Player Matchup

Fenrir
Fenrir
BathtimeBernie
Fenrir
Level 23
God Stats
9W - 8L
1,325 SR
Queue Stats
52W - 43L
1,379 Elo+
Party 1
Tiamat
Tiamat
BotchedFetusRepo
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 141L
1,314 Elo+
Solo
Guan Yu
Guan Yu
TheAdamBomb003
Guan Yu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 30L
1,381 Elo+
Party 1
Baron Samedi
Baron Samedi
bowmanlm
Baron Samedi
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 7L
1,248 Elo+
Party 1
Cthulhu
Cthulhu
cnel214
Cthulhu
Level 28
God Stats
1W - 3L
1,297 SR
Queue Stats
4W - 7L
1,047 Elo+
Solo
Team Averages
Level 22
1,424 SR
1,274 Elo+

VS

Team Averages
Level 25
1,383 SR
1,278 Elo+
Danzaburou
Danzaburou
DrippingGlizzy
Danzaburou
Level 29
God Stats
8W - 7L
1,275 SR
Queue Stats
223W - 205L
1,449 Elo+
Solo
Ullr
Ullr
SickTurtle123
Ullr
Level 29
God Stats
17W - 19L
1,408 SR
Queue Stats
40W - 36L
1,169 Elo+
Solo
Tsukuyomi
Tsukuyomi
WRS_Vaquita
Tsukuyomi
Level 29
God Stats
3W - 5L
1,293 SR
Queue Stats
15W - 16L
1,291 Elo+
Solo
Hel
Hel
kendallmoore1150
Hel
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,219 Elo+
Solo
Xbalanque
Xbalanque
pichblack644
Xbalanque
Level 25
God Stats
11W - 10L
1,439 SR
Queue Stats
161W - 209L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 6 / 3
7,609
476
9,405
10,451
5,331
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
1 / 4 / 3
6,583
411
3,561
12,801
6,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
2 / 9 / 1
7,276
455
3,266
14,383
7,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
bowmanlm
Baron Samedi
13
3 / 6 / 1
7,936
496
6,192
10,831
10,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
cnel214
Cthulhu
5
1 / 2 / 0
5,361
335
806
4,708
1,638
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DrippingGlizzy
Danzaburou
11
3 / 2 / 0
7,634
477
3,564
8,948
2,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
3 / 1 / 12
8,617
539
5,155
6,026
2,256
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tsukuyomi
WRS_Vaquita
Tsukuyomi
15
8 / 3 / 2
9,440
590
10,772
11,487
4,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
9 / 4 / 8
9,453
591
11,382
10,169
3,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xbalanque
pichblack644
Xbalanque
13
4 / 3 / 6
8,589
537
6,985
6,649
2,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
55
13
Kills
27
27
Deaths
13
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
6
6
3
1.25
L
1
4
3
0.63
W
Danzaburou
DrippingGlizzy
Danzaburou
3
2
0
1.5
W
3
1
12
9
L
2
9
1
0.28
W
Tsukuyomi
WRS_Vaquita
Tsukuyomi
8
3
2
3
L
Baron Samedi
bowmanlm
Baron Samedi
3
6
1
0.58
L
Cthulhu
cnel214
Cthulhu
1
2
0
0.5
W
9
4
8
3.25
W
Xbalanque
pichblack644
Xbalanque
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,230
Damage
37,858
53,174
Taken
43,279
31,421
Mitigated
15,627
9,282
Healing
18,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,405
2,843
0
612
10,451
5,331
0
2,466
7,985
0
19,063
L
3,561
754
0
5,435
12,801
6,663
0
4,559
8,242
26,279
0
W
Danzaburou
DrippingGlizzy
Danzaburou
3,564
1,901
0
4,564
8,948
2,960
560
3,620
5,328
0
31,094
W
5,155
2,217
0
770
6,026
2,256
2,586
2,295
3,706
0
32,411
L
3,266
1,529
0
1,781
14,383
7,588
140
722
13,661
0
23,539
W
Tsukuyomi
WRS_Vaquita
Tsukuyomi
10,772
5,228
0
2,341
11,487
4,720
804
1,757
9,560
0
48,649
L
Baron Samedi
bowmanlm
Baron Samedi
6,192
889
207
747
10,831
10,201
700
3,236
7,595
40,969
0
L
Cthulhu
cnel214
Cthulhu
806
214
0
500
4,708
1,638
0
399
4,309
8,263
0
W
11,382
1,449
3,864
5,178
10,169
3,400
1,661
1,471
8,648
50,397
0
W
Xbalanque
pichblack644
Xbalanque
6,985
3,546
0
1,759
6,649
2,291
1,519
1,416
5,183
0
32,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,765
Gold Earned
43,733
170
Minions Killed
352
0
Camps Cleared
0
1,143,598
Distance Traveled
1,409,917
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,609
476
17
1
0
322,305
0
L
Tiamat
6,583
411
28
2
0
245,841
0
W
Danzaburou
7,634
477
51
3
0
209,946
2
W
Ullr
8,617
539
68
4
0
320,311
0
L
Guan Yu
7,276
455
40
3
0
233,012
0
W
Tsukuyomi
9,440
590
95
6
0
339,271
0
L
Baron Samedi
7,936
496
73
5
0
245,399
0
L
Cthulhu
5,361
335
12
1
0
97,041
1
W
Hel
9,453
591
77
5
0
287,566
2
W
Xbalanque
8,589
537
61
4
0
252,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role