Player Matchup

Hercules
Hercules
Platinum II
ImmaculateQueso
Hercules
Platinum II
Level 141
God Stats
14W - 20L
1,531 SR
Queue Stats
290W - 266L
1,820 MMR
Solo
Chronos
Chronos
Platinum II
Kieon8
Chronos
Platinum II
Level 157
God Stats
4W - 10L
1,419 SR
Queue Stats
533W - 538L
1,785 MMR
Solo
Awilix
Awilix
Gold III
Lykos159
Awilix
Gold III
Level 104
God Stats
8W - 7L
1,640 SR
Queue Stats
21W - 21L
1,820 MMR
Party 1
Cerberus
Cerberus
Gold I
SirElias
Cerberus
Gold I
Level 149
God Stats
2W - 3L
1,695 SR
Queue Stats
159W - 152L
1,806 MMR
Solo
Anhur
Anhur
Gold IV
strikeman31
Anhur
Gold IV
Level 100
God Stats
2W - 3L
1,599 SR
Queue Stats
24W - 22L
1,820 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 130
1,577 SR
1,810 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 155
1,431 SR
1,688 MMR
Cabrakan
Cabrakan
Platinum IV
 
Cabrakan
Platinum IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Platinum I
 
Aphrodite
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Platinum II
EzPzPhilTeTe
Cupid
Platinum II
Level 159
God Stats
3W - 4L
1,193 SR
Queue Stats
190W - 182L
1,836 MMR
Solo
Guan Yu
Guan Yu
Platinum II
I hunt2kill
Guan Yu
Platinum II
Level 156
God Stats
11W - 11L
1,644 SR
Queue Stats
585W - 569L
1,822 MMR
Solo
Arachne
Arachne
Platinum IV
MATTmilla3
Arachne
Platinum IV
Level 155
God Stats
2W - 3L
1,316 SR
Queue Stats
73W - 69L
1,782 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
17
2 / 0 / 4
9,976
499
13,953
19,975
20,082
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos
Kieon8
Chronos
15
4 / 6 / 0
9,207
460
8,580
17,762
7,927
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Awilix
Lykos159
Awilix
13
0 / 5 / 2
7,837
392
6,507
12,615
3,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
SirElias
Cerberus
13
2 / 7 / 4
8,732
437
9,900
20,936
17,013
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 8 / 1
9,198
460
4,835
16,300
4,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
SetScyllaTsukuyomiCu ChulainnDanzaburou

VS

Bans
ApolloRamaNemesisAh Muzen CabChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
15
6 / 3 / 12
10,693
535
14,396
21,911
28,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Aphrodite
 
Aphrodite
16
5 / 2 / 9
10,448
522
15,598
11,336
5,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
7 / 2 / 7
12,087
604
12,456
13,162
6,742
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
I hunt2kill
Guan Yu
17
1 / 1 / 4
10,445
522
14,651
23,860
21,112
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arachne
MATTmilla3
Arachne
17
7 / 1 / 3
10,485
524
9,801
15,234
8,772
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
61
9
Kills
26
26
Deaths
9
11
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
6
3
12
4
W
Aphrodite
 
Aphrodite
5
2
9
4.75
W
7
2
7
5.25
W
Guan Yu
I hunt2kill
Guan Yu
1
1
4
3
L
Hercules
2
0
4
4
L
Chronos
Kieon8
Chronos
4
6
0
0.67
L
Awilix
Lykos159
Awilix
0
5
2
0.2
W
Arachne
MATTmilla3
Arachne
7
1
3
8.5
L
Cerberus
SirElias
Cerberus
2
7
4
0.57
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,775
Damage
66,902
87,588
Taken
85,503
53,757
Mitigated
70,327
29,432
Healing
43,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
14,396
1,902
0
2,142
21,911
28,126
182
5,534
16,377
31,146
0
W
Aphrodite
 
Aphrodite
15,598
1,357
7,363
7,107
11,336
5,575
423
4,282
7,054
67,991
0
W
12,456
6,400
0
5,109
13,162
6,742
2,614
841
12,321
0
104,391
W
Guan Yu
I hunt2kill
Guan Yu
14,651
1,973
1,420
12,496
23,860
21,112
491
4,777
19,083
0
68,723
L
Hercules
13,953
4,631
0
12,129
19,975
20,082
0
5,102
14,721
0
71,033
L
Chronos
Kieon8
Chronos
8,580
2,585
0
3,644
17,762
7,927
0
6,056
11,518
54,005
0
L
Awilix
Lykos159
Awilix
6,507
2,286
0
2,529
12,615
3,909
0
4,075
8,398
0
46,941
W
Arachne
MATTmilla3
Arachne
9,801
6,376
0
7,417
15,234
8,772
72
3,046
12,188
0
71,589
L
Cerberus
SirElias
Cerberus
9,900
806
0
6,372
20,936
17,013
0
9,951
10,735
39,088
0
L
4,835
1,901
0
4,758
16,300
4,826
727
4,026
12,222
0
58,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,950
Gold Earned
54,158
508
Minions Killed
542
0
Camps Cleared
0
1,804,202
Distance Traveled
1,947,266
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,693
535
25
1
0
357,920
3
W
Aphrodite
10,448
522
148
7
0
381,451
4
W
Cupid
12,087
604
141
7
0
356,296
4
W
Guan Yu
10,445
522
125
6
0
390,400
0
L
Hercules
9,976
499
147
7
0
411,153
5
L
Chronos
9,207
460
92
5
0
319,287
2
L
Awilix
7,837
392
79
4
0
423,922
0
W
Arachne
10,485
524
103
5
0
461,199
2
L
Cerberus
8,732
437
92
5
0
331,534
1
L
Anhur
9,198
460
98
5
0
318,306
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role