Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
DEATHGUDDDDD
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Chaac
Chaac
FILOSOFO_PITOM
Chaac
Level 16
God Stats
2W - 5L
1,415 SR
Queue Stats
17W - 23L
1,282 Elo+
Party 1
Athena
Athena
IsTchogers
Athena
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,314 Elo+
Solo
Fenrir
Fenrir
JaafarayB
Fenrir
Level 22
God Stats
10W - 13L
1,480 SR
Queue Stats
17W - 23L
1,290 Elo+
Party 1
Team Averages
Level 12
1,479 SR
1,377 Elo+

VS

Team Averages
Level 20
1,492 SR
1,395 Elo+
Susano
Susano
Cariokinha4730
Susano
Level 14
God Stats
8W - 9L
1,479 SR
Queue Stats
12W - 15L
1,358 Elo+
Solo
Olorun
Olorun
DeMoNs314OuLsBR
Olorun
Level 31
God Stats
3W - 2L
1,210 SR
Queue Stats
39W - 36L
1,419 Elo+
Party 2
Nemesis
Nemesis
F4_Sonek4
Nemesis
Level 22
God Stats
13W - 10L
1,531 SR
Queue Stats
69W - 90L
1,215 Elo+
Solo
Hera
Hera
SgtBoaz
Hera
Level 16
God Stats
7W - 0L
1,500 SR
Queue Stats
14W - 13L
1,387 Elo+
Party 2
Nu Wa
Nu Wa
SrBonilha
Nu Wa
Level 16
God Stats
6W - 1L
1,738 SR
Queue Stats
55W - 50L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
1 / 8 / 3
8,101
405
2,158
12,368
5,954
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artemis
DEATHGUDDDDD
Artemis
12
1 / 7 / 6
7,804
390
2,496
10,213
3,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Boots

Boots

+6%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
7 / 1 / 1
9,543
477
8,220
14,248
7,038
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
IsTchogers
Athena
11
1 / 6 / 3
7,967
398
2,095
13,578
9,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
JaafarayB
Fenrir
15
8 / 4 / 1
10,419
521
11,118
18,386
8,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 6 / 2
9,285
464
6,188
9,933
3,477
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
12 / 4 / 3
11,069
553
11,989
8,516
3,610
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Nemesis
F4_Sonek4
Nemesis
15
1 / 2 / 3
9,632
482
3,252
11,287
5,176
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hera
SgtBoaz
Hera
12
3 / 5 / 4
8,132
407
2,647
5,066
1,277
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nu Wa
SrBonilha
Nu Wa
16
4 / 2 / 10
10,485
524
17,630
9,918
3,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
47
18
Kills
25
26
Deaths
19
14
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
8
3
0.31
W
5
6
2
1
L
Artemis
DEATHGUDDDDD
Artemis
1
7
6
0.57
W
12
4
3
3.38
W
Nemesis
F4_Sonek4
Nemesis
1
2
3
1.25
L
7
1
1
7.5
L
Athena
IsTchogers
Athena
1
6
3
0.42
L
Fenrir
JaafarayB
Fenrir
8
4
1
2.13
W
Hera
SgtBoaz
Hera
3
5
4
1
W
Nu Wa
SrBonilha
Nu Wa
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,087
Damage
41,706
68,793
Taken
44,720
34,045
Mitigated
16,959
18,210
Healing
6,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
2,158
809
0
2,005
12,368
5,954
307
5,395
6,703
26,259
0
W
6,188
2,429
0
730
9,933
3,477
2,181
1,028
8,905
0
32,626
L
Artemis
DEATHGUDDDDD
Artemis
2,496
1,052
0
1,549
10,213
3,206
390
8,730
1,281
0
18,154
W
11,989
5,881
0
1,857
8,516
3,610
804
1,509
7,007
50,389
0
W
Nemesis
F4_Sonek4
Nemesis
3,252
459
0
689
11,287
5,176
228
0
11,287
0
72,065
L
8,220
1,463
0
5,265
14,248
7,038
0
4,930
9,048
0
51,012
L
Athena
IsTchogers
Athena
2,095
736
0
3,132
13,578
9,270
27
5,934
7,486
25,173
0
L
Fenrir
JaafarayB
Fenrir
11,118
2,224
0
6,259
18,386
8,577
0
6,079
12,009
0
57,440
W
Hera
SgtBoaz
Hera
2,647
628
0
387
5,066
1,277
280
591
4,475
13,695
0
W
Nu Wa
SrBonilha
Nu Wa
17,630
3,954
130
2,738
9,918
3,419
1,311
1,125
8,793
72,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,834
Gold Earned
48,603
313
Minions Killed
397
0
Camps Cleared
0
1,592,072
Distance Traveled
1,820,309
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,101
405
55
3
0
286,331
2
W
Susano
9,285
464
68
3
0
350,379
1
L
Artemis
7,804
390
33
2
0
232,325
2
W
Olorun
11,069
553
80
4
0
373,848
1
W
Nemesis
9,632
482
113
6
0
428,057
0
L
Chaac
9,543
477
92
5
0
334,543
1
L
Athena
7,967
398
42
2
0
302,887
2
L
Fenrir
10,419
521
91
5
0
435,986
2
W
Hera
8,132
407
18
1
0
310,600
1
W
Nu Wa
10,485
524
118
6
0
357,425
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role