Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Fuuuuuuuuut
Ah Muzen Cab
Level 30
God Stats
5W - 4L
1,646 SR
Queue Stats
70W - 64L
1,572 Elo+
Party 2
Athena
Athena
Okapiajohnstoni
Athena
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 91L
1,545 Elo+
Party 2
Chang'e
Chang'e
Pater5
Chang'e
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
114W - 125L
1,522 Elo+
Solo
Thor
Thor
SlyferUchiha
Thor
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
lucas233
Mulan
Level 118
God Stats
13W - 13L
1,544 SR
Queue Stats
432W - 430L
1,553 Elo+
Solo
Team Averages
Level 83
1,538 SR
1,539 Elo+

VS

Team Averages
Level 75
1,564 SR
1,574 Elo+
Tyr
Tyr
BettyPhuckzer
Tyr
Level 59
God Stats
85W - 87L
1,606 SR
Queue Stats
542W - 523L
1,553 Elo+
Party 1
Tsukuyomi
Tsukuyomi
HeleneWischer
Tsukuyomi
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
MissFortuneQuQ
Merlin
Level 17
God Stats
20W - 12L
1,669 SR
Queue Stats
230W - 117L
1,694 Elo+
Party 1
Bacchus
Bacchus
Sℓγω
Bacchus
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 49L
1,486 Elo+
Solo
Hachiman
Hachiman
ninjadock255
Hachiman
Level 102
God Stats
3W - 3L
1,543 SR
Queue Stats
19W - 13L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Fuuuuuuuuut
Ah Muzen Cab
15
5 / 4 / 4
9,111
536
9,860
12,093
5,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
1 / 4 / 7
8,476
499
3,034
12,423
9,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chang'e
Pater5
Chang'e
13
1 / 10 / 1
7,937
467
5,198
14,863
4,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
5 / 7 / 1
9,878
581
7,528
16,055
7,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mulan
lucas233
Mulan
13
0 / 4 / 2
7,820
460
5,301
14,069
13,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 7
10,157
597
8,151
14,152
11,919
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
HeleneWischer
Tsukuyomi
18
12 / 2 / 8
11,163
657
13,305
11,438
5,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

19
9 / 1 / 6
11,703
688
15,288
6,751
2,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Sℓγω
Bacchus
14
4 / 3 / 8
9,510
559
5,969
15,162
10,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
ninjadock255
Hachiman
13
1 / 6 / 9
8,637
508
7,028
10,885
3,221
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
67
12
Kills
29
29
Deaths
14
15
Assists
38
Player
Kills
Deaths
Assists
KDA
W
3
2
7
3.25
L
Ah Muzen Cab
Fuuuuuuuuut
Ah Muzen Cab
5
4
4
1.75
W
Tsukuyomi
HeleneWischer
Tsukuyomi
12
2
8
8
W
9
1
6
12
L
1
4
7
1.13
L
Chang'e
Pater5
Chang'e
1
10
1
0.15
L
5
7
1
0.79
W
Bacchus
Sℓγω
Bacchus
4
3
8
2.67
L
Mulan
lucas233
Mulan
0
4
2
0.25
W
Hachiman
ninjadock255
Hachiman
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,921
Damage
49,741
69,503
Taken
58,388
40,976
Mitigated
33,779
19,558
Healing
17,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,151
981
0
5,819
14,152
11,919
587
1,414
12,233
0
56,760
L
Ah Muzen Cab
Fuuuuuuuuut
Ah Muzen Cab
9,860
5,547
0
5,920
12,093
5,296
2,546
3,544
8,549
0
60,877
W
Tsukuyomi
HeleneWischer
Tsukuyomi
13,305
2,612
0
3,350
11,438
5,219
1,643
1,191
10,145
0
78,508
W
15,288
842
201
1,344
6,751
2,579
963
2,265
4,286
96,514
0
L
3,034
1,004
0
1,910
12,423
9,440
470
4,145
8,278
17,097
0
L
Chang'e
Pater5
Chang'e
5,198
361
645
3,059
14,863
4,589
0
7,381
7,482
39,057
0
L
7,528
2,301
0
4,745
16,055
7,906
0
3,431
12,624
0
54,856
W
Bacchus
Sℓγω
Bacchus
5,969
1,211
0
3,923
15,162
10,841
0
1,963
13,123
25,814
0
L
Mulan
lucas233
Mulan
5,301
703
0
3,279
14,069
13,745
0
2,756
11,313
0
40,841
W
Hachiman
ninjadock255
Hachiman
7,028
3,535
0
3,103
10,885
3,221
872
991
9,894
0
43,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,222
Gold Earned
51,170
394
Minions Killed
532
0
Camps Cleared
0
1,543,791
Distance Traveled
1,676,732
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,157
597
114
7
0
350,697
2
L
Ah Muzen Cab
9,111
536
104
6
0
314,084
1
W
Tsukuyomi
11,163
657
137
8
0
386,437
0
W
Merlin
11,703
688
152
9
0
335,569
5
L
Athena
8,476
499
26
2
0
360,523
3
L
Chang'e
7,937
467
80
5
0
297,499
4
L
Thor
9,878
581
94
6
0
292,934
8
W
Bacchus
9,510
559
45
3
0
347,964
10
L
Mulan
7,820
460
90
5
0
278,751
3
W
Hachiman
8,637
508
84
5
0
256,065
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role