Player Matchup

Anhur
Anhur
CyprusSkywalker
Anhur
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,312 Elo+
Party 1
Chaac
Chaac
JORGEAPOLO
Chaac
Level 29
God Stats
3W - 2L
1,575 SR
Queue Stats
14W - 14L
1,371 Elo+
Solo
Ymir
Ymir
Paromow
Ymir
Level 23
God Stats
7W - 7L
1,605 SR
Queue Stats
84W - 91L
1,359 Elo+
Party 3
Skadi
Skadi
kraiona
Skadi
Level 28
God Stats
35W - 42L
1,430 SR
Queue Stats
84W - 92L
1,357 Elo+
Party 3
Loki
Loki
leado
Loki
Level 18
God Stats
1W - 0L
1,212 SR
Queue Stats
7W - 5L
1,409 Elo+
Party 1
Team Averages
Level 22
1,464 SR
1,362 Elo+

VS

Team Averages
Level 12
1,495 SR
1,347 Elo+
Ares
Ares
Bross24
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chaac
Chaac
Ganjiilord
Chaac
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,383 Elo+
Solo
Medusa
Medusa
Ra14u
Medusa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 44L
1,416 Elo+
Solo
Ra
Ra
Rruummiixx
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,037 Elo+
Party 2
Sun Wukong
Sun Wukong
Syleste
Sun Wukong
Level 8
God Stats
3W - 4L
1,474 SR
Queue Stats
7W - 10L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 7
9,307
443
6,017
14,632
4,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
19
5 / 1 / 2
10,875
518
11,450
15,114
10,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
Paromow
Ymir
16
5 / 2 / 8
9,902
472
9,781
15,408
14,016
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate

Breastplate

+20
Physical Protection

Skadi
kraiona
Skadi
17
9 / 1 / 3
11,007
524
15,074
11,016
4,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
leado
Loki
17
9 / 4 / 6
11,047
526
12,427
13,632
5,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Bross24
Ares
10
0 / 9 / 5
7,462
355
2,669
14,419
9,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
17
7 / 4 / 3
10,677
508
12,370
16,072
15,724
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Ra14u
Medusa
15
1 / 7 / 2
8,658
412
9,658
17,715
6,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
4 / 7 / 3
8,698
414
6,716
12,204
4,550
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sun Wukong
Syleste
Sun Wukong
17
3 / 4 / 5
10,126
482
8,003
13,171
7,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
33
31
Kills
15
15
Deaths
31
26
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ares
Bross24
Ares
0
9
5
0.28
W
3
7
7
0.93
L
Chaac
7
4
3
2.13
W
Chaac
5
1
2
6
W
Ymir
Paromow
Ymir
5
2
8
4.5
L
Medusa
Ra14u
Medusa
1
7
2
0.29
L
4
7
3
0.79
L
Sun Wukong
Syleste
Sun Wukong
3
4
5
1.38
W
Skadi
kraiona
Skadi
9
1
3
10.5
W
Loki
leado
Loki
9
4
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,749
Damage
39,416
69,802
Taken
73,581
39,484
Mitigated
43,012
22,392
Healing
16,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Bross24
Ares
2,669
384
0
615
14,419
9,236
446
1,752
12,567
10,348
0
W
6,017
2,332
0
4,458
14,632
4,651
312
1,544
13,088
0
36,298
L
Chaac
12,370
3,558
0
4,604
16,072
15,724
1,136
0
15,722
0
53,624
W
Chaac
11,450
3,230
0
8,327
15,114
10,912
516
1,093
14,021
0
67,288
W
Ymir
Paromow
Ymir
9,781
2,340
0
1,920
15,408
14,016
412
3,179
11,953
40,875
0
L
Medusa
Ra14u
Medusa
9,658
3,880
0
4,259
17,715
6,462
363
3,854
13,861
0
53,069
L
6,716
1,686
306
2,482
12,204
4,550
396
2,216
9,938
36,498
0
L
Sun Wukong
Syleste
Sun Wukong
8,003
1,770
0
3,970
13,171
7,040
0
1,959
11,087
0
68,429
W
Skadi
kraiona
Skadi
15,074
6,863
267
3,212
11,016
4,494
2,100
1,024
9,992
0
69,918
W
Loki
leado
Loki
12,427
5,266
0
4,208
13,632
5,411
542
2,269
11,363
0
70,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,138
Gold Earned
45,621
467
Minions Killed
355
0
Camps Cleared
0
1,886,926
Distance Traveled
1,681,988
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,462
355
18
1
0
297,615
0
W
Anhur
9,307
443
62
3
0
342,524
2
L
Chaac
10,677
508
102
5
0
338,978
0
W
Chaac
10,875
518
125
6
0
407,438
0
W
Ymir
9,902
472
61
3
0
371,884
5
L
Medusa
8,658
412
70
3
0
332,315
0
L
Ra
8,698
414
46
2
0
306,825
0
L
Sun Wukong
10,126
482
119
6
0
406,255
0
W
Skadi
11,007
524
108
5
0
374,714
0
W
Loki
11,047
526
111
5
0
390,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role