Player Matchup

Sol
Sol
Eternal2410
Sol
Level 28
God Stats
0W - 1L
1,432 SR
Queue Stats
6W - 10L
1,358 Elo+
Party 1
Yemoja
Yemoja
PAPERPICKLE
Yemoja
Level 29
God Stats
0W - 1L
1,423 SR
Queue Stats
6W - 10L
1,358 Elo+
Party 1
Danzaburou
Danzaburou
Prophymate
Danzaburou
Level 18
God Stats
0W - 2L
1,379 SR
Queue Stats
6W - 6L
1,480 Elo+
Party 1
Team Averages
Level 25
1,411 SR
1,399 Elo+

VS

Team Averages
Level 39
1,590 SR
1,631 Elo+
Zeus
Zeus
WillG2k2
Zeus
Level 4
God Stats
9W - 7L
1,500 SR
Queue Stats
228W - 150L
1,703 Elo+
Party 2
Khepri
Khepri
daan21
Khepri
Level 98
God Stats
2W - 0L
1,769 SR
Queue Stats
10W - 8L
1,487 Elo+
Solo
Fenrir
Fenrir
will2003
Fenrir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 48L
1,702 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 1
10,623
625
9,866
10,503
4,066
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
13
1 / 3 / 2
10,494
617
4,907
10,304
8,785
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Prophymate
Danzaburou
12
0 / 8 / 3
9,589
564
9,119
14,935
5,986
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
10 / 2 / 5
12,604
741
22,350
10,967
5,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
daan21
Khepri
14
1 / 1 / 12
11,039
649
3,206
10,698
12,088
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
will2003
Fenrir
15
4 / 0 / 8
11,224
660
3,816
9,829
5,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
3
Kills
15
15
Deaths
3
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
L
Yemoja
1
3
2
0.67
L
Danzaburou
Prophymate
Danzaburou
0
8
3
0.19
W
Zeus
10
2
5
6.25
W
Khepri
daan21
Khepri
1
1
12
7
W
Fenrir
will2003
Fenrir
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,892
Damage
29,372
35,742
Taken
31,494
18,837
Mitigated
23,123
5,340
Healing
10,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,866
1,722
0
3,351
10,503
4,066
26
6,785
3,494
42,957
0
L
Yemoja
4,907
572
1,276
88
10,304
8,785
0
8,146
1,862
29,087
0
L
Danzaburou
Prophymate
Danzaburou
9,119
3,866
0
625
14,935
5,986
0
9,985
4,522
0
38,914
W
Zeus
22,350
2,051
0
5,279
10,967
5,718
1,744
5,881
5,086
84,234
0
W
Khepri
daan21
Khepri
3,206
305
0
2,954
10,698
12,088
324
4,331
6,367
35,175
0
W
Fenrir
will2003
Fenrir
3,816
1,449
0
2,333
9,829
5,317
725
4,650
5,179
0
36,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,706
Gold Earned
34,867
163
Minions Killed
231
0
Camps Cleared
0
778,675
Distance Traveled
908,106
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,623
625
71
4
0
268,879
5
L
Yemoja
10,494
617
22
1
0
254,371
3
L
Danzaburou
9,589
564
70
4
0
255,425
4
W
Zeus
12,604
741
124
7
0
273,285
0
W
Khepri
11,039
649
36
2
0
294,908
7
W
Fenrir
11,224
660
71
4
0
339,913
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role