
599
210
8
0
618,557
4
W
Heimdallr
16,903
626
226
8
0
463,160
1
L
Cernunnos
12,385
459
145
5
0
495,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role