Player Matchup

Bellona
Bellona
GAYtorade20
Bellona
Level 27
God Stats
20W - 14L
1,404 SR
Queue Stats
86W - 150L
1,247 Elo+
Party 1
Apollo
Apollo
Valkanheim
Apollo
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 4L
1,352 Elo+
Solo
Ao Kuang
Ao Kuang
hsdkduweo
Ao Kuang
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 77L
1,361 Elo+
Party 1
Bakasura
Bakasura
lokifire7
Bakasura
Level 13
God Stats
8W - 13L
1,373 SR
Queue Stats
24W - 28L
1,268 Elo+
Solo
Cerberus
Cerberus
notrefraged
Cerberus
Level 29
God Stats
6W - 3L
1,921 SR
Queue Stats
74W - 113L
1,316 Elo+
Party 1
Team Averages
Level 19
1,540 SR
1,309 Elo+

VS

Team Averages
Level 12
1,437 SR
1,333 Elo+
Danzaburou
Danzaburou
BushyCell
Danzaburou
Level 28
God Stats
15W - 21L
1,410 SR
Queue Stats
146W - 206L
1,306 Elo+
Solo
Jormungandr
Jormungandr
ElSalsas
Jormungandr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 32L
1,222 Elo+
Solo
Bellona
Bellona
Romerlys123
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
harel0912
Thanatos
Level 7
God Stats
2W - 7L
1,371 SR
Queue Stats
3W - 15L
1,230 Elo+
Solo
Merlin
Merlin
jackreynolds12
Merlin
Level 18
God Stats
21W - 31L
1,404 SR
Queue Stats
61W - 69L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GAYtorade20
Bellona
12
3 / 3 / 3
7,185
599
3,813
7,762
4,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
Valkanheim
Apollo
11
6 / 1 / 5
7,105
592
6,257
9,367
3,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ao Kuang
hsdkduweo
Ao Kuang
11
6 / 0 / 3
6,724
560
3,505
5,902
2,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
lokifire7
Bakasura
9
1 / 3 / 6
6,002
500
3,529
7,571
2,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
notrefraged
Cerberus
11
4 / 1 / 6
7,315
610
5,127
8,656
5,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BushyCell
Danzaburou
7
1 / 4 / 1
5,249
437
4,678
6,301
1,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jormungandr
ElSalsas
Jormungandr
7
1 / 6 / 2
5,452
454
3,821
9,924
3,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Romerlys123
Bellona
9
6 / 3 / 1
6,179
515
4,466
6,254
4,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
harel0912
Thanatos
8
0 / 6 / 3
5,193
433
1,851
7,186
2,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 1 / 1
5,824
485
4,799
3,323
954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
20
Kills
8
8
Deaths
20
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BushyCell
Danzaburou
1
4
1
0.38
L
Jormungandr
ElSalsas
Jormungandr
1
6
2
0.33
W
Bellona
GAYtorade20
Bellona
3
3
3
1.5
L
Bellona
Romerlys123
Bellona
6
3
1
2.17
W
Apollo
Valkanheim
Apollo
6
1
5
8.5
L
Thanatos
harel0912
Thanatos
0
6
3
0.25
W
Ao Kuang
hsdkduweo
Ao Kuang
6
0
3
7.5
L
0
1
1
0.5
W
Bakasura
lokifire7
Bakasura
1
3
6
1.33
W
Cerberus
notrefraged
Cerberus
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,231
Damage
19,615
39,258
Taken
32,988
18,154
Mitigated
13,227
14,836
Healing
4,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BushyCell
Danzaburou
4,678
2,696
0
605
6,301
1,772
0
3,413
2,808
0
20,347
L
Jormungandr
ElSalsas
Jormungandr
3,821
1,105
0
809
9,924
3,719
0
2,138
7,536
12,504
0
W
Bellona
GAYtorade20
Bellona
3,813
955
0
2,767
7,762
4,624
238
1,192
6,340
0
39,599
L
Bellona
Romerlys123
Bellona
4,466
784
0
594
6,254
4,746
180
1,298
4,956
756
13,240
W
Apollo
Valkanheim
Apollo
6,257
4,742
0
5,671
9,367
3,046
0
1,800
7,449
0
43,877
L
Thanatos
harel0912
Thanatos
1,851
968
0
2,398
7,186
2,036
0
1,595
5,376
0
12,639
W
Ao Kuang
hsdkduweo
Ao Kuang
3,505
1,235
0
1,316
5,902
2,043
1,088
1,653
3,957
21,464
0
L
4,799
133
0
580
3,323
954
0
188
3,079
33,541
0
W
Bakasura
lokifire7
Bakasura
3,529
2,283
0
2,867
7,571
2,509
0
1,635
5,840
0
17,149
W
Cerberus
notrefraged
Cerberus
5,127
209
0
2,215
8,656
5,932
252
1,808
6,702
24,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,331
Gold Earned
27,897
297
Minions Killed
174
0
Camps Cleared
0
1,173,050
Distance Traveled
1,157,048
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,249
437
30
3
0
177,731
0
L
Jormungandr
5,452
454
22
2
0
227,690
0
W
Bellona
7,185
599
76
6
0
201,217
0
L
Bellona
6,179
515
18
2
0
263,781
1
W
Apollo
7,105
592
84
7
0
188,660
1
L
Thanatos
5,193
433
28
2
0
256,638
1
W
Ao Kuang
6,724
560
40
3
0
269,378
2
L
Merlin
5,824
485
76
6
0
231,208
1
W
Bakasura
6,002
500
50
4
0
252,863
2
W
Cerberus
7,315
610
47
4
0
260,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role