Player Matchup

Horus
Horus
AlexLuk
Horus
Level 27
God Stats
29W - 18L
1,730 SR
Queue Stats
106W - 93L
1,531 Elo+
Solo
Jormungandr
Jormungandr
AnnoyingBr4t
Jormungandr
Level 5
God Stats
4W - 3L
1,848 SR
Queue Stats
27W - 30L
1,783 Elo+
Solo
Discordia
Discordia
ginnyasha
Discordia
Level 25
God Stats
5W - 7L
1,479 SR
Queue Stats
13W - 9L
1,650 Elo+
Solo
Ao Kuang
Ao Kuang
m1lshet
Ao Kuang
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 34L
1,564 Elo+
Party 1
Ymir
Ymir
xXxDemencixXx
Ymir
Level 15
God Stats
2W - 2L
1,814 SR
Queue Stats
14W - 14L
1,499 Elo+
Party 1
Team Averages
Level 16
1,674 SR
1,606 Elo+

VS

Team Averages
Level 21
1,559 SR
1,557 Elo+
Kukulkan
Kukulkan
Cosmoskull
Kukulkan
Level 28
God Stats
4W - 3L
1,500 SR
Queue Stats
33W - 30L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
GOVNO95
Baron Samedi
Level 28
God Stats
43W - 34L
1,575 SR
Queue Stats
120W - 125L
1,525 Elo+
Party 2
Erlang Shen
Erlang Shen
JPMagglesworth
Erlang Shen
Level 17
God Stats
1W - 1L
1,625 SR
Queue Stats
11W - 5L
1,646 Elo+
Solo
Ymir
Ymir
TrenAoZhoriK
Ymir
Level 25
God Stats
5W - 5L
1,387 SR
Queue Stats
121W - 137L
1,586 Elo+
Party 2
Izanami
Izanami
WildSunday
Izanami
Level 6
God Stats
2W - 0L
1,710 SR
Queue Stats
6W - 5L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AlexLuk
Horus
16
4 / 6 / 5
10,965
997
8,841
32,984
38,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jormungandr
AnnoyingBr4t
Jormungandr
17
0 / 5 / 9
11,151
1,014
8,527
24,206
18,455
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
ginnyasha
Discordia
17
4 / 9 / 5
11,329
1,030
26,980
14,078
5,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ao Kuang
m1lshet
Ao Kuang
15
2 / 11 / 2
10,405
946
8,862
26,213
9,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
0 / 10 / 7
10,844
986
16,818
26,050
28,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cosmoskull
Kukulkan
18
5 / 3 / 21
12,026
1,093
27,384
8,576
3,533
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
GOVNO95
Baron Samedi
18
4 / 1 / 23
11,233
1,021
18,038
7,870
4,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
JPMagglesworth
Erlang Shen
20
25 / 1 / 14
16,342
1,486
38,582
23,381
12,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
2 / 2 / 27
12,150
1,105
10,573
21,641
24,359
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
WildSunday
Izanami
18
5 / 3 / 22
11,837
1,076
20,852
15,845
6,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
148
10
Kills
41
41
Deaths
10
28
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Horus
AlexLuk
Horus
4
6
5
1.08
L
Jormungandr
AnnoyingBr4t
Jormungandr
0
5
9
0.9
W
Kukulkan
Cosmoskull
Kukulkan
5
3
21
5.17
W
Baron Samedi
GOVNO95
Baron Samedi
4
1
23
15.5
W
Erlang Shen
JPMagglesworth
Erlang Shen
25
1
14
32
W
2
2
27
7.75
W
Izanami
WildSunday
Izanami
5
3
22
5.33
L
Discordia
ginnyasha
Discordia
4
9
5
0.72
L
Ao Kuang
m1lshet
Ao Kuang
2
11
2
0.27
L
0
10
7
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,028
Damage
115,429
123,531
Taken
77,313
101,345
Mitigated
51,220
12,484
Healing
27,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
AlexLuk
Horus
8,841
4,046
3,706
3,992
32,984
38,852
0
15,537
17,447
0
15,554
L
Jormungandr
AnnoyingBr4t
Jormungandr
8,527
1,798
0
0
24,206
18,455
0
11,795
12,411
31,472
0
W
Kukulkan
Cosmoskull
Kukulkan
27,384
2,040
0
557
8,576
3,533
0
5,838
2,638
56,278
0
W
Baron Samedi
GOVNO95
Baron Samedi
18,038
309
7,447
3,530
7,870
4,324
0
6,780
1,065
35,282
0
W
Erlang Shen
JPMagglesworth
Erlang Shen
38,582
23,264
0
11,474
23,381
12,685
0
16,929
6,302
179
61,885
W
10,573
2,450
0
0
21,641
24,359
0
18,702
2,689
16,003
0
W
Izanami
WildSunday
Izanami
20,852
16,136
0
4,534
15,845
6,319
0
12,938
2,757
0
40,512
L
Discordia
ginnyasha
Discordia
26,980
1,884
0
0
14,078
5,057
0
4,990
9,088
51,254
0
L
Ao Kuang
m1lshet
Ao Kuang
8,862
2,063
0
3,594
26,213
9,993
0
10,736
15,477
16,305
0
L
16,818
1,381
0
1,192
26,050
28,988
0
13,116
12,934
33,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,694
Gold Earned
63,588
175
Minions Killed
212
4
Camps Cleared
9
921,980
Distance Traveled
974,216
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,965
997
11
1
2
213,674
0
L
Jormungandr
11,151
1,014
47
4
1
174,066
2
W
Kukulkan
12,026
1,093
60
5
0
183,555
0
W
Baron Samedi
11,233
1,021
51
5
1
206,043
0
W
Erlang Shen
16,342
1,486
54
5
6
221,138
0
W
Ymir
12,150
1,105
11
1
0
190,761
0
W
Izanami
11,837
1,076
36
3
2
172,719
0
L
Discordia
11,329
1,030
57
5
0
210,381
0
L
Ao Kuang
10,405
946
15
1
1
153,836
1
L
Ymir
10,844
986
45
4
0
170,023
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role