Player Matchup

Bellona
Bellona
EnMushroom
Bellona
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
109W - 83L
1,493 Elo+
Party 3
Ravana
Ravana
Hercucheese
Ravana
Level 15
God Stats
6W - 1L
1,696 SR
Queue Stats
105W - 75L
1,493 Elo+
Party 3
Merlin
Merlin
KАЕL
Merlin
Level 6
God Stats
15W - 8L
1,704 SR
Queue Stats
39W - 25L
1,589 Elo+
Party 2
Artemis
Artemis
addamsies
Artemis
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 28L
1,493 Elo+
Party 3
Persephone
Persephone
Аiri
Persephone
Level 29
God Stats
24W - 16L
1,498 SR
Queue Stats
185W - 171L
1,510 Elo+
Party 2
Team Averages
Level 16
1,580 SR
1,515 Elo+

VS

Team Averages
Level 18
1,517 SR
1,384 Elo+
Hel
Hel
MrHeasman
Hel
Level 21
God Stats
7W - 8L
1,682 SR
Queue Stats
12W - 19L
1,384 Elo+
Party 1
Poseidon
Poseidon
SSPZ
Poseidon
Level 15
God Stats
6W - 8L
1,634 SR
Queue Stats
12W - 19L
1,384 Elo+
Party 1
Sun Wukong
Sun Wukong
Steinknoll
Sun Wukong
Level 8
God Stats
2W - 6L
1,484 SR
Queue Stats
2W - 6L
1,429 Elo+
Party 1
Ra
Ra
ghsty20
Ra
Level 23
God Stats
46W - 52L
1,282 SR
Queue Stats
164W - 146L
1,223 Elo+
Party 4
Arachne
Arachne
olivverwood
Arachne
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
EnMushroom
Bellona
20
9 / 7 / 17
15,154
1,010
27,416
32,615
42,796
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ravana
20
14 / 6 / 15
16,253
1,084
23,741
23,498
12,936
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Merlin
KАЕL
Merlin
20
9 / 0 / 17
16,207
1,080
37,677
13,304
5,207
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
addamsies
Artemis
20
2 / 7 / 14
13,387
892
12,323
17,300
6,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
Аiri
Persephone
20
2 / 3 / 22
14,232
949
22,399
16,234
6,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

54

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 8 / 11
14,085
939
21,512
21,763
8,707
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Poseidon
SSPZ
Poseidon
20
4 / 11 / 12
13,761
917
16,699
21,330
8,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
Steinknoll
Sun Wukong
20
5 / 8 / 11
14,373
958
19,314
33,279
33,287
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
2 / 0 / 12
13,980
932
16,722
14,068
6,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
olivverwood
Arachne
20
7 / 9 / 11
15,002
1,000
21,682
37,265
16,137
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
80
36
Kills
23
23
Deaths
36
85
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Bellona
EnMushroom
Bellona
9
7
17
2.5
W
Ravana
14
6
15
3.58
W
Merlin
KАЕL
Merlin
9
0
17
17.5
L
5
8
11
1.31
L
Poseidon
SSPZ
Poseidon
4
11
12
0.91
L
Sun Wukong
Steinknoll
Sun Wukong
5
8
11
1.31
W
Artemis
addamsies
Artemis
2
7
14
1.29
L
2
0
12
8
L
Arachne
olivverwood
Arachne
7
9
11
1.39
W
Persephone
Аiri
Persephone
2
3
22
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,556
Damage
95,929
102,951
Taken
127,705
74,006
Mitigated
72,722
16,599
Healing
32,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
EnMushroom
Bellona
27,416
8,158
0
903
32,615
42,796
0
17,130
15,485
1,018
47,673
W
Ravana
23,741
6,358
0
3,001
23,498
12,936
0
10,023
13,475
0
46,998
W
Merlin
KАЕL
Merlin
37,677
967
456
6,128
13,304
5,207
0
6,988
6,316
116,167
0
L
21,512
4,478
4,231
4,724
21,763
8,707
0
10,633
10,827
45,060
0
L
Poseidon
SSPZ
Poseidon
16,699
2,576
0
0
21,330
8,378
0
8,426
12,661
32,073
0
L
Sun Wukong
Steinknoll
Sun Wukong
19,314
3,531
0
177
33,279
33,287
0
16,759
15,338
0
34,607
W
Artemis
addamsies
Artemis
12,323
4,923
0
2,593
17,300
6,833
0
10,744
6,556
0
33,369
L
16,722
739
8,634
4,173
14,068
6,213
0
7,526
6,272
78,546
0
L
Arachne
olivverwood
Arachne
21,682
15,762
626
9,821
37,265
16,137
0
16,296
20,248
0
43,932
W
Persephone
Аiri
Persephone
22,399
201
8
3,510
16,234
6,234
0
10,047
6,185
38,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,233
Gold Earned
71,201
364
Minions Killed
303
7
Camps Cleared
7
1,306,147
Distance Traveled
1,435,119
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
15,154
1,010
57
4
2
246,750
0
W
Ravana
16,253
1,084
60
4
2
276,076
0
W
Merlin
16,207
1,080
149
10
2
272,791
2
L
Hel
14,085
939
42
3
1
267,374
0
L
Poseidon
13,761
917
27
2
0
265,428
0
L
Sun Wukong
14,373
958
35
2
1
261,069
0
W
Artemis
13,387
892
48
3
1
207,909
0
L
Ra
13,980
932
152
10
3
340,042
0
L
Arachne
15,002
1,000
47
3
2
301,206
0
W
Persephone
14,232
949
50
3
0
302,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role