Player Matchup

Cerberus
Cerberus
DelinquentMT
Cerberus
Level 16
God Stats
5W - 1L
1,265 SR
Queue Stats
87W - 74L
1,421 Elo+
Party 1
Thor
Thor
Signorina
Thor
Level 12
God Stats
3W - 3L
1,391 SR
Queue Stats
6W - 16L
1,282 Elo+
Solo
Neith
Neith
Sn8ke
Neith
Level 5
God Stats
5W - 1L
1,484 SR
Queue Stats
7W - 4L
1,485 Elo+
Solo
Discordia
Discordia
Tryptamine222
Discordia
Level 16
God Stats
3W - 2L
1,452 SR
Queue Stats
81W - 74L
1,386 Elo+
Party 1
Arachne
Arachne
WinnieThePOG
Arachne
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 12
1,418 SR
1,415 Elo+

VS

Team Averages
Level 13
1,599 SR
1,469 Elo+
Artemis
Artemis
Atakanoski
Artemis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,405 Elo+
Party 2
Ares
Ares
DeMaddin
Ares
Level 16
God Stats
8W - 2L
1,973 SR
Queue Stats
117W - 93L
1,527 Elo+
Solo
Ravana
Ravana
Talonite
Ravana
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,426 Elo+
Party 2
Athena
Athena
hydralf
Athena
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,381 Elo+
Party 2
Discordia
Discordia
kraturi
Discordia
Level 13
God Stats
22W - 14L
1,523 SR
Queue Stats
228W - 228L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DelinquentMT
Cerberus
18
5 / 2 / 23
12,152
1,215
15,917
16,402
17,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
15
2 / 1 / 10
8,980
898
4,412
6,827
2,536
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
Sn8ke
Neith
17
5 / 2 / 19
10,001
1,000
9,841
8,431
3,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Tryptamine222
Discordia
17
5 / 2 / 23
10,887
1,089
16,259
4,855
1,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
WinnieThePOG
Arachne
18
17 / 1 / 14
12,849
1,285
29,122
15,725
6,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

350

VS

Team 2 Tickets

43

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Atakanoski
Artemis
14
2 / 8 / 4
9,479
948
11,880
15,531
5,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Ares
15
1 / 10 / 5
9,547
955
9,560
23,079
20,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ravana
Talonite
Ravana
15
4 / 7 / 3
9,893
989
13,574
16,944
7,984
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Athena
hydralf
Athena
14
0 / 8 / 4
8,724
872
7,257
22,742
16,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
kraturi
Discordia
13
1 / 1 / 0
8,080
808
2,579
1,953
625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
24
34
Kills
8
8
Deaths
34
89
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Artemis
Atakanoski
Artemis
2
8
4
0.5
L
Ares
1
10
5
0.35
W
Cerberus
DelinquentMT
Cerberus
5
2
23
8.25
W
Thor
2
1
10
7
W
Neith
Sn8ke
Neith
5
2
19
7.25
L
Ravana
Talonite
Ravana
4
7
3
0.79
W
Discordia
Tryptamine222
Discordia
5
2
23
8.25
W
Arachne
WinnieThePOG
Arachne
17
1
14
24
L
Athena
hydralf
Athena
0
8
4
0.25
L
Discordia
kraturi
Discordia
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,551
Damage
44,850
52,240
Taken
80,249
31,294
Mitigated
50,939
14,402
Healing
4,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Atakanoski
Artemis
11,880
6,031
0
2,092
15,531
5,576
0
6,427
9,104
0
33,661
L
Ares
9,560
832
0
583
23,079
20,698
0
7,753
15,326
21,497
0
W
Cerberus
DelinquentMT
Cerberus
15,917
1,700
0
3,377
16,402
17,399
0
6,220
10,088
37,348
0
W
Thor
4,412
949
0
360
6,827
2,536
0
2,336
4,491
0
7,686
W
Neith
Sn8ke
Neith
9,841
5,586
0
3,443
8,431
3,135
0
3,904
4,461
0
24,527
L
Ravana
Talonite
Ravana
13,574
4,747
0
1,264
16,944
7,984
0
7,888
9,056
0
20,312
W
Discordia
Tryptamine222
Discordia
16,259
1,778
0
332
4,855
1,695
0
754
4,031
31,524
0
W
Arachne
WinnieThePOG
Arachne
29,122
23,866
0
6,890
15,725
6,529
0
5,898
9,773
0
44,699
L
Athena
hydralf
Athena
7,257
1,880
0
648
22,742
16,056
0
9,026
13,158
14,223
0
L
Discordia
kraturi
Discordia
2,579
498
0
276
1,953
625
0
1,082
871
6,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,869
Gold Earned
45,723
194
Minions Killed
111
6
Camps Cleared
3
873,433
Distance Traveled
697,696
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,479
948
53
5
0
152,521
0
L
Ares
9,547
955
14
1
0
171,293
0
W
Cerberus
12,152
1,215
67
7
0
177,805
1
W
Thor
8,980
898
9
1
2
165,093
4
W
Neith
10,001
1,000
38
4
1
152,598
1
L
Ravana
9,893
989
17
2
0
172,408
0
W
Discordia
10,887
1,089
48
5
1
163,678
0
W
Arachne
12,849
1,285
32
3
2
214,259
1
L
Athena
8,724
872
16
2
3
161,291
3
L
Discordia
8,080
808
11
1
0
40,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role