Player Matchup

Olorun
Olorun
Crossy24686
Olorun
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,720 Elo+
Solo
Cthulhu
Cthulhu
Holy lard
Cthulhu
Level 25
God Stats
4W - 2L
1,500 SR
Queue Stats
9W - 5L
1,500 Elo+
Solo
Poseidon
Poseidon
Nico291005
Poseidon
Level 23
God Stats
3W - 1L
1,339 SR
Queue Stats
14W - 10L
1,582 Elo+
Solo
Izanami
Izanami
Sir_Aurion
Izanami
Level 24
God Stats
4W - 1L
1,635 SR
Queue Stats
4W - 1L
1,499 Elo+
Solo
Tiamat
Tiamat
reitamon_69
Tiamat
Level 17
God Stats
4W - 4L
1,351 SR
Queue Stats
8W - 9L
1,412 Elo+
Solo
Team Averages
Level 23
1,465 SR
1,543 Elo+

VS

Team Averages
Level 27
1,478 SR
1,332 Elo+
Ymir
Ymir
Allwright4
Ymir
Level 16
God Stats
1W - 4L
1,313 SR
Queue Stats
3W - 6L
1,275 Elo+
Party 1
Ra
Ra
BATLEE01
Ra
Level 17
God Stats
3W - 5L
1,350 SR
Queue Stats
4W - 6L
1,360 Elo+
Party 1
Arachne
Arachne
Creecket
Arachne
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 65L
1,233 Elo+
Solo
Cerberus
Cerberus
Harley3408
Cerberus
Level 6
God Stats
1W - 2L
1,776 SR
Queue Stats
2W - 6L
1,303 Elo+
Solo
King Arthur
King Arthur
ryakes
King Arthur
Level 69
God Stats
1W - 4L
1,449 SR
Queue Stats
52W - 53L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
17
6 / 4 / 9
11,398
1,036
22,413
12,005
5,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
Holy lard
Cthulhu
18
4 / 0 / 12
11,357
1,032
13,066
10,417
9,963
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
Nico291005
Poseidon
17
3 / 2 / 13
11,016
1,001
16,481
6,020
2,332
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Sir_Aurion
Izanami
17
6 / 2 / 9
11,555
1,050
16,345
9,292
4,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
17
2 / 1 / 10
10,628
966
9,249
5,991
4,207
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

246

VS

Team 2 Tickets

143

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 5
9,718
883
7,178
21,607
20,023
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
2 / 6 / 2
10,397
945
4,853
11,046
4,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
Creecket
Arachne
17
3 / 3 / 5
11,090
1,008
9,090
14,806
6,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Harley3408
Cerberus
15
0 / 3 / 4
10,003
909
2,238
11,497
11,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
ryakes
King Arthur
17
4 / 6 / 4
10,936
994
16,101
25,841
14,054
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
29
21
Kills
9
9
Deaths
21
53
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
3
5
0.83
L
2
6
2
0.5
L
Arachne
Creecket
Arachne
3
3
5
1.83
W
Olorun
6
4
9
2.63
L
Cerberus
Harley3408
Cerberus
0
3
4
0.67
W
Cthulhu
Holy lard
Cthulhu
4
0
12
10
W
Poseidon
Nico291005
Poseidon
3
2
13
4.75
W
Izanami
Sir_Aurion
Izanami
6
2
9
5.25
W
Tiamat
2
1
10
7
L
King Arthur
ryakes
King Arthur
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,554
Damage
39,460
43,725
Taken
84,797
26,480
Mitigated
56,600
15,604
Healing
11,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,178
758
0
0
21,607
20,023
0
18,013
3,594
14,510
0
L
4,853
788
262
500
11,046
4,813
0
7,625
3,421
30,247
0
L
Arachne
Creecket
Arachne
9,090
5,897
0
2,614
14,806
6,344
0
9,682
5,124
0
27,115
W
Olorun
22,413
12,089
1,051
4,163
12,005
5,617
0
4,652
7,353
38,151
0
L
Cerberus
Harley3408
Cerberus
2,238
70
0
2,343
11,497
11,366
0
7,482
3,681
15,675
0
W
Cthulhu
Holy lard
Cthulhu
13,066
626
716
4,535
10,417
9,963
0
3,822
6,595
30,512
0
W
Poseidon
Nico291005
Poseidon
16,481
1,576
0
0
6,020
2,332
0
1,600
4,246
33,820
0
W
Izanami
Sir_Aurion
Izanami
16,345
11,009
0
2,928
9,292
4,361
0
1,778
7,514
0
39,725
W
Tiamat
9,249
1,288
0
2,211
5,991
4,207
0
2,417
3,388
26,792
0
L
King Arthur
ryakes
King Arthur
16,101
1,385
0
5,722
25,841
14,054
0
18,407
7,434
0
37,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,954
Gold Earned
52,144
266
Minions Killed
189
8
Camps Cleared
4
963,023
Distance Traveled
980,763
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,718
883
23
2
1
197,124
0
L
Ra
10,397
945
68
6
0
168,562
0
L
Arachne
11,090
1,008
43
4
1
248,407
1
W
Olorun
11,398
1,036
30
3
4
167,451
0
L
Cerberus
10,003
909
21
2
2
157,563
3
W
Cthulhu
11,357
1,032
41
4
2
197,669
0
W
Poseidon
11,016
1,001
57
5
1
225,121
3
W
Izanami
11,555
1,050
84
8
0
158,450
0
W
Tiamat
10,628
966
54
5
1
214,332
0
L
King Arthur
10,936
994
34
3
0
209,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role