Player Matchup

Apollo
Apollo
Copogamer18
Apollo
Level 66
God Stats
11W - 3L
1,906 SR
Queue Stats
98W - 63L
1,550 Elo+
Party 3
Horus
Horus
NotZohan
Horus
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 12L
1,586 Elo+
Solo
Hercules
Hercules
Pedruless
Hercules
Level 13
God Stats
4W - 3L
1,610 SR
Queue Stats
38W - 40L
1,633 Elo+
Party 3
Nox
Nox
Pospec
Nox
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,727 Elo+
Party 1
Ao Kuang
Ao Kuang
RaTooStronK
Ao Kuang
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 10L
1,592 Elo+
Party 1
Team Averages
Level 39
1,603 SR
1,618 Elo+

VS

Team Averages
Level 52
1,553 SR
1,504 Elo+
Ao Kuang
Ao Kuang
Balcka
Ao Kuang
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,489 Elo+
Party 2
Sun Wukong
Sun Wukong
FTMG
Sun Wukong
Level 107
God Stats
15W - 8L
1,710 SR
Queue Stats
136W - 131L
1,501 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Fireman4470
Tsukuyomi
Level 15
God Stats
4W - 4L
1,497 SR
Queue Stats
23W - 27L
1,513 Elo+
Party 2
Artemis
Artemis
Mpalantezas
Artemis
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,500 Elo+
Solo
Cthulhu
Cthulhu
luksyvuksy
Cthulhu
Level 13
God Stats
9W - 8L
1,558 SR
Queue Stats
9W - 14L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
19
6 / 3 / 14
13,107
524
16,498
22,211
10,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
NotZohan
Horus
15
2 / 5 / 10
10,435
417
6,060
19,740
24,629
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hercules
Pedruless
Hercules
17
3 / 4 / 7
11,284
451
7,611
24,536
21,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nox
Pospec
Nox
16
3 / 4 / 14
11,168
447
13,835
14,801
6,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
RaTooStronK
Ao Kuang
20
24 / 0 / 5
15,571
623
28,388
27,992
23,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Balcka
Ao Kuang
17
8 / 6 / 3
10,971
439
19,138
19,206
7,759
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
FTMG
Sun Wukong
14
3 / 9 / 4
10,495
420
14,538
26,944
17,689
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tsukuyomi
Fireman4470
Tsukuyomi
19
3 / 7 / 3
11,722
469
11,214
21,521
9,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
Mpalantezas
Artemis
15
0 / 9 / 3
9,550
382
10,823
14,061
5,646
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
luksyvuksy
Cthulhu
14
2 / 7 / 9
9,773
391
16,893
21,272
17,738
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
38
38
Kills
16
16
Deaths
38
50
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Balcka
Ao Kuang
8
6
3
1.58
W
Apollo
6
3
14
4.33
L
Sun Wukong
FTMG
Sun Wukong
3
9
4
0.56
L
Tsukuyomi
Fireman4470
Tsukuyomi
3
7
3
0.64
L
Artemis
Mpalantezas
Artemis
0
9
3
0.17
W
Horus
NotZohan
Horus
2
5
10
1.4
W
Hercules
Pedruless
Hercules
3
4
7
1.63
W
Nox
Pospec
Nox
3
4
14
2.5
W
Ao Kuang
RaTooStronK
Ao Kuang
24
0
5
26.5
L
Cthulhu
luksyvuksy
Cthulhu
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,392
Damage
72,606
109,280
Taken
103,004
85,879
Mitigated
58,483
48,912
Healing
24,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Balcka
Ao Kuang
19,138
5,083
462
6,526
19,206
7,759
0
8,274
10,555
58,664
0
W
Apollo
16,498
9,835
0
7,338
22,211
10,560
4,883
4,844
17,042
0
93,357
L
Sun Wukong
FTMG
Sun Wukong
14,538
1,384
0
5,717
26,944
17,689
0
11,654
14,824
0
63,802
L
Tsukuyomi
Fireman4470
Tsukuyomi
11,214
3,755
0
8,276
21,521
9,651
0
5,449
15,920
0
98,641
L
Artemis
Mpalantezas
Artemis
10,823
3,465
0
886
14,061
5,646
42
7,693
6,265
0
52,416
W
Horus
NotZohan
Horus
6,060
2,584
4,673
5,202
19,740
24,629
305
7,478
11,962
394
27,192
W
Hercules
Pedruless
Hercules
7,611
2,192
0
10,598
24,536
21,262
1,335
8,688
15,773
0
41,763
W
Nox
Pospec
Nox
13,835
507
163
2,591
14,801
6,172
916
7,359
7,317
52,593
0
W
Ao Kuang
RaTooStronK
Ao Kuang
28,388
8,385
0
18,347
27,992
23,256
1,595
6,712
21,155
128,845
0
L
Cthulhu
luksyvuksy
Cthulhu
16,893
673
704
1,616
21,272
17,738
0
8,589
12,354
47,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,565
Gold Earned
52,511
500
Minions Killed
473
0
Camps Cleared
0
2,426,941
Distance Traveled
2,237,514
12
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,971
439
68
3
0
508,907
4
W
Apollo
13,107
524
138
6
0
482,075
4
L
Sun Wukong
10,495
420
91
4
0
427,970
8
L
Tsukuyomi
11,722
469
169
7
0
459,595
5
L
Artemis
9,550
382
91
4
0
383,309
6
W
Horus
10,435
417
26
1
0
436,703
2
W
Hercules
11,284
451
75
3
0
452,891
1
W
Nox
11,168
447
94
4
0
491,637
5
W
Ao Kuang
15,571
623
167
7
0
563,635
0
L
Cthulhu
9,773
391
54
2
0
457,733
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role