Player Matchup

Nemesis
Nemesis
CreeperMine05
Nemesis
Level 41
God Stats
7W - 11L
1,295 SR
Queue Stats
294W - 344L
1,430 Elo+
Party 1
Neith
Neith
Depresedpnda
Neith
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
116W - 137L
1,420 Elo+
Party 1
Skadi
Skadi
MinatoKurusu4
Skadi
Level 26
God Stats
5W - 0L
1,870 SR
Queue Stats
28W - 18L
1,473 Elo+
Solo
Achilles
Achilles
Panguwasamat
Achilles
Level 25
God Stats
3W - 2L
1,469 SR
Queue Stats
71W - 95L
1,414 Elo+
Party 1
Hel
Hel
Stun Ultra
Hel
Level 15
God Stats
3W - 4L
1,356 SR
Queue Stats
47W - 39L
1,324 Elo+
Solo
Team Averages
Level 27
1,498 SR
1,412 Elo+

VS

Team Averages
Level 15
1,340 SR
1,368 Elo+
Ra
Ra
ChalkyDust19056
Ra
Level 5
God Stats
46W - 36L
1,307 SR
Queue Stats
350W - 325L
1,189 Elo+
Solo
Kumbhakarna
Kumbhakarna
MaximumWorf
Kumbhakarna
Level 27
God Stats
1W - 8L
1,268 SR
Queue Stats
75W - 89L
1,405 Elo+
Party 2
Sun Wukong
Sun Wukong
NadixKing8010
Sun Wukong
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
TheOriginalFloyd
Loki
Level 26
God Stats
2W - 5L
1,212 SR
Queue Stats
75W - 88L
1,441 Elo+
Party 2
Neith
Neith
WillSingular
Neith
Level 16
God Stats
8W - 6L
1,415 SR
Queue Stats
25W - 35L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
10
5 / 0 / 0
5,555
794
2,669
3,029
2,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
1 / 0 / 2
4,263
609
3,209
3,719
920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
2 / 1 / 0
4,826
689
1,291
2,666
682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Achilles
Panguwasamat
Achilles
7
0 / 3 / 3
4,386
627
1,388
3,930
2,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
1 / 1 / 1
4,247
607
2,616
2,993
724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 4 / 1
4,416
631
2,257
4,240
1,068
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kumbhakarna
MaximumWorf
Kumbhakarna
5
0 / 0 / 1
3,734
533
1,417
4,489
1,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
NadixKing8010
Sun Wukong
2
0 / 2 / 0
3,088
441
0
1,404
635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
2 / 2 / 0
4,566
652
2,091
4,146
1,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

5
1 / 2 / 0
3,621
517
1,462
3,897
846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
9
Kills
5
5
Deaths
10
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
Nemesis
5
0
0
5
W
1
0
2
2
L
Kumbhakarna
MaximumWorf
Kumbhakarna
0
0
1
0.5
W
2
1
0
2
L
Sun Wukong
NadixKing8010
Sun Wukong
0
2
0
0
W
Achilles
Panguwasamat
Achilles
0
3
3
0.5
W
1
1
1
1.5
L
2
2
0
1
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,173
Damage
7,227
16,337
Taken
18,176
6,809
Mitigated
5,487
5,411
Healing
3,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,257
1,185
84
341
4,240
1,068
294
0
4,094
19,018
0
W
Nemesis
2,669
1,543
0
253
3,029
2,082
380
425
2,604
0
23,149
W
3,209
1,484
0
2,084
3,719
920
386
465
3,254
0
11,915
L
Kumbhakarna
MaximumWorf
Kumbhakarna
1,417
351
111
717
4,489
1,931
0
1,568
2,921
4,494
0
W
1,291
839
0
937
2,666
682
794
119
2,547
0
16,723
L
Sun Wukong
NadixKing8010
Sun Wukong
0
0
0
0
1,404
635
0
136
1,268
0
2,385
W
Achilles
Panguwasamat
Achilles
1,388
670
0
532
3,930
2,401
422
1,713
2,217
0
10,438
W
2,616
1,112
628
977
2,993
724
222
952
2,041
12,166
0
L
2,091
843
0
1,178
4,146
1,007
0
0
4,122
0
17,259
L
1,462
726
0
1,515
3,897
846
0
912
2,985
0
10,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,277
Gold Earned
19,425
139
Minions Killed
93
0
Camps Cleared
0
695,315
Distance Traveled
615,478
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,416
631
29
4
0
142,775
0
W
Nemesis
5,555
794
58
8
0
158,617
3
W
Neith
4,263
609
15
2
0
138,085
1
L
Kumbhakarna
3,734
533
2
0
0
158,485
1
W
Skadi
4,826
689
32
5
0
127,378
2
L
Sun Wukong
3,088
441
6
1
0
41,943
0
W
Achilles
4,386
627
19
3
0
133,283
0
W
Hel
4,247
607
15
2
0
137,952
0
L
Loki
4,566
652
44
6
0
139,245
1
L
Neith
3,621
517
12
2
0
133,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role